SlotScenarioPlayersGMs
10am-2pm
GMT-07

Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
1 of 71 of 1

Character levels 1-4

Written by Scott Gray

In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.

A multi-session D&D Encounters adventure for 1st-4th level characters (optimized for starting APL 1)

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Dungeons & Dragons 5th Edition D&D Adventurers League
3 of 71 of 1

Character levels 8-10

Lawrence Schick, the author of White Plume Mountain, related in the 2013 compilation Dungeons of Dread that he wrote the adventure as a way of persuading Gary Gygax to hire him as a game designer. Not only did he
get the job, but White Plume became an instant favorite when it was first published in 1979.

The version of the adventure in this book is tailored to a group of characters of 8th level.

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10am-3pm
GMT-07

Pathfinder 2nd Edition Pathfinder Society (2nd edition)
2 of 61 of 1

Character levels 1-4

Written by Leo Glass

Venture-Captain Rashmivati Melipdra has called for a group of Pathfinders to travel to Jalmeray and assist her in retrieving a stolen relic. A former member of the Monastery of Unblinking Flame, Melipdra was in the process of negotiating with the monastery for custody of some of their most ancient and historically significant training devices. Before the deal could be completed, a rogue monk stole one of the relics and fled the monastery for the island of Veedesha. There, the monk seeks to use her training and the stolen devices to create a new competing monastery. As the PCs travel to a lawless island controlled by bandits and martial artists, they must find a way to retrieve the stolen goods from the new master of the Monastery of Unforgiving Fire.

Released September 2019.

Maps used: Monastery

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12-3pm
GMT-07

Dungeons & Dragons 5th Edition
0 of 60 of 1

Character levels 1-10

What is this: This is a kids game for D&D. Typically, we set the adventures to be PG13. You do not need to sign up here to join the game.

Pricing: the first time you come to play it is Free! After that we ask that you please help us compensate the DMs for their time, with $10/per child or $7/each for siblings.

Questions: If you have any questions or concerns feel free to come in and talk to a staff member.

Thank you for you understanding and let’s roll some dice!

Gateway Games Staff

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12-4pm
GMT-07

Dungeons & Dragons 5th Edition D&D Adventurers League Season 9
3 of 71 of 1

Character levels 1-13

Written by Wizards of the Coast

FORGE YOUR FATE IN HELLFIRE!

Diabolical dangers await in this adventure for the world’s greatest roleplaying game.

Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 9
6 of 70 of 1

Character levels 1-13

Written by Wizards of the Coast

FORGE YOUR FATE IN HELLFIRE!

Diabolical dangers await in this adventure for the world’s greatest roleplaying game.

Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?

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Dungeons & Dragons 5th Edition
2 of 70 of 1

Character levels 1-12

This is a homebrew campaign run by Joe Plate at Gateway Games.

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2-6pm
GMT-07

Dungeons & Dragons 5th Edition D&D Adventurers League Season 9
2 of 71 of 1

Character levels 1-13

Written by Wizards of the Coast

FORGE YOUR FATE IN HELLFIRE!

Diabolical dangers await in this adventure for the world’s greatest roleplaying game.

Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?

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6-10pm
GMT-07

Dungeons & Dragons 5th Edition D&D Adventurers League Season 0
7 of 71 of 1

Character levels 1-12

Written by Wizards of the Coast

ADVENTURE ON THE HIGH SEAS

Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.

Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!

Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series and some of the best nautical adventures from Dungeon magazine:

The Sinister Secret of Saltmarsh
Danger at Dunwater
The Final Enemy
Salvage Operation
Isle of the Abbey
Tammeraut’s Fate
The Styes

Release Date: 21 May, 2019

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Dungeons & Dragons 5th Edition
1 of 60 of 1

Written by Unknown

This is a private game hosted at Gateway Games in Mesa Arizona.

JVK

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Pathfinder 2nd Edition Pathfinder Society (2nd edition)
0 of 70 of 1

Character levels 1-2

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Pathfinder 2nd Edition
3 of 71 of 1

Character levels 1-2

This is a private game, designed to teach GMs the ins and outs of Pathfinder 2e in the hopes of gaining more GMs wishing to run the system. Please contact Trevor if you have any further questions.

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