MEPACON Fall 2018

Nov 16-18 in Scranton, PA, US

This event is over.

Nov 2018

SlotScenarioPlayersGMs
12-2am
GMT-05

Board Game
13 of 301 of 1

How to play (narrated by Wil Wheaton): https://vimeo.com/179938217

We will keep on with the conspiracy!

Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly assigned to be a liberal or a fascist, and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it's too late. The liberal team always has a majority.

At the beginning of the game, players close their eyes, and the fascists reveal themselves to one another. Secret Hitler keeps his eyes closed, but puts his thumb up so the fascists can see who he is. The fascists learn who Hitler is, but Hitler doesn't know who his fellow fascists are, and the liberals don't know who anyone is.

Each round, players elect a President and a Chancellor who will work together to enact a law from a random deck. If the government passes a fascist law, players must try to figure out if they were betrayed or simply unlucky. Secret Hitler also features government powers that come into play as fascism advances. The fascists will use those powers to create chaos unless liberals can pull the nation back from the brink of war.

The objective of the liberal team is to pass five liberal policies or assassinate Secret Hitler. The objective of the fascist team is to pass six fascist policies or elect Secret Hitler chancellor after three fascist policies have passed.

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Board Game
1 of 61 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
The Adventurers features a fast-paced thrilling run through the Temple of Chac, the Mayan rain god. As your intrepid adventurers delve through the ruins, they will face deadly traps guarding the ancient relics they prize.

The temple starts with a room of crushing walls, leading into a winding passage that takes you past a lava pit and locked alcoves. The passage goes on, with two short-cuts that might save you time; a fast river or a rickety wooden bridge. You must balance attempts to grab treasure from the rooms, as you pass through, with staying ahead of a massive boulder, tumbling down the passage after you. If you have to let the boulder pass or be crushed to death, then you're forced to jump in the river and risk drowning just to get ahead. Otherwise, the boulder reaches the exit before you, blocking it and you're trapped forever.

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8am-12pm
GMT-05

Pathfinder 1st Edition Pathfinder Society
6 of 61 of 1

Character level 12

Written by Mark Moreland

The mysteries of the Woodsedge Lodge continue as you and your fellow Pathfinders are sent to devil-tainted Cheliax and the steamy jungles of the Mwangi Expanse to find two missing venture-captains.

“The Maze of the Open Road” is the second scenario in the four-part Eyes of the Ten campaign arc. It follows Pathfinder Society Scenario #46: "Requiem for the Red Raven," and is followed by Pathfinder Society Scenario #2-05: "Red Revolution" and Pathfinder Society Scenario #2-22: "Nothing Ventured, Nothing Gained." All four parts are intended to be played in order.

Special Scenario - No Pregens - Approved Level 12 Characters only

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Pathfinder 1st Edition Pathfinder Society
1 of 60 of 1

Character levels 3-7

Written by Sean McGowan

The sole survivor of an ill-fated Society expedition into the Mwangi expanse barely managed to return home years ago, bringing little to show but an unpleasant affliction and haunting memories, neither of which they could shake. While the agent had planned to retire from the Society for good, they now seek assistance in finding closure, seeking a cure, and recovering the relics the team had to abandon. What sounds at first like a simple recovery mission becomes far more complicated, for the same threats that spelled disaster for the first mission are as dangerous today.

Released August 2018 at Gen Con.

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Pathfinder 1st Edition Pathfinder Society Faction (Silver Crusade)
4 of 60 of 1

Character levels 7-11

Written by Steven Hammond

A call from some of the Pathfinder Society's most esteemed leaders brings the PCs to a small town in Lastwall. While their mission to retrieve a relic of the Shining Crusade from a cathedral guarded by a fearsome beast seems straightforward—if extremely hazardous—interested parties from the nearby orc nation of Belkzen and beyond have their own plans that may not align with the PCs' own. Will the Pathfinders survive the deadly onslaught of a territorial guardian, or will they play into the hands of even more sinister forces?

Contents in Reaver's Roar also contribute directly to the ongoing storyline of the Silver Crusade faction.

Released September 2018.

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Pathfinder 1st Edition Pathfinder Society Faction (Liberty's Edge)
3 of 61 of 1

Character levels 1-5

Written by Adam Meyers

Venture-Captain Roderus has long been one of the most reliable and steadfast allies of the Pathfinder Society in the nation of Katapesh, but the aging human has decided that it is time to retire from his long-held position. Roderus's retirement party draws in Pathfinders from across Golarion, but there are some who see his retirement as an opportunity to advance personal goals that go against the Pathfinder Society's interests. Amid the turmoil of a party turned crime scene, the PCs must uncover the true threat to the Society's stability in Katapesh—and perhaps make an unexpected new ally along the way.

Contents in "Treason's Chains" also contribute directly to the ongoing storyline of the Liberty's Edge faction.

Released October 2018.

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Pathfinder 1st Edition Pathfinder Society Faction (The Exchange)
0 of 60 of 1

Character levels 7-11

Written by Charlie Brooks

The Aspis Consortium and Vanji Prospectors’ Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis—and perhaps confront the same fiend imprisoned millennia ago.

Contents in “The Ghol-Gan Heresy” also contribute directly to the ongoing storyline of the Exchange faction.

Released June 2018.

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Pathfinder 2nd Edition Pathfinder Playtest
0 of 61 of 1

Character level 5

Written by Lyz Liddell

Among the greatest archmages in Golarion's history is Nex, who created an arcane kingdom that shares his name and survives to this day. Although the archmage disappeared under mysterious circumstances millennia ago, his disciples the Arclords have continued his vision—at least what they can piece together from his surviving writings. The capital of Quantium's now abuzz with the news that another of Nex's texts has resurfaced, and already the owner has died under suspicious circumstances. Hoping to avert a political predicament as various arclords fight to inherit the text, the local authorities have hired the Pathfinder Society to untangle the situation as independent investigators.

Released August 2018 at Gen Con.

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Starfinder Starfinder Society
0 of 60 of 1

Character levels 1-4

Written by Jesse Benner

Eox’s Blackmoon region contains countless forgotten Eoxian ruins, leftovers from an apocalyptic assault on the planet. Few are allowed to dig up these sites, yet the Starfinder Society and undead bone sages maintain a joint academic venture known as the Blackmoon Excavation. When Starfinder archaeologists and undead workers begin disappearing from the site the Society sends in a team of agents to uncover why—a secret that resides in the nearby ruins!

Released July 2018.

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Starfinder Starfinder Society Starship
0 of 61 of 1

Character levels 5-8

Written by Matt Duval

After much negotiating, the Starfinder Society has reached an accord to work with leaders of the Drakelands and Skyfire Mandate on the world of Triaxus. To commemorate this historic achievement, the Society intends to open a new lodge in the settlement of Cumo. However, a recent enemy intends to disrupt the event, and only the PCs stand between this hidden threat and the Society’s newest endeavor.

Content in To Conquer the Dragon builds on story elements established in Starfinder Society #1–13: On the Trail of History, however, playing that previous scenario is not required.

