BobCon 2014

Oct 24-26, 2014 in Kansas City, MO, US

This event is over.

Oct 2014

SlotScenarioPlayersGMs
8-10am
GMT-05

Board Game
1 of 360 of 6

Come by and join us for a quick game of Catan, Ticket to Ride, Caylus, Dominion, Witches Brew, Great Wall, For Sale, Cat. 5, and many, many more... We will also have a check out table for games that run a bit longer.
All ages; 2 hours.

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10am-12pm
GMT-05

Board Game
0 of 360 of 6

Come by and join us for a quick game of Catan, Ticket to Ride, Caylus, Dominion, Witches Brew, Great Wall, For Sale, Cat. 5, and many, many more... We will also have a check out table for games that run a bit longer.
All ages; 2 hours.

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Board Game
1 of 71 of 1

Written by Michael Scribner

Shadows over Camelot is a cooperative/semi-cooperative hand management and deduction-based board game for 3-8 players. Each player represents a knight of the Round Table and they must collaborate to overcome a number of quests - ranging from defeating the Black Knight to the search for the Holy Grail. Completed Quests place white swords on the Round Table; failed Quests add black swords and/or siege engines around Camelot. The knights are trying to build a majority of white swords on the Table before Camelot falls. On each knights' turn they take a 'heroic action', moving to a new Quest, building their hand or playing cards to advance the forces of good. However, they must also choose one of three evil actions, each of which will bring Camelot closer to defeat. Moreover, one of the knights may be a Traitor - pretending to be a loyal member of the party but secretly hindering their fellows in subtle ways, biding their time, waiting to strike at the worst possible moment. But enough words... Don your cloak, climb astride your warhorse and gallop into the Shadows to join us in Camelot!On each knights' turn they take a 'heroic action', moving to a new Quest, building their hand or playing cards to advance the forces of good. However, they must also choose one of three evil actions, each of which will bring Camelot closer to defeat. Moreover, one of the knights may be a Traitor - pretending to be a loyal member of the party but secretly hindering their fellows in subtle ways, biding their time, waiting to strike at the worst possible moment. But enough words... Don your cloak, climb astride your warhorse and gallop into the Shadows to join us in Camelot!
Adults only; 2 hours.

We will be playing with the Merlin's Company expansion, which adds new perils and events to the game.

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Board Game
2 of 31 of 1

You all have the power to travel back in time. You don't know what gives you this ability, but it doesn't matter. You have this power and you're using it. However, now and again tragedies occur where you are deeply involved. Though you have attempted to go back and stop these tragedies, it has become apparent that someone is actively causing them to occur, foiling your efforts to prevent them. But you have found others who can travel as you can, and who are equally dedicated to stopping this mysterious foe. Perhaps if you work together, you can finally put an end to this vicious cycle. Note: This slot is for new players who have not played Tragedy Looper before. It includes a short learning scenario followed by a full game. As the game uses scripted scenarios, once you have played one you cannot play it again (as you will already know the story).
Adults and teens; 3 hours.

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Shadowrun
8 of 61 of 1

The 2014 Free RPG Day adventure, developed to give players a sense for how SR5 plays. Pre-gens provided or bring your own. Beginner and experienced players welcome. Adjustments made to the scenario as experience level dictates. Several scenarios are available, so if players have already played this event, others are available and we will adjust at the table.
Adults only; 4 hours.

The hook: Some connections have put you in touch with a Mr. Samson Strickland. His son has gone missing, and he's not confident the police will pick up his trail on time. Simply find the kid and get him back unharmed. What could possibly go wrong?

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Workshop/Panel
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Written by Janet Iliff and Sheri Tindle

In response to several requests, we have expanded the BobCon Cook-Off this year to include several new categories. 1) The Traditional Farmers' Market Cookoff will be done with ingredients gathered from the Lee's Summit Market by Sheri Tindle on Wednesday and the Parkville Market by Janet Iliff on Saturday. We will meet at the clubhouse at 9:30 to conduct a blind draft (e.g. no spinning around or groping involved this year). 2) Pantry Extravaganza: Any dish incorporating a boxed or canned item. 3) Pasta: Pasta is pasta, but a special prize will go to vegan dishes so our honored guest can have something to eat. 4) Desserts: What can we say? This category will be judged (or at least gone) first. 5) Sky's the Limit with Required Ingredient: Any dish which includes ground beef. An abundance of browned hamburger will be provided for those who request it in advance. (Thanks, Sheri!) Note: While you may sign up for as many categories as you like, please register for at least a first and second choice. Competitions will be held for each category that has at least two contestants. Cooking Slots will be: 10am - 12pm, a break for lunch so others can use the kitchen, 1pm - 3pm, and 3pm - 5pm. Each slot can accommodate two cooks and one clean up volunteer. Email Janet with questions, and to sign up for a cooking slot at jiliff@yahoo.com. Dishes to be rewarmed 5 - 5:30pm so we can put them out by 6pm. Cooking at home is also allowed. Note: Drafted ingredients are provided, along with ground hamburger if in those two categories. Participants in other categories must provide their own ingredients. Now, as Bob says, "Cook them things!" ;)
Adults only; 8 hours (in 2 hour shifts).

