Coscon XXXI 2019

Mar 22-24 in Butler, PA, US

This event is over.

Mar 2019

SlotScenarioPlayersGMs
9am-1pm
GMT-04

Board Game
1 of 20 of 1

Written by Larry Anthony

Fireball Island by restoration games.
VUL-KAR IS BACK, and he’s meaner than ever. This fully restored version of the 1986 classic offers an amazing new island, a charming new narrative, stunning new components, and engaging new gameplay. Play cards to race across the island. Gather treasures and take snapshots. And, of course, blast your friends with fireballs!

Board game with no experience required. Only slots for 2 players left, (some of my crew wants to play).

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Board Game
2 of 300 of 1

A nice way to fill your time. A number of games will be made available; feel free to bring your own games. Games played will be participants’ choice. Novice to expert board gamers are welcome. Note that these games may be session may be “self supervised” if game coordinators are otherwise occupied. Come and go at anytime during the session.

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Dungeons & Dragons 5th Edition D&D Adventurers League
0 of 61 of 1

Character levels 1-4

Written by Darion Smith (GM: Bonnie Boguszewski)

Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill.

While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others. Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable to watch her back, nor can she trust her closest friends at this fraught time.

So she has placed a call for adventurers, and you have answered. A four hour adventure for 1st - 4th level characters.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
5 of 71 of 1

Character levels 1-4

Written by Will Doyle

Who knows why adventurers are drawn together? The lust for gold, a common foe, or the whimsy of fate? Pull up a stool, stoke the hearth, and let YOUR story begin! An introduction to the City of Splendor.

A 4-hour Waterdeep adventure for Tier 1 characters. Optimized for APL 1.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
7 of 71 of 1

Character levels 1-4

Written by Jay Anderson

Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
12 of 142 of 2

Character levels 1-4

Written by Kat Krugar

The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
9 of 142 of 2

Character levels 5-10

Written by Paige Leitman

When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower Skullport. Can you find the killer before they find you? Part One of the Skullport Shakedown trilogy.

A 2-4 hour Waterdeep adventure for Tier 2 characters. Optimized for 8th level.

dmsguild.com/product/263383

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Dungeons & Dragons 5th Edition
1 of 61 of 1

Character levels 4-6

Written by Jason Neight

The characters have been contacted for profitable activities to acquire a family heirloom.

This is a chance for some not-exactly-lawful capers in a town where possession is the law. The characters will plan, prepare, and execute the daring caper using whatever methods best suit their collected skills.

Kysie, Returned is a local fantasy roleplaying setting that uses the Dungeons and Dragons 5th Edition rules. New players are always welcome to join our adventures. Details of the setting can be found at www.kysie.org or contact KysieDM@gmail.com for more details.

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Miniatures Game
0 of 162 of 1

Written by Charles Ansell & Les Smartnick

This is a 75 point 2 list Masters tournament. Prizes for 1st, 2nd, 3rd, and best painted

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Miniatures Game
10 of 100 of 1

Written by Sean Conlon

The Eastern Socialist Republic is staging a daring raid into Western Alliance territory!

Scenario will be affected by the results of the Battletech game (Game Title TBD) on Friday night, run by Nick Norante.

Scenario forces on both sides will be affected by the casualties of the Battletech game.

If the forward observation post, Ground Station Zebra, is successfully eliminated, ESR forces will gain a deployment advantage. If not, the WA forces will have an early warning and be able to move defensive forces into position.

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Miniatures Game
9 of 61 of 1

Written by Brad Pflugh

British with American support push a key crossroads in France a few weeks after D-Day. German resistance will be heavy and well placed. 28mm large skirmish using a heavily modified version of the rules for fast, fun and ease of play. No rules lawyers, children or political conversation!!

