RPGKC Game Events

Kansas City, MO, US
SlotScenarioPlayersGMs
11am-3pm
GMT-05

Board Game
0 of 60 of 1

Written by Vanessa Shields

Learn how to play some board games found that are popular stores for teenagers, kids, and beginners

View this session by itself

Board Game
0 of 60 of 1

Various Board games, list games that you have which you are interested in, what you would like to play, and any you can bring for others.

View this session by itself

Legends of the Five Rings
2 of 61 of 1

An introductory adventure to the new 5th edition L5R RPG rules and dice system. You have been selected to attend the yearly Emerald Championship in the the hope of becoming an adult by completing your Gempuku trials and bringing your family honor. The winner of the trials will become the Emerald Champion for the next year. However not is all as it seems and a surprise entrant is stirring up intrigue at this year's championship.

I will have 1-2 sets of the custom dice for the game available. If you would like to bring your own set or would like to download the L5R dice app for your phone you are welcome to do so.

View this session by itself
3-7pm
GMT-05

Board Game
0 of 60 of 1

Various Board games, list games that you have which you are interested in, what you would like to play, and any you can bring for others.

View this session by itself

Dungeons & Dragons 5th Edition
3 of 51 of 1

Character levels 1-5

Written by RPGKC Collective

"Hail and well met, travelers! I trust the last few tendays have been kind to you on your journey! Welcome to Waterdeep, the City of Splendors, the Jewel of the North, and a city of great opportunity!"

Come join us in our monthly living campaign focusing on Waterdeep. We'll be using original and repurposed content to explore the Forgotten Realms' most detailed locale. New characters start at level one (sad trombone sound), but the table will be mixed.

New players of all sorts welcomed and encouraged! Whedon's Law applies. ;)

Note: Not AL legal.

View this session by itself

Zweihänder Grim & Perilous RPG
2 of 61 of 1

Come play in an awesome scenario using the Zweihander: Grim and Perilous RPG system. This is a truly dark and corrupt world where things are very bleak. This is a demo scenario for players to try out the Zweihander: Grim and Perilous RPG system. Only dice you will need are a d100 (preferably in the form of 2d10s) and up to 4d6. Characters will be provided and extra dice will be on hand if you need them.

View this session by itself
7-11pm
GMT-05

Board Game
0 of 60 of 1

Various Board games, list games that you have which you are interested in, what you would like to play, and any you can bring for others.

View this session by itself

Gamma World
1 of 61 of 1

Written by WOTC

In the fall of 2012, scientists at the Large Hadron Collider in Geneva, Switzerland, embarked on a
new series of high-energy experiments. No one knows exactly what they were attempting to do, but
a little after 3 P.M. on a Thursday afternoon came the Big Mistake. Something unexpected happened,
and in the blink of an eye, many possible universes all condensed into a single reality.

In some of these universes, little had changed; it didn't make a big difference which team won
the 2011 World Series, for example. In other universes, there were more important divergences: The
Gray Emissary, who was carrying gifts of advanced technology, wasn't shot down at Roswell in 1947,
the Black Death didn't devastate the known world in the 14th century, the dinosaurs didn't die out,
Nikolai Tesla did conquer the world with a robot army, and so on. The Cold War went nuclear in 83
percent of the possible universes, and in 3 percent of the possible universes, the French unloaded
their entire nuclear arsenal on the town of Peshtigo, Wisconsin, because it had to be done. When
reality stabilized again, an instant after the Big Mistake, the familiar Earth of the 21st century was
replaced by one formed from many different realities.

The year is now 2162 (or 151, or 32,173, or Six Monkey Slap-Slap, depending on your point of view).
It's been a hundred and fifty years since the Big Mistake, and the Earth is a very different place. The
ruins of the Ancients (that's you and me) litter a landscape of radioactive deserts, mutated jungles,
and vast, unexplored wildernesses. Strange new creatures, such as beetles the size of cars and super-
evolved badgers with Napoleonic complexes, roam the world. The survivors of humanity gather in
primitive tribes or huddle in trade towns that rarely rise above the technology of the Dark Ages. Even
the nature of humanity is now different, because generations of exposure to radiation, mutagens,
and the debris of other realities have transformed humans into a race of mutants who have major
physical alterations and potent mental abilities.

This is the world of the D&D GAMMA WORLD Roleplaying Game 7e. It's a world of dangerous mutant
monsters, jungle-grown ruins of the cities of the Ancients, and mysterious artifacts of awesome tech-
nology. It's your world to survive, to explore, and to conquer-if you're up to the challenge.

Open for all, no experience needed. Character creation is mostly random and will be done at the start. This is a not serious game. Lots of unfair random awesome things will happen. Good luck

View this session by itself

Shadowrun Fifth Edition
1 of 51 of 1

Written by RPGKC Collective

"Shoot straight. Conserve ammo. And never, ever, deal with a dragon."

Welcome to the Shadows, chummer!

Come join us in our monthly living campaign focusing on Seattle. We'll be using original and repurposed content to explore the Sixth World's most detailed locale. New players are welcome, starting at beginning karma (sad trombone sound), but the table will be mixed. Pregenerated characters will be available, but players are encouraged to bring custom characters.

New players of all sorts welcomed and encouraged! Whedon's Law applies. ;)

Note: Not Missions legal.

View this session by itself