Scenario Tags: Starship

Released July 2018.

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9-11am
GMT-05

Artemis
2 of 71 of 1

Game Type: Artemis
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
The Terran Stellar Navy is embroiled in a war against the alliance... but you can't remember. In fact, you don't even know how to you got in this ship, let alone how to work it!
This mission is for new players and those who can use a refresher course. It will teach you how to play the game through a fun, interactive storyline.

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Board Game
0 of 40 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season!

Euro game, worker placement, resource management, card playing, dice rolling

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Board Game
0 of 51 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone
Description:
Come and color with us, including a child and adult Undersea Realms picture for the Coloring Contest!

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Board Game
0 of 40 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

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Board Game
0 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

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Card Game
2 of 41 of 1

Game System: TTG
Game Type: Card
Beginner Friendly: Yes
Age Category: Teen
Description:
The forces of evil are threatening to overrun Hogwarts castle in Harry Potter: Hogwarts Battle, a cooperative deck-building game, and it's up to four students to ensure the safety of the school by defeating villains and consolidating their defenses. In the game, players take on the role of a Hogwarts student: Harry, Ron, Hermione or Neville, each with their own personal deck of cards that's used to acquire resources.

By gaining influence, players add more cards to their deck in the form of iconic characters, spells, and magical items. Other cards allow them to regain health or fight against villains, keeping them from gaining power. The villains set back players with their attacks and Dark Arts. Only by working together will players be able to defeat all of the villains, securing the castle from the forces of evil.

This game is part of the MEPACON play-to-win program. Each player will be entered to win this game, with a the drawing occurring on Sunday.

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Dungeons & Dragons 5th Edition D&D Adventurers League
6 of 71 of 1

Character levels 1-4

Written by Will Doyle

Who knows why adventurers are drawn together? The lust for gold, a common foe, or the whimsy of fate? Pull up a stool, stoke the hearth, and let YOUR story begin! An introduction to the City of Splendor.

A 4-hour Waterdeep adventure for Tier 1 characters. Optimized for APL 1.

dmsguild.com/product/250993

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Dungeons & Dragons 5th Edition D&D Adventurers League
9 of 71 of 1

Character levels 1-4

Written by Ginny Loveday

The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

DMsGuild Release: Tuesday Nov-6

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My Little Pony: Tails of Equestria
0 of 60 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone
Description:
Welcome to the awesome underwater world of Seaquestria! Can your Sea Ponies overcome another day at the annual Steam Festival! Everyone welcome at the table and Sea Ponies created before play.

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9am-1pm
GMT-05

Board Game
1 of 51 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Take the role of a land baron during the founding of Carson City. Recruit townsfolk to help you settle Carson City and gain wealth beyond your imagination. This conflict driven worker placement is unlike any other. It’s not enough to get to a spot first, you must have the grit to hold your place and out-duel any challengers. Follow Cowboy Mike down to Carson City and claim your piece of the Wild West.

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Board Game
0 of 61 of 1

Game System: Queen Games
Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
In the game the B&O, C&O, Pennsylvania and New York Central railroads drive from the East Coast across the growing eastern US to Chicago. Smaller, more aggressive railroads like the Wabash spring up to further expand America's extensive railroads. The sharpest railroad executives vie for the maximum return on their investment in this business game.

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Board Game
1 of 61 of 1

Game Type: Board
Beginner Friendly: No
Age Category: Teen
Description:
It is the start of the bleak, desolate Antarctic winter when a group of NSF researchers manning the claustrophobic, isolated U.S. Outpost 31 comes into contact with a hostile extraterrestrial lifeform. Bent on assimilating Earth's native species, this being infiltrates the facility — creating a perfect imitation of one of the Outpost 31 crew. The staff frantically begin a sweep of the base, desperate to purge this alien infection before escaping to warn McMurdo Station that somewhere, out there in the frigid darkness, something horrible is waiting.

In the hidden identity game The Thing: Infection at Outpost 31, you will relive John Carpenter's sci-fi cult classic in a race to discover who among the team has been infected by this heinous lifeform. Play as one of twelve characters as you lead a series of investigations through the facility using supplies and equipment to clear the building. The tension mounts and paranoia ensues as you question who you can trust in the ultimate race to save humanity!

This game is part of the MEPACON play-to-win program. Each player will be entered to win this game, with a the drawing occurring on Sunday.

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Castles & Crusades
8 of 81 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone
Description:
Castles & Crusades is a retroclone. 7-9 level adventures work to over take the Frost Giants in this old D&D Adventure.

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Conan RPG
0 of 61 of 1

Game System: Conan Adventures in an Age Undreamed Of (2d20)
Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone
Description:
Know o Prince that between the years when the oceans drank Atlantis and the gleaming cities there was an age of adventure for those desiring fame and glory...Hither came a party of brave adventurers seeking their fortune on the border of the Pictish Wilderness when an ancient evil returned to threaten the unaware settlers.

An adventure set in the world of Conan using the 2d20 ruleset from Modiphius Entertainment. Beginners welcome and all PCs will be provided.

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Dungeons & Dragons 5th Edition D&D Adventurers League Eberron
3 of 70 of 1

Character levels 1-4

Written by Bill Benham

The trail of a stolen letter leads the characters to an extravagant party thrown by Sharn’s most powerful criminal family. At this ball, the wrong dance step means death!

A 2-4 hour adventure for Tier 1 characters. Optimized for 2nd-level characters.

dmsguild.com/product/247986

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Dungeons & Dragons 5th Edition Greyhawk Reborn
3 of 61 of 1

Character levels 7-9

Written by by John Lent & Keith Garrigan

Opposing the House of Hillcrest, even in rumor, can have dire consequences. But the Anastasia Hillcrest has no monopoly on revenge. Can the heroes stop the bloodshed before it tears the city of Ixworth apart? A one-round urban social-investigation module set in the Iuz Territories for level 8 characters. Part 2 of the Justice in the Court of Blood story arc. [Targeted toward mature audiences, all GHBN adventures deal with content that might be objectionable to some audiences. Moral ambiguity, graphic violence, and other darker themes will be explored. Parental guidance is advised.]

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Dungeons & Dragons 5th Edition Greyhawk Reborn
4 of 61 of 1

Character levels 1-5

Written by by Scott “Fenris” Davenport & Joe Krull

By answering a cry for help, a party of adventurers has a chance of making a bit of gold. All they have to do is pick up a load of goods in the Good Hills and deliver them to the town of Saltmarsh in time for a local festival. What could go wrong on trek across Keoland? A one-round, Stand-alone Universal Wilderness adventures for character levels 1-5.