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12-2pm
GMT-05

Board Game
0 of 360 of 6

Come by and join us for a quick game of Catan, Ticket to Ride, Caylus, Dominion, Witches Brew, Great Wall, For Sale, Cat. 5, and many, many more... We will also have a check out table for games that run a bit longer.
All ages; 2 hours.

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Dungeon Crawl Classics RPG
0 of 81 of 1

Character levels 1-3

Written by Harley Stroh

An introductory game for DCC RPG novices. The minimalist rules will be explained and pregen characters will be provided. DCC RPG and The Jeweler that Dealt in Stardust are both published by Goodman Games.
Kids and teens; 4 hours.

The jeweler Ogo, your contact in the city of Punjar – the capital of the Southern Province – and the man from whom you were supposed to obtain a rare and mystical instrument, seems to have gone missing! You must find Ogo if you have any hope of recovering the Ocular Prism of Vas’har! You and your companions were hired to travel to Punjar, locate and negotiate with Ogo for securing the Ocular Prism, and return to your home city of Riverton. Upon your arrival in Punjar, you made a few discrete inquiries about Ogo’s shop and where the widely-known jeweler might be found. As it turns out, Ogo hasn’t been seen or heard from in a week or more. It seems as if the city itself has swallowed up Ogo in the night, and left nary a trace for you to follow! The adventure takes place in the decadent and deadly city of Punjar, a city blackened by fire, soiled by pestilence, and scarred by war. But Punjar is also a city of chance and wealth, where fortunes are won in a night, and lost before dawn. Punjar boasts of fabulous wealth, yet exudes abject poverty; it hosts packed bazaars, and countless dark, forgotten alleys. This is Punjar – The Tarnished Jewel, a city where a quick blade and a shirt of mail are a warrior’s best defense, a city where assassins slip unnoticed across sooty rooftops, and the might of magic knows no limits.

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1 of 80 of 1

Written by Casey Clark

"A strategic 4X war game that turns the dice you own into a fleet of ships to conquer the universe. Seize the Stars!

Cards and dice will be made available for this Release Playtest of Nearspace. This game will be released from Spartacus Publishing, http://spartacuspublishing.com/, within the next few months."

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2 of 40 of 1

Written by Gabe Ivan

" Your dear old grandma Rosa is always calling for you to visit more, but now she’s calling for help. Something strange is going on at the retirement home and nobody believes her. Can your band of luchadors get to the bottom of things before the strange lights in the sky come for her?
"

Presented by Gabe Ivan, RPG Designer and Author, courtesy of Spartacus Publishing, http://spartacuspublishing.com/

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2-4pm
GMT-05

Board Game
1 of 60 of 1

Written by Vangelis Bagiartakis

Each player takes on the role of an alien race trying to build a space station for the newly formed intergalactic alliance. Game play is similar to 7 Wonders.
Adults and teens; 2 hours.

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Board Game
0 of 360 of 6

Come by and join us for a quick game of Catan, Ticket to Ride, Caylus, Dominion, Witches Brew, Great Wall, For Sale, Cat. 5, and many, many more... We will also have a check out table for games that run a bit longer.
All ages; 2 hours.

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Board Game
0 of 121 of 2

Rio Grande Games donated a number of games to the BobCon library for us to demo this year. Gather around and learn one or help others if you already know them! The games this year are: Renaissance Man, Quilt Show, Cavemen, Boxcars
All ages; 2 hours.

