Marmalade Dog 23

Mar 30 - Apr 1 in Kalamazoo, MI, US

Mar 2018

Apr 2018

SlotScenarioPlayersGMs
10am-2pm
GMT-07

Pathfinder RPG Pathfinder Society
3 of 61 of 1

Character levels 5-9

Written by Greg A. Vaughan and Kevin Wright

For more than 2 millennia, the nation of Rahadoum has lived under the Laws of Man that decreed "let no man be beholden to a god." While this has led to relative peace without religious strife, it has left the nation devoid of divine healing and magical methods to provide succor to those ravaged by disease or injury. When a new and mysterious plague begins ravaging the coastal villages of Rahadoum, you are sent by the Pathfinder Society to escort a cleric of Sarenrae into the heart of the plague in order to protect a secret Pathfinder research project. Getting there means smuggling the cleric in as contraband and when the Pure Legion, Rahadoum's defense against religion, get wind of your arrival, you must fight not only to protect the cleric, but to keep yourselves from being executed for violating the First Heresy.“The First Heresy” is the first scenario in the three-part The Heresy of Man campaign arc. It is followed by Pathfinder Society Scenario #2-07: "Where Dark Things Sleep" and Pathfinder Society Scenario #2-09: "Beneath Forgotten Sands." All three chapters are intended to be played in order.

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Core Campaign Pathfinder RPG Pathfinder Society
3 of 61 of 1

Character levels 3-7

Written by Dennis Baker

Absalom is Golarion’s busiest and most populous city, but one of its largest populations goes largely unnoticed. You must venture into the sewers beneath the City at the Center of the World to stop the meddling dragons within from disrupting a vital Pathfinder Society operation.

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Pathfinder RPG Pathfinder Society
5 of 61 of 1

Character levels 1-2

Written by Mike Kimmel

The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes."The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.

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Pathfinder RPG Pathfinder Society Sovereign Court
7 of 61 of 1

Character levels 7-11

Written by Thurston Hillman

Devious schemes are afoot in Oppara, the glittering capital of Taldor. As the city delights in a public holiday, Lady Gloriana Morilla and her allies have learned of an impending plot that could throw the whole nation into chaos. The PCs are uniquely poised to collaborate with Taldor's secretive Lion Blade spies to intercept the culprits in what promises to be a defining moment in Taldan history.Content in The Lion's Justice also contributes directly to the ongoing storyline of the Sovereign Court faction. This is the last of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path, and events in this scenario overlap with several scenes in the first volume, Crownfall.Released January 2017.

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Pathfinder RPG Pathfinder Society Concordance
5 of 61 of 1

Character levels 1-5

Written by Scott Sharplin

Few dare tread through the ancient groves of the Verduran Forest, and those who do settle in these woodlands tend to stay close to their communities. Mystery and danger rarely deter agents of the Pathfinder Society, however. When the semi-retired Pathfinder Falbin ventured from his home deep in the wood, he came across an unexpected pocket of flourishing growth and summer weather in the middle of the wintery forest. He fears that this disturbance is the work of a cabal of druids whose mayhem the Society ended six years ago. Have the druids returned to wreak havoc, or are other forces at play?Contents in Down the Verdant Path also contribute directly to the ongoing storyline of the Concordance faction.Released February 2018.

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Starfinder Starfinder Society Exo-Guardians
6 of 61 of 1

Character levels 1-4

Written by Joe Pasini

A missing Starfinder ship's distress signal would have gone unnoticed were it not for a passerby detecting it and selling the information to the Society. The PCs are to travel to the crippled starship, and once aboard, reach the bridge in order to piece together the tragic story of the vessel's lost crew. Only by unraveling the mysteries of the drifting starship can the PCs hope to uncover information critical to the Exo-Guardians future operations.Content in Cries From the Drift also contributes to the ongoing goals of the Exo-Guardians faction.Released September 2017.

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2:30-6:30pm
GMT-07

Pathfinder RPG Pathfinder Society
3 of 61 of 1

Character levels 5-9

Written by Greg A. Vaughan and Kevin Wright

When a Pathfinder team in the godless nation of Rahadoum disappears, the Pathfinder Society sends the PCs to investigate. Deep beneath the sands of the small village of Wadi al-Hesr, a long imprisoned evil—responsible in part for the destruction of an ancient empire—now stirs and threatens the entire region with a deadly plague. Can the Pathfinders survive a sinister game of cat-and-mouse and escape with their lives?"Where Dark Things Sleep" is the second scenario in the three-part The Heresy of Man campaign arc. It follows Pathfinder Society Scenario #2-06: "The First Heresy" and is followed by Pathfinder Society Scenario #2-09: "Beneath Forgotten Sands." All three chapters are intended to be played in order.