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Dungeons & Dragons 5th Edition Greyhawk Reborn
1 of 61 of 1

Character levels 3-8

Written by by Benson Sherman with Dave Guerrieri

The village of Newcombe is under new management and the Free and Independent Kingdom of Nume Eor sees an opportunity to expand its sphere of influence. They are calling upon adventurers to assist them in this goal. A four-hour Story-arc Universal Wilderness adventure for characters level 3-8, and Part 2 of the Disruption story-arc

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Dungeons & Dragons 5th Edition Greyhawk Reborn
7 of 61 of 1

Character levels 11-17

Written by by John Lent, Dave Guerrieri, & Jay Stypinski

Stoakdor now commands the Black Tower, and Pross Redlee Neheli wishes justice for his uncle. He has found a new colleague who also has no love for Stoakdor. Will you go to the Black Tower one final time to end the threat once and for all? A four-hour Story-arc Tactical Dungeon adventure for character levels 11-17, and the conclusion of the Sibling Rivalry story.

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Dungeons & Dragons 5th Edition Greyhawk Reborn
7 of 61 of 1

Character levels 1-4

Written by Kyle McCleaf with Dave Guerrieri

Several Haven residents have gone missing the past couple of weeks and the local watch have investigated to no avail. The local guard have asked you to aid two private investigators in their search of the missing persons. A one-round Story-arc Tactical Combination adventure for character levels 1-4, and Part 1 of Agdorath’s Uprising Story-arc.

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Dungeons & Dragons 5th Edition Greyhawk Reborn
3 of 61 of 1

Character levels 3-10

Written by TJ Shorb

The dwarven council knows of the location of a valuable piece to the puzzle. Its location is somewhat known. Wits, silver tongues and a little bit of luck will take you a long way. However, will it be enough? A four-hour Story-arc Social Urban/Dungeon adventure for character levels 3-10, and Part 1 of the Collecting the Beginnings story arc.

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Dungeons & Dragons 5th Edition
6 of 71 of 1

Game System: D&D 5E
Game Type: RPG
Beginner Friendly: Yes
Age Category: Teen
Description:
“The harvest festival without the cider will be like fig puddin’ without the figs.”

The party has arrived in town to find it in the midst of preparing for the harvest festival, the most important and anticipated celebration of the year!

Citizens and businesses are decorating their houses and shops with all the trappings of the festival. Banners of cornhusks and twine adorn doorways. Pumpkins, carved with wicked faces, stare from windowsills. Everywhere, children can be seen building strawmen and making costumes. Everything is in place… with one exception. The delivery of this year’s cider from the remote apple orchard is inexplicably late! The cider is the most important part of the festival; without it, the celebration simply will not be the same.

Residents are beginning to worry. Newton Tell, the eccentric, middle-aged man that runs the cider mill, should have sent for help gathering apples for the cider by now. The festival is just a few short weeks away, and it’ll take that long for the cider to ferment to just the right flavor. To make matters worse, the roads to the orchard have been overrun with bandits lately. Everyone wants to get the cider delivered in time for the festival, but no one wants to risk the trip there to get it.

Anxiety has reached the point where local authorities are beginning to take matters into their own hands. They’re prepared to approach able-bodied men and women, those armed and willing to make the trek to the apple orchard, offering to pay upon returning with enough cider to ensure the festival goes off without a hitch.

This is a D&D 5e adventure for up to six 3rd level characters.

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Fate Accelerated
1 of 61 of 1

Game System: FATE Accelerated
Game Type: RPG
Beginner Friendly: Yes
Age Category: Teen
Description:
In a world filled with more supernatural creatures, it's hard to get by without help. So you ask a favor here, a favor there. Sooner or later, it's time to pay back those favors. Come see if you can survive the Dresdenverse.

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11am-1pm
GMT-05

Artemis
0 of 71 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
Join the intrepid crew of the TSN Artemis in protecting the sector against alien forces. In this scenario, your home sector is under siege by the enemy forces. It is your mission to destroy all alien ships or die trying.

Artemis is a starship simulator where multiple computers are networked together. Each computer is a station on the ship. Play as one of the crew members as an officer at either Helm, Weapons, Engineering, Communications, Science, Fighter Pilot or Captain.

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Board Game
2 of 40 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season!

Euro game, worker placement, resource management, card playing, dice rolling

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Board Game
0 of 40 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

View this session by itself

Board Game
0 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

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Board Game
0 of 61 of 1

Game System: Zombies vs Heroes
Game Type: Board
Beginner Friendly: Yes
Age Category: Mature
Description:
Last Night on Earth The Zombie Game is a fast-paced game of brain-eating zombies, small town heroes and horror movie action. Players take on the role of either the heroes, working together to make it through the night or the zombies, unending waves of undead spreading over the town like a plague. Featuring a modular board, eight heroes to choose from and several different scenarios to play that drastically change the game. Last Night on Earth is designed to create a cinematic feel as the story and game unfolds. For 2-6 players. Takes 60-90 minutes. Modular game boards. Heroes versus Zombies.

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Board Game
6 of 81 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
It will take a team of extraordinary individuals to embark on this mission of cosmic proportions and apocalyptic repercussions. As specialists from the Department of Paranormal Investigations, you have been sent to perform incantations to create four sigils and reinforce the cosmic gate. You must be confident that you are combining the proper components, but be warned, delving into the occult is certain to affect you and your colleague’s sanity.

Cultists are sure to be aware of your plans by now and are secretly plotting to thwart them. The clock is ticking and time is running short. Stop the cultists - create the sigils - secure the gate - save humanity. That is your mission ... at the Gate of R'yleh.

More Info at https://dphgames.com/rlyeh

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Card Game
2 of 61 of 1

Game System: Dragonfire DBG
Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Dragonfire is a 2 to 6 player deckbuilding game set within the world’s greatest roleplaying game, DUNGEONS & DRAGONS. Players choose from a number of races, from dwarf to elf, half-orc to human, while assuming the quintessential roles of cleric, rogue, fighter, and wizard. Equipped with weapons, spells, and magic items, players begin their adventure along the famed Sword Coast.

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Dungeons & Dragons 5th Edition D&D Adventurers League
8 of 71 of 1

Character levels 1-4

Written by Jay Anderson

Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

dmsguild.com/product/250987

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Dungeons & Dragons 5th Edition D&D Adventurers League
10 of 71 of 1

Character levels 1-4

Written by Lo Pierce

Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls… Part Two of the Folded Time Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

DMsGuild Release: Tuesday Nov-6

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LARP
0 of 100 of 1

Game Type: LARP
Beginner Friendly: Yes
Age Category: Everyone
Description:
You are a creature of the ocean, lost at sea. Some time ago you got sucked up into the bilge water of a large ship, transported far, far away, and released back into the ocean of an unfamiliar harbor. Now you must somehow try to find your way home. Mystery, adventure, and possibly danger await! Will you make it home before time runs out?

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My Little Pony: Tails of Equestria
0 of 60 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone
Description:
Welcome to the awesome underwater world of Seaquestria! Can your Sea Ponies overcome another day at the annual Steam Festival! Everyone welcome at the table and Sea Ponies created before play.

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1-6pm
GMT-05

Pathfinder 1st Edition Pathfinder Society
4 of 303 of 5

Character levels 1-11

Written by Andrew Hoskins and Kalervo Oikarinen

The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium.