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Miniatures Game
0 of 40 of 1

Written by Joe Cavalero

English and German Tank divisions clash in France post Normandy invasion.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
5 of 61 of 1

Character levels 1-7

Written by James F. Mackenzie

When a thief arrives at the Pathfinder Lodge in Almas bearing stolen artifacts and writings pointing the way to a lost dwarven gallery, you are sent into the rugged Aspodell Mountains to find the famed dwarven explorer last known to be searching for the gallery as well as the gallery itself. Once there you find a tangled web of darklands creatures in the thrall of a charismatic cult leader with ties to the darkest shadows of the First Realm.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
13 of 122 of 2

Character levels 3-7

Written by Alex Augunas

Something ominous is afoot around Magnimar's famous monuments. The mayor hired an official investigator to get to the bottom of the situation, but the latter's methods have overlooked key evidence. Unable to secure the investigator's cooperation, a local governing body called the Varisian Council has turned to the Pathfinder Society for aid. The Pathfinder Society's efforts to cleanse the monuments and discover the source of their corruption are certain to stir up trouble as the PCs draw closer to a confrontation with a lurking evil force.

Testament of Souls is the first scenario in the two-part Mysteries Under Moonlight campaign arc. It is followed by Pathfinder Society Scenario #10-07: The Howling Dance. Both chapters are intended to be played in order.

Released September 2018.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
5 of 61 of 1

Character levels 7-11

Written by Alex Greenshields

Remembered as the Ruby Phoenix, the legendary sorcerer Hao Jin disappeared without a trace centuries ago never to be seen since. The Pathfinder Society has spent much of the past decade exploring her vast museum demiplane, yet in recent years the demiplane's very existence has begun to unravel, threatening to cast its contents into the void. The Society's leaders believe that only Hao Jin herself might be able to repair her creation, and a new lead at last reveals where she had gone: the realm of perfect law, Axis. As elite agents, the PCs must track her down and convince her to save the tapestry demiplane and all of the creatures that live there.

Released February 2019.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
1 of 61 of 1

Character levels 5-9

Written by Jonathan H. Keith

On an isolated demiplane, the Pathfinders explore an Osirian ruin transported from Golarion by a powerful sorcerer centuries ago. And though the Pathfinder Society believes the fruits of their delve to be ripe for the picking, the unnatural landscape surrounding the tomb and a run-in with an unexpected guest make getting out with the treasure a tough task for the PCs.

"The Dog Pharaoh's Tomb" is the first scenario in the two-part Wonders in the Weave campaign arc. The story concludes in Pathfinder Society Scenario #3-14: "Snakes in the Fold." Both scenarios are intended to be played in order.

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Pathfinder 1st Edition
7 of 71 of 1

Character levels 1-5

Written by David Bessler

Dorin Sandrei is a minor noble in the town of Galduria. He just received news that his stepfather has died, and left him a substantial inheritance. Dorin must travel to Magnimar to claim the power and money left to him, but that will take him through goblin country. He is looking to hire some capable bodyguards to ensure his safe passage.

What can happen when an unsuspecting and, frankly, unwilling person finds they are in a position of power, with all associated responsibilities?

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Pathfinder 1st Edition
7 of 71 of 1

Character levels 1-3

Written by Terry Belles

You have come upon a secret village of helpless people in need of protection. Hopefully you can find a better solution than spending the rest of your life here guarding them from the rest of the cruel world.

A module for 1st – 3rd level characters in the new COSlarion living campaign.

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Special Event
0 of 60 of 1

Written by COS Staff

Charity Raffle for gift baskets benefiting the convention charity organizations.

How this works: Buy tickets at the Reg Desk through 6:00pm Saturday, and place tickets in the cans in front of the basket you want. Drawings held Saturday at 6:30pm will then determine who wins each basket.

If you, or any group you are involved with, would like to create a gift basket for the raffle then please contact Dave Schnur or email cons@circleofswords.com. These are very worthy causes, and we'll need to have both good gift baskets and folks to bid on them to make this raffle a success!

Donations earn free space in our convention booklet based on the value of merchandise; $25 for 1/4 page, $50 for 1/2 page, and $100 for 1 page. Merchandise and ads must be received by our printing deadline for ad space, but are accepted in general through Saturday morning to allow for tickets to be submitted!

