Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
7 of 61 of 1

Character levels 1-11

Written by Christopher Perkins, Will Doyle, Steve Winter, Adam Lee, Pendelton Ward

Dare to defy death in this adventure for the world’s greatest roleplaying game.

The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.

When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.

The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.

View this session by itself

Dungeons & Dragons 5th Edition D&D Adventurers League CCC
8 of 71 of 1

Character levels 5-10

Written by Iam Pace, William Murakami-Brundage

The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve.

A 2-hour adventure for 5th-10th level characters. Optimized for APL 6.

View this session by itself

Dungeons & Dragons 5th Edition
1 of 60 of 1

Written by Keith Baker, Ruty Rutenberg, Jeremy Crawford, Mike Mearls, and Kate Welch

Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting.

Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them in fifth edition. It includes an overview of Khorvaire and the fantastic city of Sharn, along with a host of background ideas and story hooks.

Playtest material includes the unique races of Eberron, the mystical dragonmarks (including greater dragonmarks and aberrant dragonmarks), and new magic items; this is a living document, and this content will evolve and be updated in response to feedback.

View this session by itself