BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Warhorn
CALSCALE:GREGORIAN
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:735f78e2-2bf7-4432-88cf-cafd31c47ff4
DTSTART:20260602T230000Z
DTEND:20260603T020000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\, Metaplot\n\nCharacter levels 3-4\n\nWritten by K
 yle T. Raes\n\nThanks to extensive surveillance\, tireless exploration\, a
 nd intelligence from a recently rescued ally\, First Seeker Sarmak has fin
 ally pinpointed a secret entrance to the mysterious Wreck of the Returned.
  If the Starfinders can gain access to this entry point and secure it with
 out being caught\, they can use this entrance as a foothold to launch two 
 vital missions: a rescue mission to the conversion facility within the Wre
 ck’s sublevels\, and a direct assault on the being at the heart of the W
 reck\, Elovai.\n\nIt’s up to you to navigate underground tunnels through
  the Sloughscar Hills on Akiton to gain entry to the Wreck of the Returned
  and secure an entry point without being discovered!\n\nThis is an adventu
 re in the ongoing Invasion's Edge metaplot.\n\nRelease date: 6 May\, 2026\
 n\n1/1 GM\, 5/5 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SFS2 1-21: Breaching the Wreck
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/735f7
 8e2-2bf7-4432-88cf-cafd31c47ff4
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:78f8436b-bc75-4062-977a-e46ad530d096
DTSTART:20260603T220000Z
DTEND:20260604T020000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter level 1\n\nWritten by Jenny Jazarbski
 \n\nA strange message beckons six strangers to Striving\, an expansive meg
 aplex city on Aballon\, the planet of Machines. There\, they gather in a n
 eon-lit cafe\, surrounded by androids and robots\, to meet an old friend. 
 The bartender brings them refreshments—and a holographic recording from 
 their mutual acquaintance.\n\n"Greetings\, friends! If you’re watching t
 his\, it’s because I’ve experienced an unexpected shutdown—in organi
 c terms\, I’m dead."\n\nThe discovery of their friend’s unexpected mur
 der turns these strangers into a crew of unlikely investigators. To find t
 he killer\, they’ll need to outrun murderous robots\, outwit clever foes
 \, and analyze perplexing clues—all while wondering if they’re hunting
  the murderer\, or if the murderer is hunting them! The streets of Strivin
 g can be an unforgiving place\, and the investigators will need all their 
 skills\, resources—and no small amount of luck—to come out ahead\, sol
 ve the murder\, find the killer’s hideout\, and bring them to justice!\n
 \nRelease date: 30 July 2025\n\nOrganized Play: The entire book (not separ
 ate parts) is sanctioned for SFS2 credit using the generic sanctioning doc
 ument.\n\n-----\n THIS IS NOT AN ORGANIZED PLAY SCENARIO.  THERE WILL BE N
 O CHRONICLE SHEETS FOR THIS ADVENTURE. This will take place over approxima
 tely 4 consecutive sessions on Wednesday evenings 6pm-10pm Eastern time \n
 \n BY SIGNING UP\, YOU ARE AGREEING TO PARTICIPATING IN ALL OF THE SESSION
 S. \n\n🛡️ MURDER IN METAL CITY: PLAYER'S GUIDE 🛡️\n\nWhat cause 
 is there for murder on a planet of machines? What dark secrets lurk in its
  precisely-built corners?\n\nIn the blinding glow of Striving\, an expansi
 ve megaplex city on the machine world of Aballon\, the line between organi
 c life and artificial intelligence blurs into a haze of smog and synthetic
  rain. This is a city of perfect calculations and endless progress. But a 
 fatal anomaly has just occurred\, drawing you and a group of strangers int
 o a web of conspiracy\, corporate espionage\, and cold-blooded murder in t
 his Noir detective murder investigation.\n\n💀 ABOUT THE ADVENTURE\n\n T
 he Holographic Will\n\n“Greetings\, friends! If you’re watching this\,
  it’s because I’ve experienced an unexpected shutdown—in organic ter
 ms\, I’m dead.”\n\nThis strange message invites our intrepid adventure
 rs to Striving\, an expansive megaplex city on Aballon\, the planet of mac
 hines. There\, they gather in a neon-lit establishment\, surrounded by and
 roids\, robots\, and aliens of all kinds\, to meet an old friend. The bart
 ender brings them refreshments—and a holographic recording from their mu
 tual acquaintance\, now dead.\n\nThe discovery of their friend’s unexpec
 ted murder turns these strangers into a crew of unlikely investigators\\! 
