A Chelish outpost deep inside the anarchic orc-controlled Hold of Belkzen has gone silent after strange fires were seen burning in the skies above. You have been sent north to investigate the disappearance and find a lost tomb long rumored to exist beneath the outpost's timber tower. When you arrive and find the place choked with monsters and hideous plant creatures from beyond the stars, your mission of exploration quickly turns to one of survival.
“The Prisoner of Skull Hill” is the first scenario in the four-part Echoes of the Everwar campaign arc. It is followed by Pathfinder Society Scenario #42: "The Watcher of Ages," Pathfinder Society Scenario #44: "Terror at Whistledown," and Pathfinder Society Scenario #53: "The Faithless Dead." Parts 1, 2, and 3 can be played in any order, but part 4 must be played only once the first three parts have been completed.
In order to learn about the esoteric faith of the Empyreal Lord Korada, the PCs are sent by the Pathfinder Society to explore an abandoned aasimar temple to the benevolent deity. But what they find there is anything but an opportunity for peaceful reflection and enlightenment.