Pandemonium Adventurers League

Garden City, MI, US
SlotScenarioPlayersGMs
11am-3pm
GMT-04

Dungeons & Dragons 5th Edition D&D Adventurers League CCC
12 of 141 of 2

Character levels 1-4

Written by Anthony Joyce

Will you join the Cult of Zariel or Knights of Holy Judgement as you search for a lost Temple of Orcus? Prepare to meet devious Devils, valiant Knights, and an insane Dragon in this perilous adventure! Verse I of II.

A 2-4 hour adventure for Tier 1 characters. Optimized for APL 3.

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Dungeons & Dragons 5th Edition D&D Adventurers League CCC
6 of 71 of 1

Character levels 11-16

Written by Garrett Colón

The dawn of the final day arrives: The Red War looms on the horizon, and nothing can stop what is to come. But in those early hours before battle begins, a group of adventurers are tasked with a covert operation to remove sensitive information left behind by the factions and sow subterfuge if possible. Will internal and external influences keep them from completing their mission?

A 4-6 hour adventure for Tier 3 characters. Optimized for APL 13.

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Dungeons & Dragons 5th Edition
1 of 71 of 1

Character levels 5-10

Written by Chance Kemp

A young tortle named Sunny has lingered in Tribridge long after all his friends and family passed on
in the Great Migration. He awaits the arrival of two others, who remained in the Evermoors to look
after their clutch of eggs. They promised to catch up, but the time has come and gone when they
should have joined Sunny. Now the young tortle is beginning to fear the worst.

A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.

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Staff only Dungeons & Dragons 5th Edition
4 of 71 of 1

Character levels 5-10

Written by Ashley Warren

The search for a missing young woman kicks off a treacherous journey on the Sea of Fallen Stars. A Four Hour Adventure for Tier 2 Characters. Optimized for APL 8.
https://media.wizards.com/2019/dnd/dragon/25/DRA25_DDAL_GOS.pdf

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Dungeons & Dragons 5th Edition
5 of 71 of 1

Character levels 1-20

Written by Various

You ever want to get a chance to see something before anyone else? Want to play some D&D and maybe get your name in the credits of a published adventure?

Well, this is your chance!

Play a session of an upcoming to-be-published adventure and get AL credit for doing so!

NOTE: This will be "The Goat Mayor" written by our own Daniel E. Chapman II!

Bring a level 1-4 character, this will be a "copy" of your character, so no worries about dying if it isn't balanced! Just come, have some fun, and provide feedback so we make it the best we can!

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3:30-7:30pm
GMT-04

Dungeons & Dragons 5th Edition D&D Adventurers League CCC
14 of 142 of 2

Character levels 1-4

Written by Anthony Joyce

You are going to wish you were in the Nine Hells once you step foot in the Temple of Orcus! Hordes of demons and undead servants of Orcus guard this desecrated Temple. Do you have the fortitude to fight your way into the Unholy of Unholies and face the Heir of Orcus? Verse II of II.

A 2-4 hour adventure for Tier 1 characters. Optimized for APL 3.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
7 of 71 of 1

Character levels 5-10

Written by Ashley Warren

An exploration to the underwater city of Myth Nantar leads to a conspiracy, a mystery, and a heist. Part 2 of the Dreams of the Red Wizards Trilogy. This adventure can be played with Ghosts of Saltmarsh.

A Four to Six-hour Nautical adventure for Tier 2 Characters. Optimized for APL 8.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
7 of 71 of 1

Character levels 11-16

Written by Alan Patrick

All of the scribes in Candlekeep are reporting eerie dreams, dreams in which the flying citadels of Ancient Netheril remain aloft among the clouds, with the modern skylines of Neverwinter and Waterdeep far below. These hazy visions all end the same way: with tremendous calamity as those fortresses smash down upon the defenseless metropolises. What aid can be enlisted when such doom is on the horizon?

A 4-hour adventure for 11th-16th level characters.

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Dungeons & Dragons 5th Edition
1 of 71 of 1

Character levels 5-10

Written by Chance Kemp

A young tortle named Sunny has lingered in Tribridge long after all his friends and family passed on
in the Great Migration. He awaits the arrival of two others, who remained in the Evermoors to look
after their clutch of eggs. They promised to catch up, but the time has come and gone when they
should have joined Sunny. Now the young tortle is beginning to fear the worst.

A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.

View this session by itself

Dungeons & Dragons 5th Edition
7 of 71 of 1

Character levels 1-20

Written by Various

You ever want to get a chance to see something before anyone else? Want to play some D&D and maybe get your name in the credits of a published adventure?

Well, this is your chance!

Play a session of an upcoming to-be-published adventure and get AL credit for doing so!

NOTE: This will be "Rescue Down Under" written by our own Alex Lown!.

Bring a level 5-10 character, this will be a "copy" of your character, so no worries about dying if it isn't balanced! Just come, have some fun, and provide feedback so we make it the best we can!

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8:30pm-12am
GMT-04

Dungeons & Dragons 5th Edition
18 of 366 of 6

Written by Elisa Teague

Return to the Ghost Tower of Inverness
This is a familiar scene. Shackled. Bound. The same faces surround you as the last time you were in
this dark, dank cell. Your friends, your party members. You’ve been told that your actions have led to
death and destruction near and far, but you were only doing what was demanded of you from those
who hold you captive again now. A looming figure goes over your crimes and holds out a glowing
gemstone, offering a trade for your lives. “You must undo what you have done and put this back,” he
whispers. “You must return to the Ghost Tower.”

A Four‐Hour Competitive Adventure

Herein lies the competitive adventure DDALCA-01 Return to the Ghost Tower of Inverness. This was formerly a special adventure that could only be run if a DDAL administrator or Wizards of the Coast employee was attending your public event, but we've decided to unleash it upon the public!

As a competitive adventure, the following requirements are in place:

strict timing - this is a scored 4-hour adventure!
a minimum of 3 tables of players
you MUST use the included pregens (these pregens are only approved for use with this adventure)
Please be sure to check out the D&D Adventurers League Content Catalog for a full list of adventure notes and links to other content.

Cover art by Jedd Chevrier.

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