 They’ll need to outrun murderous robots\, outwit clever foes\, and analy
 ze perplexing clues\, all while wondering if they’re hunting the murdere
 r\, or if the murderer is hunting them.\n\n🏙️ GAME THEMES &amp\; ATMO
 SPHERE\n\nThis adventure blends high-stakes action with methodical sleuthi
 ng. As you build your characters\, keep the following core themes in mind 
 to fully immerse yourself in the narrative:\n\nMystery: You are piecing to
 gether a fractured timeline. Every scraped serial number and wiped memory 
 drive is a clue.\nSci-fi: Advanced technology is everywhere. The environme
 nt is just as much a tool—or a weapon—as the blaster at your hip.\nUrb
 an Fantasy: The city of Striving is alive. From the towering\, spotless co
 rporate spires of the Anacite elite to the rusted\, dangerous underbelly o
 f the scrap-sinks\, the megaplex is a character of its own.\nFuturistic: T
 rench coats\, neon reflections in puddles of synthetic oil\, and morally g
 ray suspects. Trust no one\, and always watch your back.\n\n⚔️ CHARACT
 ER SUGGESTIONS\n\nTo survive the alleys of Striving and uncover the truth\
 , your party will need a diverse set of skills. While any class or ancestr
 y can find a reason to be in the megaplex\, consider the following when as
 sembling your crew:\n\nThe Tech Experts: Characters with high proficiency 
 in Computers and Engineering are mandatory. You will be slicing into secur
 e mainframes\, repairing broken androids for information\, and bypassing l
 ethal electronic countermeasures.\nThe Social Chameleons: The locals range
  from purely logical Anacites to weary biological travelers. Society and D
 iplomacy will help you navigate the rigid social protocols of the machine 
 guilds\, while Intimidation might be necessary when dealing with back-alle
 y scrap brokers.\nThe Muscle &amp\; Agility: When the investigation goes l
 oud\, you need to be ready. Acrobatics and Athletics are crucial for survi
 ving chases across elevated mag-lev trains and dodging erratic\, murderous
  security robots.\nAncestries: Androids\, Anacites\, Khizars\, and humans 
 all have distinct roles in Striving. Whether you are a local artificial re
 sident or a biological outsider experiencing the sensory overload of the m
 egaplex for the first time\, your background will shape how the city react
 s to you. \\(Note: Pre-generated characters perfectly tailored to this adv
 enture will also be available\\!)\\\n\n⚙️ THE MECHANICS OF THE HUNT\n\
 nExpect high-octane pursuits through neon-slicked alleys where your master
 y of the environment—and every fraction of your action economy—will be
  severely tested. Trust your investigative instincts\, but tread carefully
 . In a city of synthetic minds\, a destroyed suspect takes their secrets s
 traight to the scrap heap. Sometimes\, a calculated\, non-lethal takedown 
 is the only way to extract the truth before their memory banks are remotel
 y wiped!\n\n🕵️ SHADOWS OF STRIVING\n\nWhat starts as a tragic\, isola
 ted "malfunction" quickly spirals into a labyrinthine conspiracy. Clever\,
  unseen adversaries are monitoring the data-streams\, tracking your every 
 move from behind the city's optical sensors. As you pull at the digital th
 reads of your friend's demise\, prepare for jaw-dropping twists that will 
 shake your understanding of who—or what—truly pulls the strings in the
  megaplex.\n\n🎁 THE PAYOFF\n\nJustice on Aballon is a rare and valuable
  commodity. Those shrewd enough to navigate the deadly undercurrents of St
 riving stand to claim much more than a clear conscience. If you survive\, 
 you stand to inherit the victim's heavily encrypted assets\, salvage restr
 icted\, cutting-edge technological upgrades off the black market\, and ear
 n the highly lucrative—and highly dangerous—favor of the city's most p
 owerful underground data-brokers.\n\n💻 SESSION LOGISTICS\n\nSystem: Sta
 rfinder Second Edition\nPlatform: Foundry VTT\nVoice: LiveKit in Foundry\n
 \n1/1 GM\, 4/4 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SF2 Adventure: Murder in Metal City
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/78f84
 36b-bc75-4062-977a-e46ad530d096
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:92aa100f-505d-4ae1-aaea-f003fc44398a
DTSTART:20260603T230000Z
DTEND:20260604T030000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Metaplot\n\nCharacter levels 1-4\n\nWritten by N
 icole Heits\n\nWith pressure mounting against the legal claim on one of th
 eir lodges\, the Society sends a group of heroes to assist in the defense.
  Arriving in the Andoran city of Almas\, the PCs quickly find themselves d
 oing far more than paperwork when a ghostly specter seemingly accuses the 
 Pathfinder Society of some heinous act. Forced to investigate the ghost’
 s appearance\, it’s up to the PCs to figure out the truth behind the mes
 sage and what is really going with the so-called “East Hill Haunting”.
 \n\nThe East Hill Haunting is part of the ongoing story of the Year of Sha
 ttered Sanctuaries. It is the first scenario in a two-part arc detailing t
 he events befalling a Pathfinder Society lodge in the nation of Andoran. O
 ther arcs explore other locations across the Inner Sea. While the arcs can
  be played in any order\, it is recommended that players experience the sc
 enarios within each individual arc in order.\n\nReleased September 2021.\n
 \n1/1 GM\, 4/6 players\n\nAtlantaPFS Lodge
LOCATION:Manuel's Tavern\, 602 N Highland Ave NE\, Atlanta\, GA\, US 30307
SUMMARY:AtlantaPFS Lodge: PFS2 3-02: The East Hill Haunting