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Pathfinder RPG Pathfinder Society
7 of 61 of 1

Character level 6

Written by Linda Zayas-Palmer

A Pathfinder Society Special designed for 6th-level pregenerated characters.Even the limitless Plane of Air is at risk of eldritch instability, and a cult dedicated to the planes’ integrity has sensed an imminent calamity brewing deep within a primal storm. In this special adventure, the players portray a diverse coalition of elemental guardians that must embark on perilous journey into the maelstrom’s heart and avert a disaster that threatens the Inner Sphere.

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Pathfinder RPG Pathfinder Society Scarab Sages
5 of 61 of 1

Character levels 7-11

Written by Matt Duval

For millennia an order of scholars known as the Jeweled Sages catalogued the wisdom and lore of northern Garund's greatest minds within crystalline artifacts. Though these sage jewels have recently resurfaced, so too has the new generation of sages learned that something else dwells within besides ancient memories. The entire order gathers where the Jeweled Sages truly began in order to confront their hidden past, purge an ancient evil that has haunted them for ages, and define the future of the Scarab Sages faction.Contents in "Salvation of the Sages” also contribute directly to the ongoing storyline of the Scarab Sages faction.Released on Wednesday, 25th October, 2017.

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Pathfinder RPG Pathfinder Society Sovereign Court
6 of 61 of 1

Character levels 1-5

Written by Sam Polak

For all its rich history and heritage, Taldor has not always welcomed the Pathfinder Society's inquiring minds. This is especially true of a small museum in Ridonport, birthplace of the legendary General Arnisant, who confronted the dreaded Whispering Tyrant during the Shining Crusade. However, the Society's ally Lady Gloriana Morilla has secured a small group of Pathfinders a unique opportunity to study the museum's relics. All she needs in return is the Pathfinders' investigative skills to uncover the local earl's indiscretions—an earl who proudly identifies as Arnisant's direct descendant.Contents in Birthright Betrayed also contribute directly to the ongoing storyline of the Sovereign Court faction. This is one of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path.Released on Wednesday, 29th November, 2017.

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Pathfinder RPG Pathfinder Society
0 of 61 of 1

Character levels 3-7

Written by Brian Duckwitz

The sprawling maze of caverns and tunnels beneath the hilltop city of Kaer Maga are home to a host of dangers and mysteries. A dedicated group of guards called the Duskwardens is responsible for protecting Kaer Magans and visitors alike from everything that lurks below. Despite the Duskwardens' best efforts, the influence of one of the vaults has been spreading on to the streets of Kaer Maga. It falls to a group of Pathfinder Society agents to navigate the factions of Kaer Maga to access and strike at the heart of the lurking threat.Beyond the Halflight Path is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters. The scenario has nine different possible villains, as well as myriad other options for the GM to customize the dangers that the PCs face.Released on Wednesday, 29th November, 2017.

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Pathfinder RPG Pathfinder Society The Exchange
1 of 61 of 1

Character levels 3-7

Written by Nicholas Wasko

The Aspis Consortium has poached relics from the Mwangi Expanse for decades, but the organization has recently identified a wealth of rare minerals deep in the Kaava Lands. The biggest catch is that the Society is familiar with this area, and a massive mining operation like the one the Consortium's planning wouldn't just disrupt local cultures; it risks unleashing a powerful fiend the Pathfinder Society narrowly kept sealed away.Such a large operation is beyond the capacity of a few agents to stop. Instead, the Exchange is armed and ready to strangle Bloodcove's imports to shut down the Consortium's plan before it can inflict too much damage. For this maneuver to work, though, the Exchange needs allies and intelligence within Bloodcove, made all the more essential now that the Society's sole agent in Bloodcove has disappeared.Contents in The Bloodcove Blockade also contribute directly to the ongoing storyline of the Exchange faction.Released February 2018.

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Starfinder Starfinder Society Acquisitives Second Seekers (Luwazi Elsebo)
5 of 61 of 1

Character levels 1-4

Written by Lyz Liddell

With a new generation of Starfinders already accomplishing great deeds within the Pact Worlds and beyond, First Seeker Luwazi Elsebo is ready to announce the Starfinder Society’s next initiative that will define her tenure. The PCs attend a gathering at the Lorespire Complex to socialize with several visiting dignitaries, each instrumental in the Society’s survival following the Scoured Stars Incident. Nothing is as it seems, though, and when Radaszam, leader of the Acquisitives faction, uncovers a plot against the First Seeker, the PCs need to step in and ensure the Society’s public event doesn’t end in disaster!Content in The First Mandate also contributes to the ongoing goals of the Acquisitives and Second Seekers (Luwazi Elsebo) factions. Content in this scenario also contributes to the ongoing Year of Scoured Stars storyline.Released October 2017.

