West Virginia Pathfinder Society

Charleston, WV, US

Oct 2016

Nov 2016

Dec 2016

Jan 2017

Feb 2017

Mar 2017

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May 2017

Jun 2017

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Aug 2017

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Nov 2017

SlotScenarioGame / CampaignPlayersGMs
10am-12am
GMT-05
Pathfinder RPG: Pathfinder Society4 of 61 of 1

Something wicked—and monstrous—stirs around the rugged Isgeri town of Saringallow, where the hated legacy of noble Chelish diabolists runs deep. With the recent disappearance of several apprentices, the nearby menace of particularly grotesque goblins, and the unsettling rumors about the old Sarini Estate, Mayor Sandra Trinelli knows that she needs help, and she needs it fast! The heroes must confront one of these crises, or all three, if they hope to stem the tide of darkness that looms. Before too long, the heroes discover that villains with ties to the Abyss have set their sights on Saringallow, and won't rest until the settlement and all its innocent inhabitants fall victim to their madness-inducing predations!

Written by Mike Kimmel

This module has three sections for levels 1-3. Please have the information needed to level your character before you arrive. If you bring a character higher than first level you may need to finish the adventure with a different character.

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Pathfinder RPG: Pathfinder Society6 of 61 of 1

Something wicked—and monstrous—stirs around the rugged Isgeri town of Saringallow, where the hated legacy of noble Chelish diabolists runs deep. With the recent disappearance of several apprentices, the nearby menace of particularly grotesque goblins, and the unsettling rumors about the old Sarini Estate, Mayor Sandra Trinelli knows that she needs help, and she needs it fast! The heroes must confront one of these crises, or all three, if they hope to stem the tide of darkness that looms. Before too long, the heroes discover that villains with ties to the Abyss have set their sights on Saringallow, and won't rest until the settlement and all its innocent inhabitants fall victim to their madness-inducing predations!

Written by Mike Kimmel

This module has three sections for levels 1-3. Please have the information needed to level your character before you arrive. If you bring a character higher than first level you may need to finish the adventure with a different character.

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Pathfinder RPG: Pathfinder Society7 of 61 of 1

In Old Korvosa, nightmare-spawned horrors begin stalking the district’s shiver addicts, sparking a manhunt to bring those responsible to justice. What role does the strange cult known as the Brotherhood of the Spider play in the mysterious deaths, and why is the veil between the dreaming and waking worlds so thin? To solve these mysteries and others, the heroes must walk the unseen paths of Bridgefront’s occult underworld, and even enter the Dimension of Dreams itself to unravel the web of intrigue concealing the cult’s deadly machinations.
But what will happen when the heroes’ own dreams turn against them, and what becomes of those who uncover esoteric secrets too terrible to know? Beset by dangers from their own minds, the heroes must race against time to save Korvosa—and their sanity.

Written by Brandon Hodge

Please note: You will level your character between parts 1 and 2. Please be prepared to do so!

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Pathfinder RPG: Pathfinder Society2 of 61 of 1

Once every 10 years, the cosmopolitan city of Goka on the western coastline of Tian Xia hosts the Ruby Phoenix Tournament on an island off the coast. Infamous for its strange spectacles and exciting mix of fighting styles, the contest draws combatants and spectators from all over the world. The tournament’s winner gets his choice of a single item from the legendary treasury of an ancient spellcaster and earns a reputation beyond imagining. But this year, not all who have come to compete do so out of respect for the traditions of battle or even out of greed for the reward. They seek instead nothing so much as red revenge and political domination!

Can the PCs’ team of contestants survive six bouts in the Grand Pavilion arena against the mightiest combatants and cleverest battle mages on Golarion? Can they prove their mettle in tests of mind and body? Can they foil the plans of an evil organization and its powerful allies who hope to destroy the Ruby Phoenix Tournament and see its champions dead? Step into the arena to find out!

Written by Tim Hitchcock

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Pathfinder RPG6 of 61 of 1

When devils slay the knightly leader of Arwyll Stead and orcs from the Hell’s Fury tribe attack the town, all hope seems lost for the brave people living on Lastwall’s border. The coincidental arrival of the mysterious half-orc Vegazi also raises unsettling questions, and it’s up to the heroes to make sense of these events and end the Hell’s Fury tribe’s threat to Arwyll Stead once and for all. What does Vegazi have to do with the raiders’ diabolical plot? Who will rally Arwyll Stead now that the town’s icon has been cut down? And who is the mastermind orchestrating the orc tribe’s alliance with devils from beyond?

Written by Victoria Jaczko

What is Critical Threat?
Critical Threat is a supercharged, full-throttle rendition of sanctioned Pathfinder Society material. Players will use one-off characters, normally not playable in Society, in a module-mode setting where boundaries are a bit more lax. Credit can be applied to new or existing Pathfinder Society characters, per the Pathfinder Society Guide to Organized Play.

What is so special about the Daughters of Fury: Critical Threat?
Players will create gestalt (multiclass) characters in which limits on build restrictions, point-buys, and races have been greatly relaxed. Characters will be pre-made at Levels 3, 4, and 5 to to reduce downtime and increase playtime. The enhanced power level of characters should ensure a satisfactory completion of this 64-page module without sacrificing the story or spirit of the content.

Full rules and requirements are available here.

How much credit can I expect from completing Daughters of Fury: Critical Threat?
Players may choose between 3 full levels, dispersed between up to three Society characters; 3 full levels plus enhanced rewards for one Society character; or 4 full levels for one Society character.

Daughters of Fury: Critical Threat Player's Guide

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Pathfinder RPG2 of 61 of 1

For decades, the tiny village of Ravenmoor has existed quietly on the upper reaches of the Lampblack River, far from the centers of civilization in Varisia. Linked to the outside world only by an overgrown, mostly forgotten trail, the villagers are comfortable with their isolation. Their ways are humble, quaint, and at times odd, and when travelers come, they find the town awkward and unmemorable. Certainly, the lack of a village inn, the oppressive humidity, and the bug-infested moors and swamps that surround the village do little to encourage visitors. When a clerk in the city of Magnimar discovers that, due to a clerical error, the village of Ravenmoor hasn’t paid taxes in years, a tax collector is sent to the distant community to settle accounts with its mayor. When the tax collector fails to return, however, a group of adventurers must travel to the town during its Founders’ Feast celebration to investigate his disappearance. Did he really make off with the taxes for himself, as the villagers suspect? Or did he never make it out of Ravenmoor at all?

Written by Brandon Hodge

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