The story continues, first taking the Pathfinder Society into the frozen north to complete a fallen hero's unfinished business and vanquish a powerful foe that rules from the icy Tusk Mountains. In order to earn the favor of a powerful celestial being and destroy a sinister curse, the Society's agents then travel to Lastwall's tangled Fangwood.

"The Solstice Scar" is a multi-table interactive adventure in which each group's actions can affect neighboring groups and contribute to the entire room's success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters.

Released mid 2018.

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2-4pm
GMT-05

Board Game
2 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
AFFLICTION is a gaming experience focusing on the events surrounding Salem Massachusetts 1692. The colonists in the game are the people connected to the witch trials.
You will play a faction within the town or village of Salem, using influence to bring colonists into your circle. You may also use that influence to ask the Governor to protect individuals, for the Magistrate to arrest others, the Judge to help you to become more influential or Cotton Mather to spread suspicion.
Affliction is a highly interactive worker placement game with an engine building and engine disruption mechanic.
https://dphgames.com/affliction

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Board Game
0 of 61 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone
Description:
Come and color with us, including a child and adult Undersea Realms picture for the Coloring Contest!

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Board Game
0 of 40 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

View this session by itself

Board Game
0 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

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Board Game
3 of 41 of 1

Game System: 1st Edition
Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Tragedy Looper is a scenario-based deduction game for two to four players: one mastermind and one to three protagonists. The game consists of four location boards and a number of character cards. Each scenario features a number of characters, hidden roles for these characters (serial killer, conspiracy theorist, friend), and some pre-set tragedies (murder, suicide).

Each "day" (turn), players and the mastermind play three face-down cards onto the characters, then reveal them to move the characters around or affect their paranoia or goodwill stats. At the end of each day (turn), if the scenario has a tragedy set for that day, it happens if the conditions are met, i.e., certain characters have certain stats or are in a certain location together (or not together) with others. As tragedies happen, players loop back in time, restarting the scenario from the beginning and trying to deduce who the culprit was and why the tragedy occurred.

The players win if they manage to maintain status quo — that is, if no tragedies occur to the key individuals — for a set number of days, within a set number of loops. If not, the mastermind wins.

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Board Game
2 of 21 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone
Description:
Use the 5 foundation Chinese Elements (Wood, Water, Earth, Metal, & Fire) to capture Yokai. Players will take turns swapping tokens on a 5x5 grid in an attempt to match patterns on 3 available Yokai. Yokai captured by using their source element will be worth more points. Use the capture of a smaller Yokai to set up a more valuable one, but take care not assist your opponent in the process.

After capturing a Yokai, a magical event will occur. Turning the game board, flipping tokens to reveal voids or wilds. This is a puzzle style game with a different twist.

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Card Game
0 of 61 of 1

Game System: Dragonfire DBG
Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Dragonfire is a 2 to 6 player deckbuilding game set within the world’s greatest roleplaying game, DUNGEONS & DRAGONS. Players choose from a number of races, from dwarf to elf, half-orc to human, while assuming the quintessential roles of cleric, rogue, fighter, and wizard. Equipped with weapons, spells, and magic items, players begin their adventure along the famed Sword Coast.

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Card Game
5 of 51 of 1

Game Type: Card
Beginner Friendly: Yes
Age Category: Teen
Description:
In the cooperative game Legendary Encounters: The X-Files Deck Building Game, you play a team of agents — choosing from among Mulder, Scully, Skinner, Doggett, and Reyes — as you investigate the X-Files and work to unravel the greater conspiracy behind them. During the game, your team will play cards from their own decks — recruiting other agents, uncovering evidence, and fighting enemies. If you do well enough, you will face the final challenge – the conspiracy's vicious "End Game"!

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Dungeons & Dragons 5th Edition D&D Adventurers League
7 of 71 of 1

Character levels 1-4

Written by Kat Krugar

The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

dmsguild.com/product/250990

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Dungeons & Dragons 5th Edition D&D Adventurers League
10 of 71 of 1

Character levels 1-4

Written by Lysa Chen

Still falling through time, Waterdeep has grown into a small city with a problem, a vampire problem, but an old friend offers a solution. Part Three of the Folded Time Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

DMsGuild Release: Tuesday Nov-6

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Magic: The Gathering
0 of 41 of 1

Game System: Magic the Gathering
Game Type: Card
Beginner Friendly: No
Age Category: Teen
Description:
Play as the planeswalker Nicol Bolas or one of the members of the Gatewatch hoping to stop his plan of creating an army of zombies. Knowledge of the rules of Magic required to play.

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My Little Pony: Tails of Equestria
0 of 60 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone
Description:
Welcome to the awesome underwater world of Seaquestria! Can your Sea Ponies overcome another day at the annual Steam Festival! Everyone welcome at the table and Sea Ponies created before play.

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2-6pm
GMT-05

Advanced Dungeons & Dragons 2nd Edition
5 of 81 of 1

Game System: Advanced Dungeons & Dragons, 2nd. Edition
Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
Continuing the old fashioned dungeon crawl into the mysterious labyrinth beneath the town.

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Board Game
2 of 60 of 1

Game System: Essential Edition w/ Tuscany and Moor Visitor cards
Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.

Fortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.

Using those workers and visitors, players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery in Tuscany.

Euro game, worker placement, hand management, engine building, card playing

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Delta Green
5 of 51 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Mature
Description:
An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action, or will they doom everyone in the horror's path?

(Content Warning: Body Horror and Extreme Themes)

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Dungeons & Dragons 5th Edition D&D Adventurers League Eberron
4 of 70 of 1

Character levels 1-4

Written by Cindy Moore

To crack a secret code, the characters trace the gnome who formulated the cipher. When they learn he’s been imprisoned in a high-security compound, they launch the jailbreak of the century to bust him out.

A 2-4 hour adventure for Tier 1 characters. Optimized for 3rd-level characters.

Expected 12-Oct-2018
dmsguild.com/browse.php?keywords=DDAL-ELW03

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Dungeons & Dragons 5th Edition Greyhawk Reborn
7 of 61 of 1

Character level 12

Written by by John Lent & Keith Garrigan

A group of sea elves believe that you may be their heroes of prophecy, destined to seal the rift between this world and the Abyssal realm below. You must undergo a series of trials to prove yourselves before you can attempt to close the breach. A one-round dungeon delve set in the Iuz Territories for level 12 characters. Part 3 and conclusion of the Waiting Dreamer story arc. [Targeted toward mature audiences, all GHBN adventures deal with content that might be objectionable to some audiences. Moral ambiguity, graphic violence, and other darker themes will be explored. Parental guidance is advised.]

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Dungeons & Dragons 5th Edition Greyhawk Reborn
7 of 61 of 1

Character levels 1-5

Written by by Dave Guerrieri

Someone is stealing horses from Hillview Manor, can you track the culprits and put an end to the banditry?.
A one-round, Stand-alone Universal Wilderness adventure set in the March of Blerfield for levels 1-5.