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/92aa1
 00f-505d-4ae1-aaea-f003fc44398a
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:6ef488d2-6279-4337-81e4-731d0a2df14a
DTSTART:20260603T230000Z
DTEND:20260604T030000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Horizon Hunters\n\nCharacter levels 7-8\n\nWritt
 en by Brite Cheney\n\nEmerging from the Arcadian Ocean is an amazing Azlan
 ti temple\, discovered by the Pathfinder's mobile lodge\, the Grinning Pix
 ie. It seems to be dedicated to an ancient Azlanti god and could hold unto
 ld treasures within its barnacle-crusted walls. The Pathfinders will need 
 to get into the temple\, overcome the ancient hazards and protectors\, fin
 d what artifacts they can\, and escape before the ocean reclaims its bount
 y!\n\nRelease date: 1 April\, 2026\n\n1/1 GM\, 6/6 players\n\nAtlantaPFS L
 odge
LOCATION:Manuel's Tavern\, 602 N Highland Ave NE\, Atlanta\, GA\, US 30307
SUMMARY:AtlantaPFS Lodge: PFS2 7-15: Within Antiquated Halls
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/6ef48
 8d2-6279-4337-81e4-731d0a2df14a
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:ade72543-1c0c-4dd0-8b2c-cc20554c1dd0
DTSTART:20260606T160000Z
DTEND:20260606T210000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\n\nCharacter levels 1-5\n\nWritten by John Compton
 \, Crystal Frasier\, and Caryn DiMarco\n\nInvited to a prestigious storyte
 lling festival in Highhelm\, the greatest dwarven city\, a clan’s eclect
 ic guests explore every corner of the metropolis to build their own legend
 s. Yet when these budding celebrities find a relic linked to one of dwarve
 nkind’s greatest heroes\, they’re drawn into a mysterious ancient urba
 n intrigue that kicks off a deadly treasure hunt.\n\nMantle of Gold is a P
 athfinder adventure for four 1st-level characters. This adventure begins t
 he Sky King’s Tomb Adventure Path\, a three-part monthly campaign in whi
 ch a group of adventurers travel deep underground to discover a legendary 
 dwarven king’s tomb\, seek subterranean treasures\, and heal millennia-o
 ld injustices—all while stopping an ambitious villain from weaponizing t
 hose same discoveries.\n\n1/1 GM\, 5/6 players\n\nAtlantaPFS Lodge
LOCATION:The Crazy Book Lady\, 5058 Allatonna Gateway\, Acworth\, GA\, US 3
 0101
SUMMARY:AtlantaPFS Lodge: PF2 AP 193: Mantle of Gold (Sky King’s Tomb 1 o
 f 3)
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/ade72
 543-1c0c-4dd0-8b2c-cc20554c1dd0
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:de61f26e-2477-4940-bd81-ef399c234401
DTSTART:20260610T220000Z
DTEND:20260611T020000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter level 1\n\nWritten by Jenny Jazarbski
 \n\nA strange message beckons six strangers to Striving\, an expansive meg
 aplex city on Aballon\, the planet of Machines. There\, they gather in a n
 eon-lit cafe\, surrounded by androids and robots\, to meet an old friend. 
 The bartender brings them refreshments—and a holographic recording from 
 their mutual acquaintance.\n\n"Greetings\, friends! If you’re watching t
 his\, it’s because I’ve experienced an unexpected shutdown—in organi
 c terms\, I’m dead."\n\nThe discovery of their friend’s unexpected mur
 der turns these strangers into a crew of unlikely investigators. To find t
 he killer\, they’ll need to outrun murderous robots\, outwit clever foes
 \, and analyze perplexing clues—all while wondering if they’re hunting
  the murderer\, or if the murderer is hunting them! The streets of Strivin
 g can be an unforgiving place\, and the investigators will need all their 
 skills\, resources—and no small amount of luck—to come out ahead\, sol
 ve the murder\, find the killer’s hideout\, and bring them to justice!\n
 \nRelease date: 30 July 2025\n\nOrganized Play: The entire book (not separ
 ate parts) is sanctioned for SFS2 credit using the generic sanctioning doc
 ument.\n\n-----\n THIS IS NOT AN ORGANIZED PLAY SCENARIO.  THERE WILL BE N
 O CHRONICLE SHEETS FOR THIS ADVENTURE. This will take place over approxima
 tely 4 consecutive sessions on Wednesday evenings 6pm-10pm Eastern time \n
 \n BY SIGNING UP\, YOU ARE AGREEING TO PARTICIPATING IN ALL OF THE SESSION
 S. \n\n🛡️ MURDER IN METAL CITY: PLAYER'S GUIDE 🛡️\n\nWhat cause 
 is there for murder on a planet of machines? What dark secrets lurk in its
  precisely-built corners?\n\nIn the blinding glow of Striving\, an expansi
 ve megaplex city on the machine world of Aballon\, the line between organi
 c life and artificial intelligence blurs into a haze of smog and synthetic
  rain. This is a city of perfect calculations and endless progress. But a 
 fatal anomaly has just occurred\, drawing you and a group of strangers int
 o a web of conspiracy\, corporate espionage\, and cold-blooded murder in t
 his Noir detective murder investigation.\n\n💀 ABOUT THE ADVENTURE\n\n T
 he Holographic Will\n\n“Greetings\, friends! If you’re watching this\,
  it’s because I’ve experienced an unexpected shutdown—in organic ter
 ms\, I’m dead.”\n\nThis strange message invites our intrepid adventure
 rs to Striving\, an expansive megaplex city on Aballon\, the planet of mac
 hines. There\, they gather in a neon-lit establishment\, surrounded by and
 roids\, robots\, and aliens of all kinds\, to meet an old friend. The bart
 ender brings them refreshments—and a holographic recording from their mu
 tual acquaintance\, now dead.\n\nThe discovery of their friend’s unexpec
 ted murder turns these strangers into a crew of unlikely investigators\\! 
