Game-o-Rama 2017

Feb 2-5 in Atlanta, GA, US

This event is over.

Feb 2017

SlotScenarioGame / CampaignPlayersGMs
7pm-12am
GMT-08
Pathfinder RPG: Pathfinder Society0 of 60 of 1

In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.

NOTE: This table is part of the Kid's Track. It is for players under 16 and their families. Players and GMs will adhere to strict table etiquette and conduct in order to facilitate family-friendly play.

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Pathfinder RPG: Pathfinder Society0 of 60 of 1

The cataclysmic Earthfall shattered the ancient Thassilonian civilization, and like its slumbering runelords who fled the destruction, many ruins lie hidden. The Ironbound Archipelago was once part of Edasseril, kingdom of envy, and word has reached the Pathfinder Society that an ancient ruin has emerged on the isle of Flintyreach. Can the PCs gain the local half-orcs’ trust and brave the resident giants’ wrath to secure this archaeological treasure?

Content in “The Ironbound Schism” also contributes directly to the ongoing storyline of the Scarab Sages faction.

Written by John Compton and Linda Zayas-Palmer

Factions: Scarab Sages

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Pathfinder RPG: Pathfinder Society2 of 61 of 1

Even in an age where prophecy rarely comes true, many in Varisia hold the mysterious Harrow cards and their predictions in high esteem. The Pathfinder Society’s ally Zeeva Foxglove recently received a Harrow reading as repayment for her generosity, but a rare card appeared and portended imminent doom. Now that these terrible predictions are coming true, Zeeva realizes she cannot weather this storm alone. It’s up to the PCs to save this friend and philanthropist—perhaps by changing fate entirely.

Written by Scott Sharplin

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Pathfinder RPG: Pathfinder Society0 of 60 of 1

In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.

Written by Adam Daigle

View this session by itself
Pathfinder RPG: Pathfinder Society0 of 60 of 1

In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.

Written by Adam Daigle

View this session by itself
Pathfinder RPG: Pathfinder Society3 of 61 of 1

The River Kingdoms is a tumultuous land of bloodthirsty bandits, treasure-laden ruins, and self-proclaimed kings, and for years it has been the subject of study for Ulisha, a curious and capable half-orc explorer. Shortly after performing a heist that enraged the local nobility, she came across a collapsing stone circle and discovered Silverhex, an enchanted sickle used by druids millennia before. She did not have long to admire her find, though, for the nobles had posted a bounty to end her meddling for good.
Unable to deal with her pursuers on her own, she has contacted you. If you can raise enough money, she’s willing to sell Silverhex to you at a steep discount and then pay off her bounty.

The Silverhex Chronicles is a series of six Quests, short adventures that take you to a graveyard in Gralton, a mist-choked forest in Ustalav, a brainwashed village in Razmiran, an ancient crash site in Numeria, and finally to a city of assassins in Daggermark. All players must use one of the 1st-level Pathfinder Society pregenerated characters, available from paizo.com/pathfinderSociety/gmResources.

Written by Josh Foster, Scott Sharplin, and Walter Sheppard

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