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Starfinder Starfinder Society Repeatable
7 of 61 of 1

Character levels 1-4

Written by Scott Young

One of the Society's foremost diplomats is just about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. In order to preserve the Society's negotiations and good standing with this species, the PCs must escort this dignitary across the station and avoid any diplomatic incidents.

Released February 2019.

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1:30-6:30pm
GMT-04

Pathfinder 1st Edition Pathfinder Society (1st edition)
33 of 305 of 5

Character levels 1-11

Written by Mike Kimmel

Many centuries ago, the legendary sorceress Hao Jin crafted a museum demiplane, ripping locations from across Golarion to add to her personal collection. When she vanished without a trace, the demiplane began falling into disrepair. Ever since the Pathfinder Society gained access to this realm seven years ago, its agents have been gradually exploring the demiplane's wonders, meeting its people, and cataloging its preserved historical relics.
Former Pathfinder Master of Spells Aram Zey has just made a terrible discovery—the demiplane's deterioration has reached a critical stage. Unless the Pathfinder Society intervenes, the entire demiplane will rip apart violently, ejecting most of its contents into the Astral Plane and killing everyone inside. Yet it isn't as simple as sewing the demiplane back together with some metaphysical thread. Powerful forces from both within the tapestry and outside of it seek to hasten the destruction or profit off the chaos, and the impending apocalypse has thrown the tapestry's civilizations into turmoil.

Released August 2018 at Gen Con.

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2-6pm
GMT-04

Board Game
2 of 300 of 1

A nice way to fill your time. A number of games will be made available; feel free to bring your own games. Games played will be participants’ choice. Novice to expert board gamers are welcome. Note that these games may be session may be “self supervised” if game coordinators are otherwise occupied. Come and go at anytime during the session.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
8 of 71 of 1

Character levels 5-10

Written by Ben Heisler

You search for Volo’s key has kept you in Skullport where is likes like you are about to cross wits, or swords, with the drow of Bregan D’aerthe. Only the one with the most style will survive. Part Two of the Skullport Shakedown trilogy.

DMsGuild Release: Tuesday 1/8

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Dungeons & Dragons 5th Edition D&D Adventurers League
47 of 498 of 7

Character levels 1-4

Written by William Beers, William Murakami-Brundage, Iam Pace

Adventure Description: The hunt for the dragon’s cache has attracted ne’er-do-wells and fortune seekers to Waterdeep from far and wide and the gangs of Waterdeep are not about to let such a bounty of talent go to waste. Chaos and shenanigans await the brave and the bold in the City of Splendors!

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Dungeons & Dragons 5th Edition
0 of 61 of 1

Character levels 1-3

Written by Jason Neigh

Prontif seems to collect unique problems. Perhaps it's an effect of living on the edge of the Relis forests. Especially now, with rumors of Fey creatures wandering the forest looking for gullible mortals to amuse them.

But what does that have to do with what’s happening in the market square?

Kysie Returned is a local fantasy roleplaying setting that uses the Dungeons and Dragons 5th Edition rules. New players are always welcome to join our adventures. Details of the setting can be found at www.kysie.org or contact KysieDM@gmail.com
for more details.

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Miniatures Game
0 of 161 of 1

Written by Charles Ansell & Les Smartnick

This is a 75 point 2 list Masters tournament. Prizes for 1st, 2nd, 3rd, and best painted

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Miniatures Game
8 of 61 of 1

Written by Brad Pflugh

British with American support push a key crossroads in France a few weeks after D-Day. German resistance will be heavy and well placed. 28mm large skirmish using a heavily modified version of the rules for fast, fun and ease of play. No rules lawyers, children or political conversation!!