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Dungeons & Dragons 5th Edition Greyhawk Reborn
1 of 61 of 1

Character levels 5-14

Written by by Tom Garlic with Dave Guerrieri

Is there something wrong in the Temple of Zilchus in Saltmarsh? Profits seem unreasonably high. What secrets does the High Priest know, and will you find these secrets? And once found what will you do with them? A four-hour Story-arc Universal Urban adventure for character levels 5-14, and Part 3 of the Tainted Coins story.

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Dungeons & Dragons 5th Edition Greyhawk Reborn
5 of 61 of 1

Character levels 5-10

Written by Gary Allison with Dave Guerrieri

A hero lost. A damsel in distress. Can you save them, and maybe, just maybe, save yourself? A four-hour Story-arc Universal Wilderness adventure for character levels 5-10, and Part 3 of the Were Evil Lies story arc.

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Dungeons & Dragons 5th Edition Greyhawk Reborn
2 of 60 of 1

Character levels 11-16

Written by Dave Petersen

A party comprised of the most capable adventures in the Sea Princes are requested to come to the aid of Madam Sylenia in the city of Hokar. The Madam has received word that a dungeon not far from the city of Hokar, contains the key to something she desires. Whether the promise of treasure, or simply the desire to return something of value to the madam. A deadly dungeon adventure awaits! A four-hour Story-arc Tactical Dungeon adventure for character levels 11-16, and Part 3 of the City of Hokar storyline.

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Dungeons & Dragons 5th Edition Greyhawk Reborn
3 of 61 of 1

Character levels 5-13

Written by Casper "Ninja" Sams with Dave Guerrieri

Everyone knows that times change, but what do you do when things don't change fast enough? The free city of Westkeep has an upcoming election, and more than one interested group would like to influence the outcome. Pick your agenda, pick your methods, and make change happen! A four-hour Story-arc Social Urban adventure for character levels 5-13, and Part 3 of The Best Laid Plans story.
NOTE: This adventure is focused on resourceful problem solving rather than open combat. The 'Intrigue' tag represents a greater focus on skills and roleplaying. Understand as a player, actions may have great and sudden consequences, and the players at the table drive the direction of this adventure.

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Dungeons & Dragons v3.5
4 of 81 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Mature
Description:
Play as a drow or one of their allies and dare to travel the dangers of the Underdark. Do you have the courage and strength to embark on an adventure with many perils, the greatest likely to be the drow adventuring with you?

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Eclipse Phase
5 of 61 of 1

Game System: Eclipse Phase 2e
Game Type: RPG
Beginner Friendly: Yes
Age Category: Teen
Description:
Dying on a mission really gets in the way of completing it. Or does it?

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GURPS
0 of 61 of 1

Game System: 60% GURPS Dungeon Fantasy, plus Hârn and Pendragon
Game Type: RPG
Beginner Friendly: Yes
Age Category: Mature
Description:
Once a marginal village of the Kubora barbarians, by the year 570 TR Angwaine is a burgeoning princedom, swollen with refugees, exiles and charlatans from the Theocracy of Tekhos. What better way to settle its ruler than following rumors of an ancient artefact unearthed in the Rayesha Mountains? This episode will involve a hex crawl through the rich world of Hârn, slaying, and treasure, but also dreams, songs, and the lurking question: who most deserves loyalty - or fear? Self-contained to play just this episode, or feel free to join all four.

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Lamentations of the Flame Princess
5 of 61 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Mature
Description:
Up on the mountain is a house by a cemetery, haunted by the memories of atrocities past. The cult on the mountain is long gone, yet the music of weirdling death carries on the wind. The mountain is cold. So very cold. And the greedy and the foolish will march bravely up the mountain for gold and glory.

Lamentations of the Flame Princess is the grim dark Jungian shadow of Dungeons & Dragons. It is mechanically similar to TSR-era D&D, but with darker philosophical assumptions like Call of Cthulhu.

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RPG
0 of 81 of 1

Game System: Countdown RPG: Psychological (Playtest Version 0.80)
Game Type: RPG
Beginner Friendly: Yes
Age Category: Mature
Description:
Your scientific team is being transported on board a long endurance deep sea submersible to investigate the strange sonar contact that keeps repeating at irregular intervals in the South Atlantic. This special playtest has an optional form for players to complete that will give them playtester credits when the rules are published.

Countdown RPG: Psychological takes it cue from the great psychological thrillers. Every relationship between characters shapes the story. Characters start with a certain amount of hope which slowly dwindles as the suspense rises. As the story comes its conclusion, the characters reap what they have sown.

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Zombicide
4 of 61 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Mature
Description:
Zombicide is a fun and easy game with cool miniatures in an archetypical, popular and comics-inspired environment. Ambiance is constantly balanced between “beat’em up” and “survival horror” as survivors keep switching from prey to predators. Humor and gloom happily marry in a zombie-fest

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4-6pm
GMT-05

Board Game
0 of 40 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

View this session by itself

Board Game
0 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

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Board Game
1 of 81 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
Deception. Deduction. Destruction.

In Hail Hydra, you and your friends team up as Marvel's S.H.I.E.L.D. heroes to save New York City! But wait — your fellow heroes may be villainous HYDRA operatives in your midst! Use social deduction to determine who is a secret HYDRA agent and who is truly loyal to S.H.I.E.L.D. If you succeed, you and your fellow S.H.I.E.L.D. heroes will retrieve the Cosmic Cube from the Red Skull and save the city! If the city is destroyed, HYDRA wins.

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Board Game
0 of 41 of 1

Game System: 1st Edition
Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
So why grow up anyway? Is it really worth it? Don't you have better things to do? Why does it matter whether or not your indie-rock band gets that great gig? You started a band to have fun, and now you're going to get your butts kicked by robots. And who wants to deal with the headache of dating? Look, we've all got baggage. Some of us have drama that likes to pick fights and exes that like to throw punches. Love is a battlefield! So you'd rather sit on the couch throwing punches in your favorite video game. Hey, who's going to stop you? Demons, fireballs, giant purple dudes?? Sounds like a bummer! If you want to keep living your precious little life, maybe it's time to get it together and go up against the world!

Scott Pilgrim's Precious Little Card Game is a deck-building game that challenges you to grow up and prepare for your finest hour. Players assume the roles of their favorite characters in the Scott Pilgrim universe, each of whom comes with a unique starting deck. Innovative double-sided cards let you decide whether to solve your problems with hard work and empathy, or whether to embrace the unpredictable world of gratuitous video game violence. Defeating the Evil Ex and collecting Power-Ups will help players inch their way towards victory.

