SlotScenarioPlayersGMs
6-10pm
GMT-07

Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
7 of 71 of 1

Character levels 1-10

Written by Christopher Perkins, Adam Lee, Richard Whitters, Jeremy Crawford

Unravel the mysteries of Ravenloft® in this dread adventure for the world’s greatest roleplaying game

Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came; all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited.

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League
6 of 71 of 1

Character levels 1-15

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
6 of 71 of 1

Character levels 1-15

Written by Christopher Perkins

TO FIGHT GIANTS, YOU MUST BE GIANT.

This 256-page adventure for characters of 1st level to 11th level or higher provides everything a Dungeon Master needs to create an exciting and memorable play experience for the Storm King’s Thunder story, including rune magic items, a new treasure option for characters.

Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can, while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the small folk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants?

The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot by the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemies, the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them.

Stand with or against the giants in this adventure for the world's greatest roleplaying game.

View this session by itself

Pathfinder 2nd Edition
0 of 60 of 1

Character levels 1-4

Ongoing Pathfinder 2 homebrew campaign open to anyone who wants to join

View this session by itself
6:30-10pm
GMT-07

Star Wars: Edge of the Empire
0 of 60 of 1

Written by Daniel Lovat Clark

Grim and Gritty Adventures in the Star Wars Universe

Enjoy grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice. The Star Wars: Edge of the Empire Core Rulebook provides everything you and your friends need to experience life in the shadiest and most remote locations in the Star Wars universe…

Explore locations where the Empire’s laws and influence are dimmed or muted. Meet shady characters, independent thinkers, and insurgents looking to break free of Imperial law. In an Edge of the Empire campaign, bounty hunters, smugglers, mercenaries, and explorers may find themselves working alongside doctors, politicians, and scholars.

View this session by itself