 They’ll need to outrun murderous robots\, outwit clever foes\, and analy
 ze perplexing clues\, all while wondering if they’re hunting the murdere
 r\, or if the murderer is hunting them.\n\n🏙️ GAME THEMES &amp\; ATMO
 SPHERE\n\nThis adventure blends high-stakes action with methodical sleuthi
 ng. As you build your characters\, keep the following core themes in mind 
 to fully immerse yourself in the narrative:\n\nMystery: You are piecing to
 gether a fractured timeline. Every scraped serial number and wiped memory 
 drive is a clue.\nSci-fi: Advanced technology is everywhere. The environme
 nt is just as much a tool—or a weapon—as the blaster at your hip.\nUrb
 an Fantasy: The city of Striving is alive. From the towering\, spotless co
 rporate spires of the Anacite elite to the rusted\, dangerous underbelly o
 f the scrap-sinks\, the megaplex is a character of its own.\nFuturistic: T
 rench coats\, neon reflections in puddles of synthetic oil\, and morally g
 ray suspects. Trust no one\, and always watch your back.\n\n⚔️ CHARACT
 ER SUGGESTIONS\n\nTo survive the alleys of Striving and uncover the truth\
 , your party will need a diverse set of skills. While any class or ancestr
 y can find a reason to be in the megaplex\, consider the following when as
 sembling your crew:\n\nThe Tech Experts: Characters with high proficiency 
 in Computers and Engineering are mandatory. You will be slicing into secur
 e mainframes\, repairing broken androids for information\, and bypassing l
 ethal electronic countermeasures.\nThe Social Chameleons: The locals range
  from purely logical Anacites to weary biological travelers. Society and D
 iplomacy will help you navigate the rigid social protocols of the machine 
 guilds\, while Intimidation might be necessary when dealing with back-alle
 y scrap brokers.\nThe Muscle &amp\; Agility: When the investigation goes l
 oud\, you need to be ready. Acrobatics and Athletics are crucial for survi
 ving chases across elevated mag-lev trains and dodging erratic\, murderous
  security robots.\nAncestries: Androids\, Anacites\, Khizars\, and humans 
 all have distinct roles in Striving. Whether you are a local artificial re
 sident or a biological outsider experiencing the sensory overload of the m
 egaplex for the first time\, your background will shape how the city react
 s to you. \\(Note: Pre-generated characters perfectly tailored to this adv
 enture will also be available\\!)\\\n\n⚙️ THE MECHANICS OF THE HUNT\n\
 nExpect high-octane pursuits through neon-slicked alleys where your master
 y of the environment—and every fraction of your action economy—will be
  severely tested. Trust your investigative instincts\, but tread carefully
 . In a city of synthetic minds\, a destroyed suspect takes their secrets s
 traight to the scrap heap. Sometimes\, a calculated\, non-lethal takedown 
 is the only way to extract the truth before their memory banks are remotel
 y wiped!\n\n🕵️ SHADOWS OF STRIVING\n\nWhat starts as a tragic\, isola
 ted "malfunction" quickly spirals into a labyrinthine conspiracy. Clever\,
  unseen adversaries are monitoring the data-streams\, tracking your every 
 move from behind the city's optical sensors. As you pull at the digital th
 reads of your friend's demise\, prepare for jaw-dropping twists that will 
 shake your understanding of who—or what—truly pulls the strings in the
  megaplex.\n\n🎁 THE PAYOFF\n\nJustice on Aballon is a rare and valuable
  commodity. Those shrewd enough to navigate the deadly undercurrents of St
 riving stand to claim much more than a clear conscience. If you survive\, 
 you stand to inherit the victim's heavily encrypted assets\, salvage restr
 icted\, cutting-edge technological upgrades off the black market\, and ear
 n the highly lucrative—and highly dangerous—favor of the city's most p
 owerful underground data-brokers.\n\n💻 SESSION LOGISTICS\n\nSystem: Sta
 rfinder Second Edition\nPlatform: Foundry VTT\nVoice: LiveKit in Foundry\n
 \n1/1 GM\, 4/4 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SF2 Adventure: Murder in Metal City
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/de61f
 26e-2477-4940-bd81-ef399c234401
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:a2c694f8-8c42-4f86-880e-9557e77dd8c8
DTSTART:20260613T150000Z
DTEND:20260613T203000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Metaplot\n\nCharacter levels 1-4\n\nWritten by M
 ichelle Kim\n\nSince the defeat of Aslynn\, the Waterfall has become more 
 of a staple around the Grand Lodge\, starting to hold strange\, isolated m
 eetings with leadership and seemingly putting together some plan. Her most
  recent request is that a team of Pathfinder agents journey to Hwanggot an
 d meet with the underworld dragon\, Valashinaz as a introductory team. Ven
 ture-Captain Yi Da Som arranged the meeting through Valashinaz's kobold as
 sistant\, Purepurin. Unfortunately\, between then and the PCs arriving\, P
 urepurin forgot about them in the midst of pickling recipes from goblins a
 nd creepy crawlies invading the vaults! It's up to the PCs to help Purepur
 in bring Valashinaz's vaults under control while she summons the dragon to
  ensure these introductions go off without a hitch!\n\nThis adventure is t
 he first part of the four-part Equal Exchanges metaplot arc in the Year of
  Unfettered Exploration. This arc will be continued in PFS2 #5-09 (for lev
 els 5-8)\, PFS2 #5-11 (for levels 7-10)\, and PFS2 #5-18 (for levels 9-12)
 .\n\n1/1 GM\, 6/6 players\n\nAtlantaPFS Lodge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: PFS2 5-04: Equal Exchanges – Necessary Introduc
 tions
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/a2c69
 4f8-8c42-4f86-880e-9557e77dd8c8
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:b9622e33-82a6-4b8a-a726-69c800dc5939
DTSTART:20260613T170000Z
DTEND:20260613T210000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Hellfire Crisis\, Metaplot\n\nCharacter levels 1
 -4\n\nWritten by Elizabeth V Nold\n\nWith war breaking out\, the gnomes of
  Brastlewark in Cheliax can no longer cling to their carefree ways. Self-p
 roclaimed King Drum Thornfiddle is eager to ingratiate himself to Queen Ab
 rogail\, and so conscripts the city's magical and creative resources towar
 ds the war effort. A few gnomes have broken free\, and they have brought e
