The beautiful frontier city of Magnimar looks out over the ocean along the Lost Coast. The city is most famous for 12 monuments dedicated to its heroes and history. Several of these monuments are connected to the powerful angels who are said to watch over the city. No part of Magnimar’s culture combines its people’s pride in their history and reverence of these angels as much as Angel Day. Once a celebration of the city’s founding, Angel Day has become a day to celebrate the angels’ blessings. Magnimarians celebrate this joyous holiday every spring with dancing, feasting, and dressing in angel costumes.
Festivals like Angel Day are also occasions for large public announcements. Venture-Captain Sheila Heidmarch, a leader in the organization of explorers known as the Pathfinder Society, plans just such an announcement this year. In front of a crowd of thousands, she plans to donate idols of the three most influential of these angels to the city. Unfortunately, these statues have been stolen and the Pathfinder Society’s rival, a group of unscrupulous merchants known as the Aspis Consortium, is the main suspect. If the statues are not recovered quickly, the Pathfinder Society’s plan to improve its public image is likely to become a disastrous spectacle.
Angels’ Flight is a series of five quests designed for players aged 6 and up. Collectively, these quests—short adventures designed to take about 1 hour each—tell a cohesive story. While it is highly recommended that the players experience the adventures in the order they appear, they are allowed to play them in any order, if necessary.
1 signed up, 0 needed
0 signed up, room for 6