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Miniatures Game
4 of 41 of 1

Written by Nick Norante

August 2006, Helmund Province, Afghanistan. An ad hoc force, comprised of soldiers from 3rd Para and the Royal Irish Regiment, hold a platoon house in the district center of Musa Qala. Dubbed "The Alamo" by its defenders, it has been under constant attack by Taliban insurgents since NATO forces had occupied it 2 months earlier. Sporadic mortar attacks over the last few days have been wearing down the defenders' morale, and in response, Maj. Jowett has ordered a section to leave the comparative safety of the Alamo's walls with orders to seek out, close with, and destroy the enemy's mortar.

Always limited on resources, and bolstered by the promise of paradise, the Taliban will fight to the last man to protect their munitions.

Fire Discipline - 28mm Skirmish rules. No experience required, rules will be taught. Novices welcome; rules lawyers, unaccompanied minors, and the generally disgruntled not!

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Miniatures Game
4 of 40 of 1

Written by Joe Cavalero

English and German Tank divisions clash in France post Normandy invasion.

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Miniatures Game
2 of 60 of 1

Written by Jeff Hall

The free city of Vanheim has long been welcoming to all the races of the Alliance. Now a new darkness stirs and Vanheim is experiencing strange phenomenon and many of its citizens have gone missing. Can you investigate these strange happenings and uncover what evil lies deep in the heart of the city?

Join the fun in this RPG / Miniatures hybrid with amazing terrain and miniatures! All models provided.

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Pathfinder 1st Edition
7 of 61 of 1

Character levels 4-6

Written by Joshua Frost (GM: Brian Geibel)

The Delicate balance of power in Kaer Maga is being upset by some new group setting up shop there. Your job will be to find out if this group is even who they say they are and set things right.

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Pathfinder 1st Edition
8 of 71 of 1

Character levels 1-3

Written by Terry Belles

Undead are always a problem in Golarion, but near the town of Fareach it has been getting ridiculous lately. Hopefully you can find the source of this invasion and put a stop to it.

A module for 1st – 3rd level characters in the new COSlarion living campaign.

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Pathfinder 1st Edition
0 of 61 of 1

Character levels 4-6

Written by Ole Munch (GM: Jeff Emigh)

A months long storm has been ravaging the region. Travel to the center of the storm and see if you can stop it! Levels 4 to 6.

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Savage Worlds
1 of 61 of 1

Written by Raymond Bruells III (GM: John Ackley)

You and your team of Commandos are sent to investigate a series of strange events in the mid-Atlantic: Undersea earthquakes, extreme tidal activity, and a powerful magical anomoly. Freedom Squadron is a Savage Worlds setting by Sean Patrick Fannon set in the future where Freedom Squadron defends Earth from evil VENOM.

Beginners to Savage Worlds are welcome. Pre-gens will be provided.

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6-10pm
GMT-04

Card Game
0 of 60 of 1

Unstable Unicorns card game. Build a Unicorn Army. Betray your Friends. Unicorns are your Friends Now.

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Miniatures Game
4 of 41 of 1

Written by Nick Norante

August 2006, Helmund Province, Afghanistan. An ad hoc force, comprised of soldiers from 3rd Para and the Royal Irish Regiment, hold a platoon house in the district center of Musa Qala. Dubbed "The Alamo" by its defenders, it has been under constant attack by Taliban insurgents since NATO forces had occupied it 2 months earlier. Sporadic mortar attacks over the last few days have been wearing down the defenders' morale, and in response, Maj. Jowett has ordered a section to leave the comparative safety of the Alamo's walls with orders to seek out, close with, and destroy the enemy's mortar.

Always limited on resources, and bolstered by the promise of paradise, the Taliban will fight to the last man to protect their munitions.

Fire Discipline - 28mm Skirmish rules. No experience required, rules will be taught. Novices welcome; rules lawyers, unaccompanied minors, and the generally disgruntled not!

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Miniatures Game
1 of 40 of 1

Written by Joe Cavalero

English and German Tank divisions clash in France post Normandy invasion.