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Card Game
5 of 51 of 1

Game Type: Card
Beginner Friendly: Yes
Age Category: Everyone
Description:
This is a crazy secret selection, simultaneous reveal programming game that plays in about 20 minutes. The closer you get to the end of the game, the more insane and paranoid you (and your cat) will get. You will laugh, plot and scratch your brain!
Play as a cat against 3 to 5 other cats attempting to Catch, Steal and Eat birds in the backyard. All of you will have the same abilities at your disposal. Stalk the big birds before catching them. Play with the ones that you caught to increase their enjoyment value before eating them.
http://dphgames.com/cats/

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Card Game
5 of 61 of 1

Game System: Dragonfire DBG
Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Dragonfire is a 2 to 6 player deckbuilding game set within the world’s greatest roleplaying game, DUNGEONS & DRAGONS. Players choose from a number of races, from dwarf to elf, half-orc to human, while assuming the quintessential roles of cleric, rogue, fighter, and wizard. Equipped with weapons, spells, and magic items, players begin their adventure along the famed Sword Coast.

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Card Game
1 of 41 of 1

Game Type: Card
Beginner Friendly: Yes
Age Category: Teen
Description:
A twisted humorous psychology themed 1/2 hour card game.
Psychological Warfare employs a unique mechanic where your increasing emotional baggage begins to restrict your choices. At the same time you must balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a whole lot more.
More information is available at http://dphgames.com/psychological

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Dungeons & Dragons 5th Edition D&D Adventurers League
9 of 71 of 1

Character levels 1-4

Written by Travis Woodall

You’ve been set up. However, the man you were set against is more than willing to forgive and forget, if you are willing to join forces to see, a terrible vengeance. Part Three of the Umbral Aristocracy Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

dmsguild.com/product/250991

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Magic: The Gathering
0 of 41 of 1

Game System: Magic the Gathering
Game Type: Card
Beginner Friendly: No
Age Category: Teen
Description:
Play as one of the factions exploring the island of Ixalan and discover artifacts and sites of power to claim dominion over your rivals.

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8-10pm
GMT-05

Board Game
0 of 40 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

View this session by itself

Board Game
1 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Furtherance is an ever-changing kingdom and army building strategy game for 2-4 players.

The options are constantly changing as you and your opponents rush to construct buildings, buy items, and recruit units to make your kingdom the best it can be, all while keeping it protected from any ruthless players who seek the reward for striking you down. The goal of the game is to outmaneuver your opponents in order to reach 6 victory points.

—description from the designer

War or diplomacy? That is the question! As the ruler of one of the four kingdoms in the distant land of Areia, you must ensure that your people will thrive for the generations to come. However, your time is limited. You must outplay the other kingdoms so that yours does not slip through the cracks of history, only to be forgotten! You may do this by force, declaring war on the other kingdoms, or you can civilly use your intellect to procure resources and build a bright future for your people. How will you further your kingdom? Will you be a noble ruler and focus on enhancing yourself or will you be a war monger and take what is rightfully yours? Choose wisely, because every decision you make must benefit your goal for furtherance!

—description from the back of the box

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Board Game
0 of 80 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
It will take a team of extraordinary individuals to embark on this mission of cosmic proportions and apocalyptic repercussions. As specialists from the Department of Paranormal Investigations, you have been sent to perform incantations to create four sigils and reinforce the cosmic gate. You must be confident that you are combining the proper components, but be warned, delving into the occult is certain to affect you and your colleague’s sanity.

Cultists are sure to be aware of your plans by now and are secretly plotting to thwart them. The clock is ticking and time is running short. Stop the cultists - create the sigils - secure the gate - save humanity. That is your mission ... at the Gate of R'yleh.

More Info at https://dphgames.com/rlyeh

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Dungeons & Dragons 5th Edition D&D Adventurers League
4 of 71 of 1

Character levels 1-4

Written by Ginny Loveday

The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

DMsGuild Release: Tuesday Nov-6

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8pm-12am
GMT-05

BattleTech: Alpha Strike
0 of 41 of 1

Game Type: Miniatures
Beginner Friendly: Yes
Age Category: Teen
Description:
Alpha-strike Learn-to-play game.

Tai-sa Gitaki Hurunko was forced to sit out the War of 3039, being posted along the Combine’s Periphery border. Given command of the Ninth Sun Zhang Academy Cadre, he decided to see what real combat was like and took his troops on a ‘training mission’ to Ingress. Intelligence reports indicated that Ingress was just guarded by local militia forces and would be an easy target. Unknown to the tai-sa one of his counterparts, Leftenant General Carlos Post had brought the Third NAIS Cadet Cadre to Ingress to be ‘closer to the front lines’. When the Combine forces arrived, he sent his cadets to engage the unknown enemy.

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Board Game
1 of 61 of 1

Game System: Second Edition
Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!

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Board Game
0 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Play as the UN, Martian, OPA or Protogen faction and use politics, conquest and intrigue to spread your influence throughout the solar system.

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Board Game
4 of 41 of 1

Game System: Chip Theory Games v1
Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
Join new playable Gearloc characters Stanza and Duster as they journey down the Sibron River in search of answers in this standalone expansion/sequel to Too Many Bones!

Too Many Bones: Undertow allows for 1-2 players out of the box, but by bringing in additional Gearlocs from the original game or adding in characters like Ghillie, Nugget, and Tink, you can create an adventure for up to four players. Undertow features all new baddies, encounters, tyrants, and a double-sided battle mat. Battles take place both on land and on your raft, adding even more variety and brain-bending tactics.

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Call of Cthulhu
2 of 71 of 1

Game System: Call of Cthulhu 6
Game Type: RPG
Beginner Friendly: Yes
Age Category: Adults Only
Description:
The Burning Stars is set in Haiti in 1930 at the height of the occupation. The party awaken in a military hospital with no memory of the last week since they arrived on the island, but strange compulsions to find out what happened. They are apparently here looking for one of the investigator's sons who hasn't been heard from in a while. Investigations based on leads from their hotel room draw them through town, with the locals looking suspiciously at them all the while. They become familiar with voodoo and local rebel forces, all the while being taunted by an ephemeral force who leaves mysterious tarot cards in their path.

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Card Game
5 of 301 of 1

Game Type: Card
Beginner Friendly: Yes
Age Category: Teen
Description:
You are the adventures after the adventure. Now you are at a tavern called the Red Dragon Inn, drinking and beating each other up. Things have gotten rowdy enough that the staff of the Red Dragon Inn has now become involved.

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D&D Basic Set
2 of 71 of 1

Game System: D&D Basic/Expert
Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
Sent on a desperate mission into an unknown land, you must seek out one called "The Master" and his Temple of Death. There is little time to waste, as you must act before the Master's armies destroy your homelands. PreGens provided. This is a sequel to Module X4 from previous MEPACON.

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Delta Green
4 of 51 of 1

Game System: Delta Green, 1st edition
Game Type: RPG
Beginner Friendly: Yes
Age Category: Teen
Description:
You have been sent Tickets to the Opera and like good Delta Green agents you follow orders like a good sheep. It seems the anti-vaxxer movement and immigration communities don't mix and when they do you get outbreaks. Measles is a very very contagious disease ,but as fast as it appeared on the scene it vanished, like over night. Delta Green wants to why and it is your job to go into the hot zone. Don't forget your booster shots.

PreGens will be provided.
Dice will be provided if you don't have your own
PC's need to bring their role playing spirit.

