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6-10pm
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Pathfinder 2nd Edition Pathfinder Society (2nd edition) Faction (Grand Archive)
3 of 61 of 1

Character levels 1-4

Written by Scott D. Young

The Pathfinders are sent forth to aid their own! A Pathfinder mission returning from a long sea voyage ran aground on the Isle of Kortos and were forced to leave behind many of their discoveries so they could press on to Absalom and receive much-needed medical care. The PCs are sent to the site of the wreck to retrieve the relics and charts their peers were forced to leave but the relics have drawn the attention of some of the Immenwood's most volatile inhabitants. Will the PCs be able to return the documents and relics to Zarta Dralneen, the Grand Lodge's Chief Archivist? Or will they fall prey to the unusual bandits dwelling within the coastal reaches of one of Kortos's most infamous forests?

Released September 2019.

Maps used: Pathfinder Flip-Mats: Tavern Multi-pack, Forest Multi-pack, Woodlands

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Pathfinder 2nd Edition Pathfinder Society (2nd edition) Repeatable
2 of 61 of 1

Character levels 1-4

Written by Lyz Liddell

A new era is beginning for the Pathfinder Society, with new recruits and new factions all excited to build connections and embark on grand adventures. The PCs are among these recruits invited to attend a welcoming party where they can meet both the old guard as well as the up-and-coming leaders. But the party’s not all talk; the PCs learn of four exciting escapades in Absalom, through which they can kick off their adventuring careers!

This adventure’s individual missions include numerous variations that make each play-through exciting and different.

Released August 2019 at Gen Con.

Maps used: Pathfinder Flip-Mats: Village Square, Ship, Haunted House, Museum

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Pathfinder 1st Edition Pathfinder Society (1st edition)
1 of 61 of 1

Character levels 1-7

Written by Joshua J. Frost

With supplies in hand, you rush from Bloodcove to the Pathfinder expedition site at Azlant Ridge only to find it under siege. You must brave the newly discovered halls beneath the ridge in order to find the key that might save everyone.

"Rescue at Azlant Ridge" is the second scenario in the two-part Before the Dawn campaign arc. It follows Pathfinder Society Scenario #2-01: "The Bloodcove Disguise." Both chapters are intended to be played in order.

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