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Miniatures Game
6 of 60 of 1

Written by Cullen Farrell

The Union's attempt midday at the South's center. Maj. Gen. William B. Franklin VI Corps of the Union would smash into the South's D.H. Hill's division who were entrenched in a strong defensive position, atop a gradual ridge, in a sunken road worn down by years of wagon traffic, which formed a natural trench. From this position, the South saw several advances by the Union that day. This scenario features the famed Irish Brigade, who attempted to take the sunken road led by Brig. Gen. Thomas F. Meagher. The resulting carnage from 9:30 a.m. to 1:00 p.m. on the sunken road gave it the name 'Bloody Lane', leaving about 5,600 casualties (Union 3,000, Confederate 2,600) along the 800-yard road.

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7-11pm
GMT-04

Board Game
0 of 300 of 1

A nice way to fill your time. A number of games will be made available; feel free to bring your own games. Games played will be participants’ choice. Novice to expert board gamers are welcome. Note that these games may be session may be “self supervised” if game coordinators are otherwise occupied. Come and go at anytime during the session.

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Board Game
2 of 121 of 1

Written by Tom Phillis

In cooperative games the players compete against the game and win or lose together. The Flashpoint: Fire Rescue game will be featured on Table 1. A second table will have access to a series of Pandemic games. A few more cooperative games will be available for a third table and/or follow up. Come and give it a try. Novice to expert board gamers are welcome.

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Dungeons & Dragons 5th Edition D&D Adventurers League
13 of 142 of 2

Character levels 5-10

Written by Jason Panella and Jim Parkin

A small mining village near the southern edge of Thar goes silent. Adventurers are sent to investigate—and find that the answer is much, much worse than expected. A Four Hour Adventure for Tier 2 Characters. Optimized for APL 8.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
13 of 142 of 2

Character levels 11-16

Written by Eric Menge

The time is now! The yuan-ti lay on the cusp of freeing an ancient being of insurmountable evil from its imprisonment. Should this happen, Faerûn may very well be plunged into an age of darkness. You have traveled with width and breadth of the peninsula and learned what you could about your foe. Now it’s time to put that knowledge to use. Steel yourself, adventurer, there are important deeds to be done!

A 4-hour adventure for 11th-16th level characters (optimized for APL 13)

DMsGuild Release: Tuesday 3-April-2018

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
9 of 142 of 2

Character levels 1-4

Written by Travis Woodall

You’ve been set up. However, the man you were set against is more than willing to forgive and forget, if you are willing to join forces to see, a terrible vengeance. Part Three of the Umbral Aristocracy Trilogy.

A 2-4 hour Waterdeep adventure for Tier 1 characters. Optimized for APL 3.

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Dungeons & Dragons 5th Edition D&D Adventurers League Season 1-8
6 of 142 of 2

Character levels 5-10

Written by Kerry Jordan

This couldn’t get worse. The key you are searching for has fallen into the hands of the eye tyrant of Skullport himself. Now you just need to rob Xanathar without getting disintegrated. Part Three of the Skullport Shakedown trilogy.

A 2-4 hour Waterdeep adventure for Tier 2 characters. Optimized for 8th level.

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Dungeons & Dragons 5th Edition
2 of 71 of 1

Character levels 1-2

Written by Stephen Wilbert

Kobolds are stealing items from local villages and towns. Why are the creatures stealing items and what are they up to. Whatever it is it can't be good. This modules is meant for Kysie characters of 1st and 2nd level.

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Dungeons & Dragons 5th Edition
0 of 61 of 1

Written by Jason Neigh

For Levels 1-3 or 4-6.
After a late meal at The Trusty Fox inn, a halfling produces a deck of cards and proposes a friendly game. Could this be a relaxing end to a long day? The players can play the card game Three Dragon Ante, interacting as their characters while the adventure unfolds within a quiet Inn.

Kysie Returned is a local fantasy roleplaying setting that uses the Dungeons and Dragons 5th Edition rules. New players are always welcome to join our adventures. Details of the setting can be found at www.kysie.org or contact KysieDM@gmail.com for more details.

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Miniatures Game
5 of 60 of 1

Written by Jeff Hall

The evil deep within Vanheim has been uncovered and now the players must descend into the depths of the ancient dungeons below the city to stop the ancient Shadow King before he plunges all the land into eternal night.