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7-11pm
GMT-07

Pathfinder RPG Pathfinder Society
3 of 61 of 1

Character levels 5-9

Written by Greg A. Vaughan and Kevin Wright

Beneath the desolate deserts of godless Rahadoum, the Pathfinder Society races against time to beat the traitorous Shadow Lodge to an ancient Jistkan citadel. But their rivals aren't the only obstacle in the PCs' way: the long-lost ruins teem with terrible outsiders set on manipulation and destruction, including a self-proclaimed avatar of the div god Ahriman. Beneath Forgotten Sands brings the three-part Heresy of Man series to a stunning conclusion."Beneath Forgotten Sands" is the final scenario in the three-part The Heresy of Man campaign arc. It follows Pathfinder Society Scenario #2-06: "The First Heresy" and Pathfinder Society Scenario #2-07: "Where Dark Things Sleep." All three chapters are intended to be played in order.

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Core Campaign Pathfinder RPG Pathfinder Society
4 of 61 of 1

Character levels 7-11

Written by Tim Hitchcock

After a year of searching and risking life and limb, the agents of the Pathfinder Society have discovered the resting place of the Runelord of Sloth, who has been sequestered from the world at large for 10,000 years awaiting the proper time for his return. Thanks to the efforts of the sinister cult of Lissala, that time is now. In a desperate attempt to defeat this ancient evil once and for all, the Decemvirate sends its best agents, armed with relics found throughout ancient Thassilon, to foil the cult's last-ditch efforts to usher in a new era of tyranny and strife. Will the party succeed in preventing Krune's return to Golarion, or will the Pathfinder Society serve simply as a speed-bump in the runelord's path to domination over the entire region?

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Pathfinder RPG Pathfinder Society The Exchange
0 of 61 of 1

Character levels 1-5

Written by Kris Leonard

In the port of Senghor, it is taboo to even speak of the accursed ruin of Boali that sits on the other side of the bay, let alone to set foot in its rubble-strewn streets. Yet rumors have reached the Pathfinder Society that the Aspis Consortium has sent agents to search through this forbidden city. Although few people willingly travel to its shores, Boali is far from quiet. It falls to a small group Pathfinder agents to get to the bottom of the Aspis plot without falling prey to the ruin's dangers. Can the PCs bring the Consortiums' true motives to light?Contents in Signs in Senghor also contribute directly to the ongoing storyline of the Exchange faction.Released on Wednesday, 27th December, 2017.

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Pathfinder RPG Pathfinder Society Sovereign Court
6 of 61 of 1

Character levels 5-9

Written by Nathan King

The Lands of the Linnorm Kings derive its name from its leaders, each of whom can rule after slaying one of the massive, draconic linnorms that inhabit the region. Centuries ago, when a warrior set out to slay a dragon of her own and carve out a kingdom, she returned not with a linnorm's head but that of the local linnorm king. The lone witness insisted she had used ice magic and Irriseni witchcraft to kill the king, an accusation that led to the warrior's execution. It's said that even today, the so-called Jarlsblood Witch prowls the land and snatches up lone travelers.Not all believe these tales, most notably the warrior's descendants. One serves as a member of Taldor's Ulfen Guard and has contacted the Society to make a deal: exonerate his defamed ancestor in exchange for intelligence that could shape Taldor's future and avert a disaster. It's up to the PCs to embark into the frozen Lands of the Linnorm Kings to solve an ancient murder mystery, though there's far more at stake than honor.Contents in The Jarlsblood Witch Saga also contribute directly to the ongoing storyline of the Sovereign Court faction. This is one of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path.Released on Wednesday, 27th December, 2017.

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Pathfinder RPG Pathfinder Society Silver Crusade
6 of 61 of 1

Character levels 1-5

Written by Justin Juan

Outside of a remote village in the tengu nation of Kwanlai, a generations-old group of shrinekeepers has dutifully watched over a holy site that commemorates celestial forces that fell in battle against a qlippoth invasion in the distant past. By tradition, the guardians report to celestial forces every 10 years, but these guardians have fallen silent. A messenger from Heaven has called upon the Pathfinder Society to investigate the historic site and uncover the truth behind the shrinekeepers' fate.Contents in Shrine of the Sacred Tempest also contribute directly to the ongoing storyline of the Silver Crusade faction.Released January 2017.

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Starfinder Starfinder Society
2 of 61 of 1

Character levels 1-2

Written by Eleanor Ferron

All Starfinders complete their training by conferring with Guidance—a network of uploaded personalities embodying paragons from the Starfinder Society's history. Before receiving the blessing of Guidance, the PCs must meet with and assist critical missions on behalf of key leaders of the Society's leading factions. With the events of the Scoured Stars Incident still fresh in everyone's memory, there's plenty that needs doing to set the Society back on track.The Commencement is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station.Released at GenCon, August 2017.

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Starfinder Starfinder Society
3 of 61 of 1

Character levels 3-6

Written by Mikko Kallio

A routine business deal goes awry when a spiteful drow noble seizes a shipment of weapons destined for the Starfinder Society. The PCs are sent to the gloomy world of Apostae to retrieve the stolen arms. Granted 24-hours of diplomatic immunity for any actions taken against the thief, the PCs strike at the rebellious drow noble and retrieve the shipment. Whether through guile or sheer force, the PCs must prove that the Starfinder Society is not an organization to trifle with.Released November 2017.

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