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Board Game
5 of 61 of 1

Written by Michael

Star Trek: Fleet Captains, designed for two or four players, is set in the "Prime Universe" of STAR TREK (as seen in the various TV series and movies up to Star Trek: Nemesis) and is more adversarial in nature when compared to Star Trek: Expeditions. Each player takes the role of a faction (or race) from the universe. In the base game, the choices are Klingons and Federation. Each faction has a number of ships (on Clix dials similar to the Heroclix line of components) of varying ability and with a corresponding "size." Fleets of ships are drafted to a given size total which reflects the victory points required to win. Thus, larger fleet sizes lead to higher point (and longer games). Players then "shuffle build" a deck of command cards. Choosing four from a set of ten per faction. Each deck has a unique flavor or theme, with corresponding major characters. For instance the Klingons have a deck themed around larger ships and imperial domination and Gowron is a central character. The four decks chosen will help to set the player’s strategy for winning.
The ships chosen have, in addition to physical stats like shields, engines, sensors, stats for science, influence, and combat. This determines the kinds of mission cards the player draws. Completing missions gains the player points, which will win them the game. Missions could be as simple as damage an opposing ship that is larger than your own (combat), to as complex as claiming the spaces connecting your command post to your opponents (influence). Thus a player’s chosen ships sets the types of missions they will need to earn points and the deck they build determines the way they will complete missions. The game itself plays out on a randomly build board of hex cards, called sectors that start the game unexplored. As each ship progresses through the sector, the cards are turned face up, revealing what is in that part of the sector (a Class-M planet, a Class-J Nebula, empty space, etc...). There are additionally random events that can occur when exploring, which usually correspond to a single episode of a series (for instance one encounter is “trouble with tribbles. Overall, the game can best be thought of as playing out an entire season of Star Trek with the conflict between players representing the major story arc and the turns, missions, and random encounters representing individual episodes. Players will move their ships, explore space, complete missions, play cards to upgrade their ships (and staff them with famous and not so famous crewmembers), or boost their stats in combat. Combat, while important, is not the sole path to victory, with the mission cards being the primary factor (some of which will encourage combat). The style of game will depend heavily on individual player decisions, but no matter what, it will feel like Star Trek.
Adults only; 4 hours.

Will be playing with the Romulan Empire Expansion. Play format will depend on player turnout. Game can be played with 2, 3, 4, or 6 players. 4 or 6 player games will require factions to divide up into teams of two. This game can play fairly quickly, but I'm blocking it out as a 4 hour game because depending on players and random game factors it might take longer than 2.

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D6xD6 RPG
6 of 61 of 1

Written by Lester Smith

An earthquake has uncovered an ancient temple to Ventrus in the Bent Tusks Chiefdom. A band of heroic orcs and their battle slaves descended into its depths, in search of loot. Days later, a single orc returned, now raving mad. Can you prevail where his band failed?
Adults and teens; 4 hours.

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Dungeons & Dragons 5th Edition
0 of 61 of 1

Adventure awaits! A group of young adventurers agree to escort a dwarven caravan along a treacherous road. Along the way they'll face treachery most foul, and come face to face with goblins and all manner of monsters. Can they rise to the challenge and save the day? Pre-generated characters provided, or bring your own 1st level D&D 5th edition character.
For kids (parents welcome); 4 hours.

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4-6pm
GMT-05

Board Game
0 of 40 of 1

Written by Nick Sibicky

A crafty game where dice are the raw materials from which you will forge increasingly more amazing items to win the king's favor.
All ages; 1 hour.

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Board Game
1 of 360 of 6

Come by and join us for a quick game of Catan, Ticket to Ride, Caylus, Dominion, Witches Brew, Great Wall, For Sale, Cat. 5, and many, many more... We will also have a check out table for games that run a bit longer.
All ages; 2 hours.

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Board Game
3 of 121 of 2

Rio Grande Games donated a number of games to the BobCon library for us to demo this year. Gather around and learn one or help others if you already know them! The games this year are: Renaissance Man, Quilt Show, Cavemen, Boxcars
All ages; 2 hours.

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Fiasco
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THINGS CAN GO WRONG, FAST... Maybe some dude from youth group talked you into boosting a case of motor oil, but now your cousin is dead in a swamp and you killed him. Maybe you and your girlfriend figured you could scare your wife into a divorce, but things went pear-shaped and now a gang of cranked-up Mexicans with latex gloves and a pit bull are looking for you. It seemed like such a good idea at the time. Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong - inspired by films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan. You'll play ordinary people with powerful ambition and poor impulse control. There will be big dreams and flawed execution. It won't go well for them, to put it mildly, and in the end it will probably all go south in a glorious heap of jealousy, murder, and recrimination.
Adults only; 4 hours.

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6-8pm
GMT-05

Board Game
0 of 360 of 6

Come by and join us for a quick game of Catan, Ticket to Ride, Caylus, Dominion, Witches Brew, Great Wall, For Sale, Cat. 5, and many, many more... We will also have a check out table for games that run a bit longer.
All ages; 2 hours.