Explore a massive 3D dungeon complex complete with hidden traps, LED lights and more. All models and terrain provided.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
7 of 61 of 1

Character levels 1-7

Written by Matthieu Dayon

When the Black Marquis lost all of the men he could trust on a failed treasure hunt, he did the only thing he could: turned to the Pathfinder Society for help. Offering an ancient lost text in return for assistance, the Black Marquis of Deadbridge sends you deep into the spider-haunted Echo Wood of the River Kingdoms to track down his missing pirates and recover an ancient treasure for the Society. You'll face brigands, pirates, spiders and more—but will you survive the perils of the Pirate Pact?

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Pathfinder 1st Edition Pathfinder Society (1st edition)
11 of 122 of 2

Character levels 3-7

Written by Crystal Malarsky

With the unique blessing of a celestial ambassador, the PCs depart Magnimar and rush into the swamp, chasing after the mastermind behind the corruption of several of Magnimar's iconic monuments. This mastermind isn't the only one who wants to see the PCs perish in the swamp, however. If the PCs are to find the mastermind and undo these schemes, they'll need to keep their wits sharp and make the most of their newfound powers.

"The Howling Dance" is the second scenario in the two-part "Mysteries Under Moonlight" campaign arc. It is preceded by Pathfinder Society Scenario #10-05: Testament of Souls. Both chapters are intended to be played in order.

Released October 2018.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
9 of 62 of 1

Character levels 7-11

Written by Alex Greenshields

Remembered as the Ruby Phoenix, the legendary sorcerer Hao Jin disappeared without a trace centuries ago never to be seen since. The Pathfinder Society has spent much of the past decade exploring her vast museum demiplane, yet in recent years the demiplane's very existence has begun to unravel, threatening to cast its contents into the void. The Society's leaders believe that only Hao Jin herself might be able to repair her creation, and a new lead at last reveals where she had gone: the realm of perfect law, Axis. As elite agents, the PCs must track her down and convince her to save the tapestry demiplane and all of the creatures that live there.

Released February 2019.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
4 of 61 of 1

Character levels 5-9

Written by Hal Maclean

In a world the Pathfinder Society thought theirs for the exploring, the agents sent to retrieve a simple relic find themselves at odds with an entire lizardfolk village. As if that weren't enough, however, a longtime rival to the Society has allied with the lizardfolk, and if not stopped, the Pathfinders' entire operation on the newly discovered demiplane could be in jeopardy.

"Snakes in the Fold" is the second scenario in the two-part Wonders in the Weave campaign arc. The story begins in Pathfinder Society Scenario #3–12: "The Dog Pharaoh's Tomb." Both scenarios are intended to be played in order.

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Pathfinder 1st Edition
9 of 61 of 1

Character levels 4-6

Written by Terry Belles

The life of an adventurer can be hard, so stopping at the village of Baslwief for the midsummer festival is just what the healer ordered. Who knows you might just have to stay for a few days and relax.

A module for 4th – 6th level characters in the new COSlarion living campaign.

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Pathfinder 1st Edition
1 of 61 of 1

Character levels 1-3

Written by Tim & Eileen Collins (GM: Jeff Emigh)

Prisoner transfer from cell block....oops not quite but yes it is a prisoner transfer. For levels 1 to 3.

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Starfinder Starfinder Society Starship
3 of 61 of 1

Character levels 5-8

Written by Matt Duval

After much negotiating, the Starfinder Society has reached an accord to work with leaders of the Drakelands and Skyfire Mandate on the world of Triaxus. To commemorate this historic achievement, the Society intends to open a new lodge in the settlement of Cumo. However, a recent enemy intends to disrupt the event, and only the PCs stand between this hidden threat and the Society’s newest endeavor.

Content in To Conquer the Dragon builds on story elements established in Starfinder Society #1–13: On the Trail of History, however, playing that previous scenario is not required.

Scenario Tags: Starship

Released July 2018.

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