Beholder Con

May 18-20 in Boise, ID, US

This event is over.

May 2018

SlotScenarioPlayersGMs
9:30am-2pm
GMT-06

Deadlands
0 of 70 of 1

It is the wild west, but not as we remember it. Strange things have been happening in the small town of Little Rock Arkansas and the town has put up a large reward to anyone or group that can help with the problem. Will the heroes be able to help the town or will they fall short and become part of the problem. This game is a fun wild west setting about 1875. But history has changed since the battle of Gettysburg. You don't need to bring anything to the table but yourself. I will provide everything. The characters are premade by the company and there is about 45 to choose from. And you can join the game at any time, even in the middle of it and leave at anytime.

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Dungeons & Dragons 5th Edition
0 of 71 of 1

Character levels 1-4

Written by Ruty Rutenberg

The Merchant Princes have a treat in store for everyone!

A new team-based event has been added to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up!

Part One of The Jungle Has Fangs Trilogy.

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Dungeons & Dragons 5th Edition
0 of 71 of 1

Character levels 1-4

Written by Rich Lescouflair

Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous.

However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat?

Five Four-Hour Mini-Adventures for 1st-4th Level Characters

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Iron Kingdoms
0 of 71 of 1

Pathfinder 1st Edition
1 of 71 of 1

Character levels 3-7

Alarm bells blare throughout the Pathfinder Society's Grand Lodge as chaos reigns in one of the vaults below. The PCs must venture into the vaults to put a stop to the mysterious incident. They quickly learn, however, that what has happened in the Grand Lodge is almost certainly not an isolated event. It falls to the PCs to follow this disruption's trail, a mission that puts them on a collision course with mysterious forces that wish to unleash horrors from beyond reality upon Golarion.

Contents in Call of the Copper Gate also contribute directly to the ongoing storyline of the Dark Archive faction.

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Pathfinder 1st Edition
1 of 71 of 1

Character levels 1-5

Written by Justin Juan

A Pathfinder Society Scenario designed for levels 1-5.

Outside of a remote village in the tengu nation of Kwanlai, a generations-old group of shrinekeepers has dutifully watched over a holy site that commemorates celestial forces that fell in battle against a qlippoth invasion in the distant past. By tradition, the guardians report to celestial forces every 10 years, but these guardians have fallen silent. A messenger from Heaven has called upon the Pathfinder Society to investigate the historic site and uncover the truth behind the shrinekeepers' fate.

Contents in "Shrine of the Sacred Tempest" also contribute directly to the ongoing storyline of the Silver Crusade faction.

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Starfinder
0 of 71 of 1

Character levels 1-4

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Vampire: The Masquerade
2 of 71 of 1

Written by Julian Bass

The Masquerade is one of the most important and disputed Traditions among the laws of the Kindred. Upholding the secrecy of undead society is paramount to the safety and security of all vampires – it is why it is the First Tradition in every Prince’s court. But not all Kindred consider the costs of such preservation. A devoted protector of the Masquerade hires your coterie to find dirt on an officer of the local court who got caught feeding, and to deal with the mortal artist who witnessed it. At first it looks like a straightforward job, but the whole situation is like digging into an old grave – there’s a lot under the surface that most people don’t want to see.

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2-6:30pm
GMT-06

Deadlands
1 of 70 of 1

It is the wild west, but not as we remember it. Strange things have been happening in the small town of Little Rock Arkansas and the town has put up a large reward to anyone or group that can help with the problem. Will the heroes be able to help the town or will they fall short and become part of the problem. This game is a fun wild west setting about 1875. But history has changed since the battle of Gettysburg. You don't need to bring anything to the table but yourself. I will provide everything. The characters are premade by the company and there is about 45 to choose from. And you can join the game at any time, even in the middle of it and leave at anytime.

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Dungeons & Dragons 5th Edition
0 of 71 of 1

Character levels 5-10

Written by Monica Valentinelli and Shawn Merwin

In response to a new but as-of-yet-unnamed threat, the factions have called upon adventurers to venture into the jungle in search of a location for a new base of operations.

As such, you have been charged with scouting several locations to assess their viability.

Surely something so trivial as a scouting mission couldn’t go wrong?

