Feb 2019

SlotScenarioPlayersGMs
11am-3:30pm
GMT+01

Pathfinder 1st Edition Pathfinder Society
5 of 61 of 1

Character levels 3-7

Written by Sean McGowan

The sole survivor of an ill-fated Society expedition into the Mwangi expanse barely managed to return home years ago, bringing little to show but an unpleasant affliction and haunting memories, neither of which they could shake. While the agent had planned to retire from the Society for good, they now seek assistance in finding closure, seeking a cure, and recovering the relics the team had to abandon. What sounds at first like a simple recovery mission becomes far more complicated, for the same threats that spelled disaster for the first mission are as dangerous today.

Released August 2018 at Gen Con.

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Pathfinder 1st Edition Pathfinder Society
4 of 41 of 1

Character levels 7-11

Written by Kyle Baird

In an effort to prevent an alliance between the Aspis Consortium and a contingent of ratfolk with incredible regional influence, the Pathfinder Society sends its best agents deep into a Darklands passage to the heart of Round Mountain, where the ratfolk hold court. But as is often the case for Pathfinders, the journey is an adventure unto itself, potentially deadly enough to prevent the PCs from reaching their destination at all.

"The Sundered Path" is the first scenario in the two-part The Rats of Round Mountain campaign arc. The story concludes in Pathfinder Society Scenario #3–22: "Pagoda of the Rat." Both chapters are intended to be played in order and consecutively. PCs who do so will receive a special reward at the arc's conclusion.

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Pathfinder 1st Edition Pathfinder Society
6 of 61 of 1

Character levels 5-9

Written by Tom Phillips

For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as a shortcut from the tapestry's location to a hidden corner of Varisia. But the tapestry wasn't designed for this purpose, and travel from Absalom to Varisia could be more efficient. Now a team of Pathfinders must discover how the infamous sorcerer known as the Ruby Phoenix created her private demiplane and enter the heart of the tapestry and alter the very nature of the magical realm.

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Pathfinder 1st Edition Pathfinder Society
5 of 61 of 1

Character levels 1-5

Written by Michael Kortes

A veteran Pathfinder exploring the Fenwall Mountains of Varisia has begun sleepwalking, traveling through the dead of night in the same direction each time. The following mornings, however, he awakens injured and lost in the wilderness, never reaching the mysterious destination that drew him from his bed in the night. Something is calling Kalkamedes, something powerful, but unless he can make it safely to the source of his somnambulism, that power will remain a mystery. It falls to a team of Pathfinders to escort the sleepwalker to his destination and uncover the true nature of the strange phenomenon overtaking Kalkamedes's dreams.

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4-8:30pm
GMT+01

Pathfinder 1st Edition Pathfinder Society
6 of 61 of 1

Character levels 5-9

Written by Scott Young

A message delivered by an unlikely courier sends the PCs to the Crown of the World. After making a dangerous trek across the icy passes and bays of Golarion’s northernmost continent, the PCs must come to the aid of a Pathfinder Society expedition whose archaeological excavations have uncovered far more than they expected to find. Can the PCs unravel the mysteries that lie beneath the gelid glaciers of the Crown of the World in time to save their fellow Pathfinders from a frigid fate?

Released August 2018 at Gen Con.

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Pathfinder 1st Edition Pathfinder Society
4 of 41 of 1

Character levels 7-11

Written by Russ Taylor

In the hollow center of Round Mountain, the Pathfinder Society's crack team of special agents must navigate the so-called Pagoda of the Rat, where the influential ratfolk of the region hold court. Can they break up negotiations between the ratfolk and the sinister Aspis Consortium, or will the risks taken to reach this point have been in vain? The future of the Pathfinder Society's viability in the region lies in the PCs' hands.

"Pagoda of the Rat" is the second and final scenario in the two-part The Rats of Round Mountain campaign arc. The story begins in Pathfinder Society Scenario #3–20: "The Sundered Path." Both chapters are intended to be played in order and consecutively. PCs who do so will receive a special reward at the arc's conclusion.

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Pathfinder 1st Edition Pathfinder Society Faction (The Exchange)
10 of 61 of 1

Character levels 1-5

Written by Justin Juan

A powerful Qadiran trade prince has died, and faction leader Aaqir al’Hakam rushes to his homeland to attend his mentor’s funeral. As an act of support, the Pathfinder Society sends the PCs as representatives to the event; however the death of such a influential merchant and politician has created a considerable power vacuum, and ambitious acquaintances across the Inner Sea are in attendance to pay their respects, claim a piece of the trade prince’s legacy, and undercut their rivals’ attempts to do the same. Can the Pathfinders keep this somber event from spiraling into a bloodbath?

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