 vidence of the various works being created in Brastlewark. They're no figh
 ters\, though. It'll be up to the Pathfinders to get them safely across th
 e border to Andoran and freedom.\n\nRelease date: 19 November\, 2025\n\nTh
 ere is a $5 entry fee per person to play charged by the venue upon entry.\
 n\n1/1 GM\, 6/6 players\n\nAtlantaPFS Lodge
LOCATION:EAC - Dice City\, 512 Flat Shoals Ave SE #2\, Atlanta\, GA\, US 30
 309
SUMMARY:AtlantaPFS Lodge: PFS2 7-06: Brastlewark at War Part 1: The Gnome D
 efection
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/b9622
 e33-82a6-4b8a-a726-69c800dc5939
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:85fb1887-47f6-4857-8392-f2c98c005e4f
DTSTART:20260614T160000Z
DTEND:20260614T210000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\n\nCharacter levels 3-6\n\nWritten by Tineke Bolle
 man\n\nThe Pathfinder Society is running low on a critical alchemical cata
 lyst\, and all their usual suppliers have run dry. The Supplies and Procur
 ement Division is desperate\, and has put a call out directly to agents. T
 hey know of one alchemist skilled and knowledgeable enough to make the cat
 alyst– Tragshi the Herbalist\, master of the Daggermark Poisoner's Guild
 . The Society has used what contacts they have remaining in Daggermark to 
 arrange a meeting\, but the chief poisoner isn't one to give things away f
 or free. The PCs will need to do several errands for her\, proving the Soc
 iety's worth to the guild and to Tragshi herself.\n\nVenue Age Rules: Must
  be 18 or over to enter the premises. Persons under the age of 18 may only
  enter the premises with a guardian at least 25 years in age or a parent a
 t least 21 years in age. Each guardian or parent may bring no more than 6 
 underage persons into the premise. All persons under the age of 21 must le
 ave the premises at 11pm.\n\n2/2 GMs\, 7/12 players\n\nAtlantaPFS Lodge
LOCATION:Battle and Brew Sandy Springs\, 5920 Roswell Rd a120\, Sandy Sprin
 gs\, GA\, US 30328
SUMMARY:AtlantaPFS Lodge: PFS2 5-14: Poisonous Council
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/85fb1
 887-47f6-4857-8392-f2c98c005e4f
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:0ae292c5-5846-4aca-9baf-a45273586b97
DTSTART:20260615T220000Z
DTEND:20260616T010000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Metaplot\n\nCharacter levels 1-2\n\nWritten by Z
 uriel Wilburn-White\n\nWithin the Cairnlands of Absalom\, a group of young
  minotaurs have vanished while on an important gathering quest. One of the
  members of Absalom's First Guards is quick to use his connections to the 
 Society to call on them for assistance in finding these minotaurs and gett
 ing them home safely. However\, out among the rusted siege engines and col
 lapsed towers\, the Pathfinders stumble upon a scheme that's been hatching
  since the beginning of the Hellfire Crisis!\n\nRelease date: June 3\, 202
 6\n\n1/1 GM\, 6/6 players\n\nAtlantaPFS Lodge
LOCATION:Level Up Games (Johns Creek)\, 9945 Jones Bridge Rd #103\, Alphare
 tta\, GA\, US 30022
SUMMARY:AtlantaPFS Lodge: PFS2 7-20: The Strings of Hell
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/0ae29
 2c5-5846-4aca-9baf-a45273586b97
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:d2633200-f8c1-4e51-b4f0-d6cbd239d104
DTSTART:20260617T220000Z
DTEND:20260618T020000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter level 1\n\nWritten by Jenny Jazarbski
 \n\nA strange message beckons six strangers to Striving\, an expansive meg
 aplex city on Aballon\, the planet of Machines. There\, they gather in a n
 eon-lit cafe\, surrounded by androids and robots\, to meet an old friend. 
 The bartender brings them refreshments—and a holographic recording from 
 their mutual acquaintance.\n\n"Greetings\, friends! If you’re watching t
 his\, it’s because I’ve experienced an unexpected shutdown—in organi
 c terms\, I’m dead."\n\nThe discovery of their friend’s unexpected mur
 der turns these strangers into a crew of unlikely investigators. To find t
 he killer\, they’ll need to outrun murderous robots\, outwit clever foes
 \, and analyze perplexing clues—all while wondering if they’re hunting
  the murderer\, or if the murderer is hunting them! The streets of Strivin
 g can be an unforgiving place\, and the investigators will need all their 
 skills\, resources—and no small amount of luck—to come out ahead\, sol
 ve the murder\, find the killer’s hideout\, and bring them to justice!\n
 \nRelease date: 30 July 2025\n\nOrganized Play: The entire book (not separ
 ate parts) is sanctioned for SFS2 credit using the generic sanctioning doc
 ument.\n\n-----\n THIS IS NOT AN ORGANIZED PLAY SCENARIO.  THERE WILL BE N
 O CHRONICLE SHEETS FOR THIS ADVENTURE. This will take place over approxima
 tely 4 consecutive sessions on Wednesday evenings 6pm-10pm Eastern time \n
 \n BY SIGNING UP\, YOU ARE AGREEING TO PARTICIPATING IN ALL OF THE SESSION
 S. \n\n🛡️ MURDER IN METAL CITY: PLAYER'S GUIDE 🛡️\n\nWhat cause 
 is there for murder on a planet of machines? What dark secrets lurk in its
  precisely-built corners?\n\nIn the blinding glow of Striving\, an expansi
 ve megaplex city on the machine world of Aballon\, the line between organi
 c life and artificial intelligence blurs into a haze of smog and synthetic
  rain. This is a city of perfect calculations and endless progress. But a 
 fatal anomaly has just occurred\, drawing you and a group of strangers int
 o a web of conspiracy\, corporate espionage\, and cold-blooded murder in t
 his Noir detective murder investigation.\n\n💀 ABOUT THE ADVENTURE\n\n T
 he Holographic Will\n\n“Greetings\, friends! If you’re watching this\,
  it’s because I’ve experienced an unexpected shutdown—in organic ter
 ms\, I’m dead.”\n\nThis strange message invites our intrepid adventure
 rs to Striving\, an expansive megaplex city on Aballon\, the planet of mac
 hines. There\, they gather in a neon-lit establishment\, surrounded by and
 roids\, robots\, and aliens of all kinds\, to meet an old friend. The bart
 ender brings them refreshments—and a holographic recording from their mu
 tual acquaintance\, now dead.\n\nThe discovery of their friend’s unexpec
 ted murder turns these strangers into a crew of unlikely investigators\\! 
