SUMMERFINDER

2-3 Jul, 2016 in Madrid, M, ES

This event is over.

Jul 2016

SlotScenarioPlayersGMs
11am-3pm
GMT-07

Pathfinder 1st Edition Pathfinder Society (1st edition) Faction (Silver Crusade) Faction (Liberty's Edge)
6 of 61 of 1

Character levels 5-9

Written by Nathan King

For years a Pathfinder team has surveyed Qadira’s Zho Mountains in an attempt to reconcile its twisting valleys with a series of old maps recovered years ago on the Silken Way. When the team disappears soon after reporting a strange illusory effect in a mountain pass, the Society sends the PCS—funded by an unusual benefactor—to uncover whatever is hidden in those peaks and rescue the agents.

Content in “Valley of Veiled Flame” also contributes directly to the ongoing storylines of the Liberty's Edge and Silver Crusade factions.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
6 of 61 of 1

Character levels 1-5

Written by Jon Cazares

A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities?

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4:30-8:30pm
GMT-07

Pathfinder 1st Edition Pathfinder Society (1st edition)
5 of 61 of 1

Character levels 1-5

Written by Steven Robert

Once the home to a cult preaching self-sacrifice by immolation in order to achieve paradise, the Citadel of Flame in Qadira's Meraz Desert was presumably wiped out decades ago after Sarenrae dervishes led a crusade to end its morbid message. An enormous sandstorm swallowed both the citadel and the army attacking it, burying both beneath hundreds of feet of sand. Thought lost forever, the citadel's rediscovery prompts the Pathfinder Society to send you deep in the unforgiving Meraz to finally close the book on Qadira's most mysterious cult.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
5 of 61 of 1

Character levels 7-11

Written by Michael Kortes

The Red Mantis have a contract to assassinate Grandmaster Torch, and the famed Absalom information broker calls in a favor from the Society to prevent his untimely demise. You must locate the Red Mantis assassins sent to kill him and eliminate the threat before they strike.

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Pathfinder 1st Edition Pathfinder Society (1st edition) Faction (The Exchange)
6 of 61 of 1

Character levels 3-7

Written by Sean McGowan

As an act of retribution, an enemy of the society begins hiring river pirates to waylay Pathfinder boats bound for the crusader nation of Mendev. Unless the Pathfinders can track down the party responsible and put an end to their piracy, the raids may spell the doom of the society’s ambitions to the north.

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Pathfinder 1st Edition Pathfinder Society (1st edition) Faction (Liberty's Edge)
5 of 61 of 1

Character levels 1-5

Written by Alex Greenshields

Seven years ago, Pathfinders entered Absalom’s shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman’s family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard’s relentless mysteries.

Content in “School of Spirits” also contributes directly to the ongoing storyline of the Liberty's Edge faction.

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