Five One-Hour Adventures for 5th-10th Level Characters

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Dungeons & Dragons 5th Edition
0 of 71 of 1

Character levels 5-10

Written by Lysa Chen

The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon.

A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from?

More importantly, what are you going to do to find out?

Part Two of The Rot from Within Trilogy.

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Dungeons & Dragons 5th Edition
1 of 61 of 1

Character level 9

You stand before the Sha'sal Khou elders as the most dverse Gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You'll hae to race across the planes to find out.

This is a great adventure to give you an inside look at the new Tome of Foes book! If you can only attend one day, not a problem! Want a copy of the adventure to take home? Buy the book at Beholder Con for exclusive VIP access to the adventure!

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Pathfinder 1st Edition
3 of 71 of 1

Character levels 5-9

Deep beneath the Blakros Museum lies a copper gate that no key could open—at least, not from the outside. To the horror of museum curator Nigel Aldain, the gate has begun to writhe and buckle. Whatever lurks beyond it will not remain contained for much longer. Aldain sent an urgent request for aid to Zarta Dralneen, leader of the Dark Archive faction. Dralneen quickly realized that protection would require a divided approach, with some remaining behind to guard Absalom from what pours out and others charging in to deal with the source. With the support of Aldain, Dralneen, and Venture-Captain Ambrus Valsin on guard behind them, the PCs rush beyond the twisted portal. Within, they uncover the true reason why the ancient mage Ralzeros made the place beyond the gate so hard to reach.

Contents in Oath of the Overwatched also contribute directly to the ongoing storyline of the Dark Archive faction.

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Pathfinder 1st Edition
2 of 61 of 1

Character levels 1-5

Written by Scott Sharplin

Few dare tread through the ancient groves of the Verduran Forest, and those who do settle in these woodlands tend to stay close to their communities. Mystery and danger rarely deter agents of the Pathfinder Society, however. When the semi-retired Pathfinder Falbin ventured from his home deep in the wood, he came across an unexpected pocket of flourishing growth and summer weather in the middle of the wintery forest. He fears that this disturbance is the work of a cabal of druids whose mayhem the Society ended six years ago. Have the druids returned to wreak havoc, or are other forces at play?

Contents in "Down the Verdant Path” also contribute directly to the ongoing storyline of the Concordance faction.

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Pathfinder Adventure Card Game
0 of 61 of 1

Enter a world of adventure with the Pathfinder Adventure Card Game, a cooperative game for 1 to 6 players. Each player has a unique character composed of a deck of cards and a set of stats. Roleplayers will find the stats very familiar—characters have classes such as fighter, wizard, and rogue, as well as numbers that define strength, dexterity, intelligence, etc. You'll improve your character by acquiring new items, allies, spells, and weapons as you explore and overcome challenges; over time, you'll be able to customize your deck to better suit your own individual vision of your character. If you do not have a class deck, pregens will be available to try out.

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Starfinder
0 of 71 of 1

Character levels 1-4

Written by Eleanor Ferron

All Starfinders complete their training by conferring with Guidance—a network of uploaded personalities embodying paragons from the Starfinder Society's history. Before receiving the blessing of Guidance, the PCs must meet with and assist critical missions on behalf of key leaders of the Society's leading factions. With the events of the Scoured Stars Incident still fresh in everyone's memory, there's plenty that needs doing to set the Society back on track.

The Commencement is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station.

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Vampire: The Masquerade
0 of 51 of 1

Written by Aaron Lampe

Every player at the table will be a supernatural creature form the expanded White Wolf, World of Darkness. However, they will not know what they are, beyond a basic human World of Darkness character, until actions in line with narrative elements cause their template to be revealed. This may happen in any order depending on what choices are made and what each of the players do. They will then be tasked with working together to deal with the forces responsible for their confounded condition.

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7-11:30pm
GMT-06

Deadlands
0 of 70 of 1

It is the wild west, but not as we remember it. Strange things have been happening in the small town of Little Rock Arkansas and the town has put up a large reward to anyone or group that can help with the problem. Will the heroes be able to help the town or will they fall short and become part of the problem. This game is a fun wild west setting about 1875. But history has changed since the battle of Gettysburg. You don't need to bring anything to the table but yourself. I will provide everything. The characters are premade by the company and there is about 45 to choose from. And you can join the game at any time, even in the middle of it and leave at anytime.