 They’ll need to outrun murderous robots\, outwit clever foes\, and analy
 ze perplexing clues\, all while wondering if they’re hunting the murdere
 r\, or if the murderer is hunting them.\n\n🏙️ GAME THEMES &amp\; ATMO
 SPHERE\n\nThis adventure blends high-stakes action with methodical sleuthi
 ng. As you build your characters\, keep the following core themes in mind 
 to fully immerse yourself in the narrative:\n\nMystery: You are piecing to
 gether a fractured timeline. Every scraped serial number and wiped memory 
 drive is a clue.\nSci-fi: Advanced technology is everywhere. The environme
 nt is just as much a tool—or a weapon—as the blaster at your hip.\nUrb
 an Fantasy: The city of Striving is alive. From the towering\, spotless co
 rporate spires of the Anacite elite to the rusted\, dangerous underbelly o
 f the scrap-sinks\, the megaplex is a character of its own.\nFuturistic: T
 rench coats\, neon reflections in puddles of synthetic oil\, and morally g
 ray suspects. Trust no one\, and always watch your back.\n\n⚔️ CHARACT
 ER SUGGESTIONS\n\nTo survive the alleys of Striving and uncover the truth\
 , your party will need a diverse set of skills. While any class or ancestr
 y can find a reason to be in the megaplex\, consider the following when as
 sembling your crew:\n\nThe Tech Experts: Characters with high proficiency 
 in Computers and Engineering are mandatory. You will be slicing into secur
 e mainframes\, repairing broken androids for information\, and bypassing l
 ethal electronic countermeasures.\nThe Social Chameleons: The locals range
  from purely logical Anacites to weary biological travelers. Society and D
 iplomacy will help you navigate the rigid social protocols of the machine 
 guilds\, while Intimidation might be necessary when dealing with back-alle
 y scrap brokers.\nThe Muscle &amp\; Agility: When the investigation goes l
 oud\, you need to be ready. Acrobatics and Athletics are crucial for survi
 ving chases across elevated mag-lev trains and dodging erratic\, murderous
  security robots.\nAncestries: Androids\, Anacites\, Khizars\, and humans 
 all have distinct roles in Striving. Whether you are a local artificial re
 sident or a biological outsider experiencing the sensory overload of the m
 egaplex for the first time\, your background will shape how the city react
 s to you. \\(Note: Pre-generated characters perfectly tailored to this adv
 enture will also be available\\!)\\\n\n⚙️ THE MECHANICS OF THE HUNT\n\
 nExpect high-octane pursuits through neon-slicked alleys where your master
 y of the environment—and every fraction of your action economy—will be
  severely tested. Trust your investigative instincts\, but tread carefully
 . In a city of synthetic minds\, a destroyed suspect takes their secrets s
 traight to the scrap heap. Sometimes\, a calculated\, non-lethal takedown 
 is the only way to extract the truth before their memory banks are remotel
 y wiped!\n\n🕵️ SHADOWS OF STRIVING\n\nWhat starts as a tragic\, isola
 ted "malfunction" quickly spirals into a labyrinthine conspiracy. Clever\,
  unseen adversaries are monitoring the data-streams\, tracking your every 
 move from behind the city's optical sensors. As you pull at the digital th
 reads of your friend's demise\, prepare for jaw-dropping twists that will 
 shake your understanding of who—or what—truly pulls the strings in the
  megaplex.\n\n🎁 THE PAYOFF\n\nJustice on Aballon is a rare and valuable
  commodity. Those shrewd enough to navigate the deadly undercurrents of St
 riving stand to claim much more than a clear conscience. If you survive\, 
 you stand to inherit the victim's heavily encrypted assets\, salvage restr
 icted\, cutting-edge technological upgrades off the black market\, and ear
 n the highly lucrative—and highly dangerous—favor of the city's most p
 owerful underground data-brokers.\n\n💻 SESSION LOGISTICS\n\nSystem: Sta
 rfinder Second Edition\nPlatform: Foundry VTT\nVoice: LiveKit in Foundry\n
 \n1/1 GM\, 4/4 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SF2 Adventure: Murder in Metal City
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/d2633
 200-f8c1-4e51-b4f0-d6cbd239d104
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:b6382aad-392b-4b7d-b1f4-ba55f2c5bf31
DTSTART:20260624T220000Z
DTEND:20260625T020000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter level 1\n\nWritten by Jenny Jazarbski
 \n\nA strange message beckons six strangers to Striving\, an expansive meg
 aplex city on Aballon\, the planet of Machines. There\, they gather in a n
 eon-lit cafe\, surrounded by androids and robots\, to meet an old friend. 