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Dungeons & Dragons 5th Edition D&D Adventurers League
4 of 70 of 1

Character levels 11-16

Written by Written by Adam Scaramella

Though the Elemental Cults failed in the Dessarin Valley and in Mulmaster, fragments of their primordial cults still seek to destroy civilization. An unlikely contact alerts the heroes to impending ruin in the city of Phlan. Will the heroes be able to follow the ravings of a mad man to stop this scheme, or will even more catastrophe be visited upon the City of Phlan?

A 4-Hour Adventure for 11th-16th Level Characters

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Dungeons & Dragons 5th Edition D&D Adventurers League Eberron
7 of 70 of 1

Character levels 1-4

Written by Ginny Loveday

Caught between House Phiarlan and a criminal syndicate, the characters delve into the city’s underworld to discover who’s hiring killers for their dirty work. Things get out of control fast – and what could be faster than the high-speed lightning rail to Thrane?

A 2-4 hour adventure for Tier 1 characters. Optimized for 4th-level characters.

Expected 19-Oct-2018
dmsguild.com/browse.php?keywords=DDAL-ELW04

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Dungeons & Dragons 5th Edition Greyhawk Reborn
25 of 427 of 7

Character levels 1-16

Written by GHR Staff

For last 16 months, an unnatural fog has rippled from the Vesve Forest, across Whystil Lake, northern Furyondy and into the Empire of Iuz. In its wake horror and death have gripped the people. Citizens of Crockport have been the victims of a masked serial killer. A failed revolution in the city of Ixworth left thousands dead, and an army of creatures of the night under the command of Ixworths' Baroness marches southward. The waters of Whystil Lake bubble like a cauldron, and the sea elves have warned that something horrible beyond words has awakened in its depths. And at the heart of it all, a small cabin lays abandoned in the darkness of the Vesve Forest, seeming to pulse with palpable evil. Will the heroes be able to bring a new dawn of life and hope, or will the lands of the north fall into a perpetual twilight of madness and terror? A four-hour Story-arc battle interactive for character levels 1-16 set in the region surrounding the Empire of Iuz, and the conclusion of Season 1 of Greyhawk by Night.

NOTE: There is a strict 6 player limit at level 11+, and only characters who have at least one Tritonic Key from GHR-GBN17-06 It Was Not Meant That We Would Voyage Far may participate at that tier. It is encouraged but not required for characters level 1-10 to play Deeper than the Sea (GHBN 16-02) or Punishment Indiscreet (GHBN 17-02) before participating in this event.

Note for MEPACON attendees interested in the Battle Interactive. The level 11+ table has very special requirements, and strict 6 player limit. First there is a pre-requisite: to be eligible, you must complete GHR-GBN17-06 It Was Not Meant That We Should Voyage Far and have at least one tritonic key.
From eligible player characters, those who have a UNIQUE key will get preference. If more than one person interested in playing have the SAME key, those characters will have to roll off. They will get a bonus to their rolls based on the ability score linked to the key in question. The highest roll will get to participate at that tier.

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Dungeons & Dragons v3.5
1 of 81 of 1

Game System: d&d 3.5 ed.
Game Type: RPG
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
When you stop by to visit your local Herb witch you find her missing and then a strange portal opens up and sucks you into another place depositing you before a long abandoned manor. Can you find your way home or even survive the horrors your about to experience?
This is the first part of the Echoes of Eternity story arc, which is a exploration into lost love, and the horrors of an unhinged mind. Kobolds, their young god dragon, and a bugbear scout with an average level of 7 - 9 will be provided.

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Fiasco
2 of 51 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Mature
Description:
You didn’t choose the Magical Girl Life, the Magical Girl Life chose you. What’s that sound? Oh, just the music queueing up for your 10-minute long transformation sequence.

Being a teenager is hard - there’s that exam you have to study for, you’re trying to swing a date with that cutie you’ve been eyeing on the bus, and you’re pretty sure Mount Vesuvius is about to erupt on your face. Oh - and there’s that talking animal that’s been visiting you at night and telling you that you and your friends have been chosen to fight evil using your magical powers. This playset is for fans of Magical Girl anime and manga - maybe you’re the goody-two-shoes who bakes cookies for all your pals, maybe you’re the clumsy one who doesn’t know how to talk to your crush, or maybe you’re the powerful magic-user looking to take your rightful place in the world. See you after school!

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Lamentations of the Flame Princess
0 of 61 of 1

Game Type: RPG
Beginner Friendly: Yes
Age Category: Adults Only
Description:
The year is 1617, and the only thing on the minds of every noblewoman and aristocrat in Europe is CHOCOLATE. The act of eating this modest confection brings so much PLEASURE, it has become more prized than tea, spices, even liquor...and it all comes from one place: LUCIA DE CASTILLO's factory in northern Friesland.

This one businesswoman has Europe by the balls, and some will pay handsomely for the secret to her success. But Lucia's factory isn't what it seems to be. The horrors and cruelties that exist within it's walls defy IMAGINATION ITSELF. Nobody ever goes in...and nobody ever comes out!

Lamentations of the Flame Princess is the grim dark Jungian shadow of Dungeons & Dragons. It is mechanically similar to TSR-era D&D, but with darker philosophical assumptions like Call of Cthulhu.

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LARP
13 of 251 of 1

Game Type: LARP
Beginner Friendly: Yes
Age Category: Teen
Description:
There always have been stories, whispers in the dark, rumors that hinted that the dark history of Flora Muerta was one stained in blood. Some members of the Brethren of the Coast, a brotherhood of pirates and privateers, have even taken to calling the island Blood Island, in grim honor of the countless murders that have supposedly taken place on its shores. Even the sands of the beaches are stained a rusty red, though it is only sailing superstition that says it is from blood. Setting foot on the island is enough to drive a man to madness, some claim. To be marooned on this island is one of the worst fates imaginable, which is why the rumor that the fabled Captain Lowe buried hidden treasure on this island so curious. Why would he bury valuable treasure on an island so cursed? Why disappear right after burying something so precious? How did he escape the island with his mind intact?

Did he even ever leave?

***For pre-convention casting information, please email us at carcosacreations@gmail.com for further details.***

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Pathfinder 1st Edition Pathfinder Society
2 of 61 of 1

Character levels 1-5

Written by Nicholas Wasko

The city of Daggermark is best known for its poisoners and assassins, who maintain active guilds that enjoy the full respect of local authorities. Local venture-captain Istivil Bosk prefers to keep his head down and stays out of their affairs, but he has recently learned that a Pathfinder agent has been targeted for assassination. Can the PCs enact the venture-captain’s daring plot to save this agent without becoming the assassins’ next victims?

Released August 2018 at Gen Con.

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Pathfinder 1st Edition Pathfinder Society
2 of 61 of 1

Character levels 3-7

Written by Alex Augunas

Something ominous is afoot around Magnimar's famous monuments. The mayor hired an official investigator to get to the bottom of the situation, but the latter's methods have overlooked key evidence. Unable to secure the investigator's cooperation, a local governing body called the Varisian Council has turned to the Pathfinder Society for aid. The Pathfinder Society's efforts to cleanse the monuments and discover the source of their corruption are certain to stir up trouble as the PCs draw closer to a confrontation with a lurking evil force.