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Board Game
4 of 61 of 1

Written by Michael Scribner

In Tales of the Arabian Nights, you are the hero or heroine in a story of adventure and wonder just like those told by Scheherazade to her spellbound sultan! You will travel the land seeking your own destiny and fortune. You will learn stories and gain wisdom to share with others. Will you be the first to fulfill your destiny? The next Tale is yours to tell! There is, of course, a winner in Tales of the Arabian Nights, but the point of the game is less to see who wins and more to enjoy the unfolding and telling of a great story! In this new edition of the groundbreaking storytelling game, you enter the lands of the Arabian Nights alongside Sindbad, Ali Baba, and the other legendary heroes of the tales. Travel the world encountering imprisoned princesses, powerful 'efreets, evil viziers, and such marvels as the Magnetic Mountain and the fabled Elephant's Graveyard. Choose your actions carefully and the skills you possess will reward you: become beloved, wealthy, mighty - even become sultan of a great land. Choose foolishly, however, and become a beggar, or be cursed with a beast's form or become insane from terror! YOU will bring to life the stories of the inestimable Book of Tales in this vastly replayable board game with over 2002 tales that will challenge, amuse, astound and spellbind you for years to come.
Adults only; 4 hours.

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Board Game
0 of 50 of 1

Written by Helge Ostertag

Terra Mystica is a strategy game with a simple game principle but very little luck. Some experience appreciated. I will teach the game during other sessions if you have not played before.
Adults only; 3 hours.

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Call of Cthulhu
8 of 61 of 1

Written by Billy Littlepage

In 2084, all contact is lost with a distant U.S. space station. The last report from the station’s AGI — B.O.B. —immediately drove the receiver insane. It falls to a group of Chinese scientists to investigate the station. What clues left after the five hundred day journey to a moon of Neptune will be enough to drive the crew insane.
Adults only; 4 hours.

This scenario is a Call of Cthulhu game, 6th edition, with simplified rules.

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Video Game
0 of 82 of 2

Written by Kevin Ghadyani

Pulsen is an indie music and rhythm video game where you listen to music and play along and dance to the beat. There's a video screen and speakers in front, and a large game mat you stand on that sensing your footsteps. The goal is to step on indicated spots on the mat in time with the music (like Dance Dance Revolution, or sort of like Guitar Hero for your feet). Come and go as you please! Check it out: http://pulsengame.com
Open to all ages; 4 hours.

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8-10pm
GMT-05

Board Game
1 of 360 of 6

Come by and join us for a quick game of Catan, Ticket to Ride, Caylus, Dominion, Witches Brew, Great Wall, For Sale, Cat. 5, and many, many more... We will also have a check out table for games that run a bit longer.
All ages; 2 hours.

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Card Game
2 of 81 of 1

Written by Herschel Hoffmeyer

This is the Apex Theropod Deck-Building Game. Apex allows you to play as your favorite predatory dinosaur such as T.rex and compete against other predators. Apex is due to release at the end of the year and be one of the first to play the game and become the apex predator in a prehistoric world. Custom signed posters by the artist and designer himself will be given away to the players. To learn more about what Apex is all about, go to http://www.apexdeckbuilder.com. Rulebook and Game Demo download at: www.apexdeckbuilder.com/downloads.
All ages; 2 hours.

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Story Game
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Humanity is in danger. Time is running out. And it is up to you to do what it takes to save the day through skillful planning, spur-of-the-moment inspiration, and (quite probably) heroic self-sacrifice. Our Last Best Hope replicates classic disaster movies, like Sunshine, Deep Impact, The Core, or Armageddon, where your characters are the stars. Each game is unique, as your group confronts a new Crisis with a new set of characters and a new plan to save the Earth. While playing Our Last Best Hope, you might: 1) launch into space to stop a meteor from destroying all life on Earth, 2) drill to the center of the Earth to restart its molten core, 3) navigate zombie filled cities to stop a nuclear holocaust. Regardless of the Crisis, you and your crew are our last best hope.
Adults and teens; 4 hours.

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Video Game
0 of 82 of 2

Written by Kevin Ghadyani

Pulsen is an indie music and rhythm video game where you listen to music and play along and dance to the beat. There's a video screen and speakers in front, and a large game mat you stand on that sensing your footsteps. The goal is to step on indicated spots on the mat in time with the music (like Dance Dance Revolution, or sort of like Guitar Hero for your feet). Come and go as you please! Check it out: http://pulsengame.com
Open to all ages; 4 hours.

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10pm-12am
GMT-05

Board Game
0 of 360 of 6

Come by and join us for a quick game of Catan, Ticket to Ride, Caylus, Dominion, Witches Brew, Great Wall, For Sale, Cat. 5, and many, many more... We will also have a check out table for games that run a bit longer.
All ages; 2 hours.

View this session by itself