 The bartender brings them refreshments—and a holographic recording from 
 their mutual acquaintance.\n\n"Greetings\, friends! If you’re watching t
 his\, it’s because I’ve experienced an unexpected shutdown—in organi
 c terms\, I’m dead."\n\nThe discovery of their friend’s unexpected mur
 der turns these strangers into a crew of unlikely investigators. To find t
 he killer\, they’ll need to outrun murderous robots\, outwit clever foes
 \, and analyze perplexing clues—all while wondering if they’re hunting
  the murderer\, or if the murderer is hunting them! The streets of Strivin
 g can be an unforgiving place\, and the investigators will need all their 
 skills\, resources—and no small amount of luck—to come out ahead\, sol
 ve the murder\, find the killer’s hideout\, and bring them to justice!\n
 \nRelease date: 30 July 2025\n\nOrganized Play: The entire book (not separ
 ate parts) is sanctioned for SFS2 credit using the generic sanctioning doc
 ument.\n\n-----\n THIS IS NOT AN ORGANIZED PLAY SCENARIO.  THERE WILL BE N
 O CHRONICLE SHEETS FOR THIS ADVENTURE. This will take place over approxima
 tely 4 consecutive sessions on Wednesday evenings 6pm-10pm Eastern time \n
 \n BY SIGNING UP\, YOU ARE AGREEING TO PARTICIPATING IN ALL OF THE SESSION
 S. \n\n🛡️ MURDER IN METAL CITY: PLAYER'S GUIDE 🛡️\n\nWhat cause 
 is there for murder on a planet of machines? What dark secrets lurk in its
  precisely-built corners?\n\nIn the blinding glow of Striving\, an expansi
 ve megaplex city on the machine world of Aballon\, the line between organi
 c life and artificial intelligence blurs into a haze of smog and synthetic
  rain. This is a city of perfect calculations and endless progress. But a 
 fatal anomaly has just occurred\, drawing you and a group of strangers int
 o a web of conspiracy\, corporate espionage\, and cold-blooded murder in t
 his Noir detective murder investigation.\n\n💀 ABOUT THE ADVENTURE\n\n T
 he Holographic Will\n\n“Greetings\, friends! If you’re watching this\,
  it’s because I’ve experienced an unexpected shutdown—in organic ter
 ms\, I’m dead.”\n\nThis strange message invites our intrepid adventure
 rs to Striving\, an expansive megaplex city on Aballon\, the planet of mac
 hines. There\, they gather in a neon-lit establishment\, surrounded by and
 roids\, robots\, and aliens of all kinds\, to meet an old friend. The bart
 ender brings them refreshments—and a holographic recording from their mu
 tual acquaintance\, now dead.\n\nThe discovery of their friend’s unexpec
 ted murder turns these strangers into a crew of unlikely investigators\\! 
 They’ll need to outrun murderous robots\, outwit clever foes\, and analy
 ze perplexing clues\, all while wondering if they’re hunting the murdere
 r\, or if the murderer is hunting them.\n\n🏙️ GAME THEMES &amp\; ATMO
 SPHERE\n\nThis adventure blends high-stakes action with methodical sleuthi
 ng. As you build your characters\, keep the following core themes in mind 
 to fully immerse yourself in the narrative:\n\nMystery: You are piecing to
 gether a fractured timeline. Every scraped serial number and wiped memory 
 drive is a clue.\nSci-fi: Advanced technology is everywhere. The environme
 nt is just as much a tool—or a weapon—as the blaster at your hip.\nUrb
 an Fantasy: The city of Striving is alive. From the towering\, spotless co
 rporate spires of the Anacite elite to the rusted\, dangerous underbelly o
 f the scrap-sinks\, the megaplex is a character of its own.\nFuturistic: T
 rench coats\, neon reflections in puddles of synthetic oil\, and morally g
 ray suspects. Trust no one\, and always watch your back.\n\n⚔️ CHARACT
 ER SUGGESTIONS\n\nTo survive the alleys of Striving and uncover the truth\
 , your party will need a diverse set of skills. While any class or ancestr
 y can find a reason to be in the megaplex\, consider the following when as
 sembling your crew:\n\nThe Tech Experts: Characters with high proficiency 
 in Computers and Engineering are mandatory. You will be slicing into secur
 e mainframes\, repairing broken androids for information\, and bypassing l
 ethal electronic countermeasures.\nThe Social Chameleons: The locals range
  from purely logical Anacites to weary biological travelers. Society and D
 iplomacy will help you navigate the rigid social protocols of the machine 
 guilds\, while Intimidation might be necessary when dealing with back-alle
 y scrap brokers.\nThe Muscle &amp\; Agility: When the investigation goes l
 oud\, you need to be ready. Acrobatics and Athletics are crucial for survi
 ving chases across elevated mag-lev trains and dodging erratic\, murderous
  security robots.\nAncestries: Androids\, Anacites\, Khizars\, and humans 
 all have distinct roles in Striving. Whether you are a local artificial re
 sident or a biological outsider experiencing the sensory overload of the m
 egaplex for the first time\, your background will shape how the city react
 s to you. \\(Note: Pre-generated characters perfectly tailored to this adv
 enture will also be available\\!)\\\n\n⚙️ THE MECHANICS OF THE HUNT\n\
 nExpect high-octane pursuits through neon-slicked alleys where your master
 y of the environment—and every fraction of your action economy—will be
  severely tested. Trust your investigative instincts\, but tread carefully
 . In a city of synthetic minds\, a destroyed suspect takes their secrets s
 traight to the scrap heap. Sometimes\, a calculated\, non-lethal takedown 