View this session by itself

Dungeons & Dragons 5th Edition
0 of 71 of 1

Character levels 11-16

Written by James Haeck

Within the jungles of Chult lay a vast expanse of ash. While a red dragon is known to reside deep within the Land of Ash and Smoke, it is far from the deadliest of its denizens. Deeper still lay a pit filled to the brim with pure evil. None who
have sought out its secrets have survived to tell its tale. Will you be more successful than they?

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Dungeons & Dragons 5th Edition
0 of 61 of 1

Character levels 11-16

Written by Dan Dillon

Adventure Description: The trail leading from the Fane of the Whispered Fang has grown cold, but you can still taste the machinations of the yuan-ti in Chult’s humid, stagnant air. Because of this, you must venture deeper still into the jungle and petition the aid of an
unlikely ally—the fabled Ramshackle King. His assistance is crucial to the effort to save Chult!

Adventure Length: 4 hours

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Iron Kingdoms
0 of 71 of 1

Pathfinder 1st Edition
2 of 61 of 1

Character levels 7-11

Written by Thurston Hillman

A Pathfinder Society Scenario designed for levels 7–11.

Devious schemes are afoot in Oppara, the glittering capital of Taldor. As the city delights in a public holiday, Lady Gloriana Morilla and her allies have learned of an impending plot that could throw the whole nation into chaos. The PCs are uniquely poised to collaborate with Taldor's secretive Lion Blade spies to intercept the culprits in what promises to be a defining moment in Taldan history.

Contents in "The Lion's Justice" also contribute directly to the ongoing storyline of the Sovereign Court faction. This is the last of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path, and events in this scenario overlap with several scenes in the first volume, Crownfall.

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Pathfinder 1st Edition
7 of 71 of 1

Character levels 1-5

Written by Jason Owen Black

A Pathfinder Society Scenario designed for levels 1–5.

When the Worldwound opened, tearing apart Sarkoris with a flood of demons, thousands of Sarkorian refugees sought shelter in nearby lands. Those who found no solace with their neighbors traveled far to the east, into the wilds of Iobaria. Among these was the Farheaven clan, which settled in the forests and faded into obscurity over the past century. Now that the Mendevian Crusades have fought back the demons and reclaimed a large amount of territory, the Pathfinder Society's begun the difficult task of studying the Sarkorian ruins to piece back together their shattered traditions and recover lost heirlooms.

Unfortunately, the Farheaven clan's old stronghold holds secret that archaeology struggles to decipher. To understand this culture, the PCs travel to Iobaria in search of the Farheavens and the oral histories they've passed down for generations. What they find, though, are a devastated people, an abandoned village, and a murderous god. Can the PCs save this clan and preserve its history?

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Pathfinder Adventure Card Game
0 of 61 of 1

Enter a world of adventure with the Pathfinder Adventure Card Game, a cooperative game for 1 to 6 players. Each player has a unique character composed of a deck of cards and a set of stats. Roleplayers will find the stats very familiar—characters have classes such as fighter, wizard, and rogue, as well as numbers that define strength, dexterity, intelligence, etc. You'll improve your character by acquiring new items, allies, spells, and weapons as you explore and overcome challenges; over time, you'll be able to customize your deck to better suit your own individual vision of your character. If you do not have a class deck, pregens will be available to try out.

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Starfinder
1 of 71 of 1

Character levels 3-6

Written by Mikko Kallio

A Starfinder Society Scenario designed for levels 3-6.

A routine business deal goes awry when a spiteful drow noble seizes a shipment of weapons destined for the Starfinder Society. The PCs are sent to the gloomy world of Apostae to retrieve the stolen arms. Granted 24-hours of diplomatic immunity for any actions taken against the thief, the PCs strike at the rebellious drow noble and retrieve the shipment. Whether through guile or sheer force, the PCs must prove that the Starfinder Society is not an organization to trifle with.

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Vampire: The Masquerade
0 of 51 of 1

Written by Aaron Lampe

Every player at the table will be a supernatural creature form the expanded White Wolf, World of Darkness. However, they will not know what they are, beyond a basic human World of Darkness character, until actions in line with narrative elements cause their template to be revealed. This may happen in any order depending on what choices are made and what each of the players do. They will then be tasked with working together to deal with the forces responsible for their confounded condition.

View this session by itself