Testament of Souls is the first scenario in the two-part Mysteries Under Moonlight campaign arc. It is followed by Pathfinder Society Scenario #10-07: The Howling Dance. Both chapters are intended to be played in order.

Released September 2018.

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Pathfinder 1st Edition Pathfinder Society
6 of 61 of 1

Character level 12

Written by Joshua J. Frost

You and your fellow Pathfinders are hot on the trail of the traitor to the Pathfinder Society as Venture-Captain Eliza Petulengro once again sends you into the Maze of the Open Road to track the traitors' co-conspirators. Stepping through a portal, you find yourself on the cold, red desert planet Akiton, fourth planet from the sun and Golarion's outward neighbor. You arrive in the midst of revolution, however, and are quickly embroiled in the politics of a new world. Can you survive the frigid, violent revolution of the alien Akiton and put an end to the Society's traitor once and for all?

“Red Revolution” is the third scenario in the four-part Eyes of the Ten campaign arc. It follows Pathfinder Society Scenario #46: "Requiem for the Red Raven," and Pathfinder Society Scenario #54: "The Maze of the Open Road," and is followed by Pathfinder Society Scenario #2-22: "Nothing Ventured, Nothing Gained." All four parts are intended to be played in order.

Special Scenario - No Pregens - Approved Level 12 Characters only

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Pathfinder 1st Edition Pathfinder Society Faction (Dark Archive)
1 of 61 of 1

Character levels 7-11

Written by Cole Kronewitter

On the Plane of Water, familiar sights grow on impossible scales, from monumental swaths of kelp to utterly titanic sea creatures. The Society has traced a powerful relic to a tremendous shell adrift within a miles-wide swarm of giant jellyfish, and with the help of new allies, the PCs might recover it. They had best beware, though, for the Plane of Water is home to sahuagin and worse that are not eager to welcome intruders.

Content in Torrent's Last Will also contributes directly to the ongoing storyline of the Dark Archive faction.

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Pathfinder 2nd Edition Pathfinder Playtest
0 of 61 of 1

Character level 1

Written by Leo Glass, Thurston Hillman, Joe Pasini, and Linda Zayas-Palmer

A series of Pathfinder Society quests designed for 1st-level PCs.

Less than a year has passed since the Fiendflesh Siege, in which Absalom fended off an invading coalition of demonflesh constructs and the living dead. The siege lord offered freedom to any slave in Absalom willing to aid in the city's defense, and since that grand manumission, the city's slave trade has practically disappeared. The Pathfinder Society is one of many organizations that opened its doors to Absalom's newest citizens. However, several of the ex-slaves have been turning up dead, in other cases disappearing entirely. The Society doesn't often investigate serial killings, but one of its newest recruits is the latest victim. It's time for a band of Pathfinders to follow the clues, uncover these crimes, and end this threat.

The Rose Street Revenge is a series of four quests, each of which run about 40-60 minutes and highlight Pathfinder Second Edition rules. The series includes three quests that can be played in any order as well as a finale.

Released August 2018 at Gen Con.

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Star Trek Adventures
7 of 61 of 1

Game System: Star Trek: Adventures
Game Type: RPG
Beginner Friendly: Yes
Age Category: Teen
Description:
Boldly go into the Shakelton Expanse with your crew and explore strange happenings while braving the dangers of traveling in unexplored space.

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Starfinder Starfinder Society
3 of 61 of 1

Character levels 1-4

Written by Mike Kimmel

The alien copaxis have long inhabited their world in Near Space but only recently petitioned the Pact Wolds for protectorate status. Sent as part of a delegation to review the petition's virtues and validity, the PCs must explore the ancient copaxi ruins and learn about this applicant species' history. Will the PCs decide to vouch for the copaxis, or will the PCs discover something that casts the copaxis' petition into doubt?

Released September 2018.

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Starfinder Starfinder Society Repeatable
0 of 60 of 1

Character levels 3-6

Written by Adrian Ng

The Church of Triune approaches the Starfinder Society with a stunning discovery: a centuries old Society starship has been found in the Drift! The PCs must search the Lorespire Complex for all the information they can on this starship before heading into the Drift and uncovering what befell the lost vessel.

The Beacon Code Dilemma is a replayable scenario designed to help introduce players to threats and terrain that trained Starfinders regularly contend with. With randomized mechanical and story elements, when you play this scenario, you'll never play the same scenario twice.

Released October 2018.

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10pm-12am
GMT-05

Board Game
0 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Teen
Description:
AFFLICTION is a gaming experience focusing on the events surrounding Salem Massachusetts 1692. The colonists in the game are the people connected to the witch trials.
You will play a faction within the town or village of Salem, using influence to bring colonists into your circle. You may also use that influence to ask the Governor to protect individuals, for the Magistrate to arrest others, the Judge to help you to become more influential or Cotton Mather to spread suspicion.
Affliction is a highly interactive worker placement game with an engine building and engine disruption mechanic.
https://dphgames.com/affliction

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Board Game
4 of 41 of 1

Game Type: Board
Beginner Friendly: Yes
Age Category: Everyone 10+
Description:
(Pre-release) Given few options, many chose a life of plunder and strife. Existence aboard a pirate ship is anything but easy. Cramped quarters, storms, rats and infested food, most will be lucky to survive. A few could even find fortune. Be skilled and your name may live on in history. How will you be remembered?
More info at http://dphgames.com/las/
Features of Legacy at Sea
* Easy but interesting conflict where you choose types of cannon fire, when to maneuver and when to board.
* 6 different Pirate Ship types.
* Upgrade your ships – You may add cannon, crew, and officers.
* Key Event Cards – Each card adds a story element to the game. Your choices will affect your reputation and how the foreign powers view you.
* Scenario based victory conditions. Play a basic 30-minute game or a deeper 2-hour game. It’s your choice.

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Card Game
0 of 201 of 1

Game Type: Card
Beginner Friendly: Yes
Age Category: Adults Only
Description:
Cards Against Humanity is a party game in which players complete fill-in-the-blank statements using words or phrases typically deemed as offensive, risqué or politically incorrect printed on playing cards.

We will be playing with nearly every set ever!

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GURPS
0 of 61 of 1

Game System: 60% GURPS Dungeon Fantasy, plus Hârn and Pendragon
Game Type: RPG
Beginner Friendly: Yes
Age Category: Mature
Description:
An astrologer, an illusionist and a barbarian walk into a dungeon... actually, the punchline will be determined by this game. Expect dungeon crawling and dark sorcery, but also chivalry, backstabbing and maybe even some pathos as your complex characters delve into the roots of the Rayesha Mountains, while continuing to horse-trade their way to rulership of the Angwaine chiefdom. Self-contained to play just this episode, or feel free to join all four. And as with all of these games, using pregen characters recommended but not required.

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