RPGKC Game Events

Kansas City, MO, US
SlotScenarioPlayersGMs
11am-2:30pm
GMT-05

Red Markets
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Red Markets is a tabletop RPG about economic horror.

In Red Markets, characters risk their lives trading between the massive quarantine zones containing a zombie outbreak and the remains of civilization. They are Takers: mercenary entrepreneurs unwilling to accept their abandonment. Bound together into competing crews, each seeks to profit from mankind’s near-extinction before it claims them. They must hustle, scheme, and scam as hard as they fight if they hope to survive the competing factions and undead hordes the GM throws at them.

Takers that are quick, clever, or brutal enough might live to see retirement in a safe zone, but many discover too late that the cycle of poverty proves harder to escape than the hordes of undead. The world may have ended, but the rent is still due...

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Sentinels of the Multiverse
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Written by Matthew Bishop

Sentinels of the Multiverse Fan expansions: The Cauldron Created by Matthew Bishop

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3-6pm
GMT-05

Red Markets
0 of 61 of 1

Red Markets is a tabletop RPG about economic horror.

In Red Markets, characters risk their lives trading between the massive quarantine zones containing a zombie outbreak and the remains of civilization. They are Takers: mercenary entrepreneurs unwilling to accept their abandonment. Bound together into competing crews, each seeks to profit from mankind’s near-extinction before it claims them. They must hustle, scheme, and scam as hard as they fight if they hope to survive the competing factions and undead hordes the GM throws at them.

Takers that are quick, clever, or brutal enough might live to see retirement in a safe zone, but many discover too late that the cycle of poverty proves harder to escape than the hordes of undead. The world may have ended, but the rent is still due...

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Shadowrun Fifth Edition
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We'll be running Shadowrun Fifth Edition and the scenarios will vary based on experience level of the players present. Mostly official Missions organized play. If mostly new players are at the table, we will play intro adventures with simplified rules. If mostly experienced players are at the table we'll do more involved scenarios and no one will walk away alive. Um, did I say that out loud?

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