 is the only way to extract the truth before their memory banks are remotel
 y wiped!\n\n🕵️ SHADOWS OF STRIVING\n\nWhat starts as a tragic\, isola
 ted "malfunction" quickly spirals into a labyrinthine conspiracy. Clever\,
  unseen adversaries are monitoring the data-streams\, tracking your every 
 move from behind the city's optical sensors. As you pull at the digital th
 reads of your friend's demise\, prepare for jaw-dropping twists that will 
 shake your understanding of who—or what—truly pulls the strings in the
  megaplex.\n\n🎁 THE PAYOFF\n\nJustice on Aballon is a rare and valuable
  commodity. Those shrewd enough to navigate the deadly undercurrents of St
 riving stand to claim much more than a clear conscience. If you survive\, 
 you stand to inherit the victim's heavily encrypted assets\, salvage restr
 icted\, cutting-edge technological upgrades off the black market\, and ear
 n the highly lucrative—and highly dangerous—favor of the city's most p
 owerful underground data-brokers.\n\n💻 SESSION LOGISTICS\n\nSystem: Sta
 rfinder Second Edition\nPlatform: Foundry VTT\nVoice: LiveKit in Foundry\n
 \n1/1 GM\, 4/4 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SF2 Adventure: Murder in Metal City
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/b6382
 aad-392b-4b7d-b1f4-ba55f2c5bf31
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:16524cac-2c4d-47ec-926b-a5d4d23be5c6
DTSTART:20260627T150000Z
DTEND:20260627T173000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\, Metaplot\n\nCharacter levels 1-2\n\nWritten by M
 ichael Bramnik\n\nA few weeks ago\, a massive alien starship emerged from 
 deep space and crashed into the planet Akiton. Within hours\, the starship
 ’s automated defenses activated\, unleashing dangerous monsters and magi
 cal effects into the region. This starship was soon dubbed the Wreck of th
 e Returned.\n\nBelieving the Wreck of the Returned has a connection to the
  mysterious First Ones\, an advanced civilization from antiquity\, and is 
 but the first step in a devastating invasion of the Pact Worlds\, the Star
 finder Society establishes a lodge in the surrounding Sloughscar Hills. Th
 e leader of the Starfinder Society\, First Seeker Sarmak\, needs brave Sta
 rfinders to help establish and defend this fledgling lodge\, explore the W
 reck of the Returned\, and prevent the First Ones from invading the Pact W
 orlds.\n\nRelease date: 30 July\, 2025\n\n1/1 GM\, 2/6 players\n\nAtlantaP
 FS Lodge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: SFS2 1-01: Invasion's Edge
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/16524
 cac-2c4d-47ec-926b-a5d4d23be5c6
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:8eb015ff-78df-41fc-8f04-d7cc7ba5234e
DTSTART:20260627T173000Z
DTEND:20260627T200000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter levels 1-2\n\nWritten by Solomon St. 
 John\n\nEvery year\, the Starfinder Society learns of thousands of newly d
 iscovered planets\, planetoids\, moons\, and other stellar bodies\, many o
 f which sustain life. Each location is closely catalogued\, with the most 
 promising marked for future study. The frigid moon of Luvoth is one such l
 ocation.\n\nKnown to the Starfinders only as Vast-723-Arctic-Moon\, or VAM
 -723 for short\, Luvoth is one of four small moons in orbit around an unex
 plored gas giant in the Vast. Initial scans of the moon indicate there’s
  no sapient inhabitants\, but there are some artificial structures—an in
 triguing mystery! Believing VAM-723 could be the perfect jumping off point
  to explore the local stellar bodies and surrounding system\, the Starfind
 er Society dispatches a team of agents to perform initial surveys of the m
 oon and investigate the structures.\n\nRelease date: 30 July\, 2025\n\n1/1
  GM\, 2/6 players\n\nAtlantaPFS Lodge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: SFS2 1-02: Mystery of the Frozen Moon
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/8eb01
 5ff-78df-41fc-8f04-d7cc7ba5234e
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:8eddb122-0868-4ca9-a3f3-44b2da50105a
DTSTART:20260711T150000Z
DTEND:20260711T200000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Repeatable\n\nCharacter levels 1-2\n\nWritten by
  Thurston Hillman\n\nA Pathfinder Society initiate goes missing on their C
 onfirmation mission to become a fully-fledged field agent. With no update 
 on the initiate’s whereabouts\, the Society assembles a group of initiat
 es into a rare group Confirmation in order to spearhead a rescue. It’s u
 p to a new generation of heroes to save one of their own\, and potentially
  make a few big discoveries along the way!\n\nReleased August 2021.\n\n1/1
  GM\, 6/6 players\n\nAtlantaPFS Lodge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: PFS2 Intro 1: The Second Confirmation
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/8eddb
 122-0868-4ca9-a3f3-44b2da50105a
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:e605bfd0-de01-4ddf-b218-5739e0b6a3c1
DTSTART:20260711T170000Z
DTEND:20260711T210000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\, Metaplot\n\nCharacter levels 3-4\n\nWritten by K
 yle T. Raes\n\nThanks to extensive surveillance\, tireless exploration\, a
 nd intelligence from a recently rescued ally\, First Seeker Sarmak has fin
 ally pinpointed a secret entrance to the mysterious Wreck of the Returned.
  If the Starfinders can gain access to this entry point and secure it with
 out being caught\, they can use this entrance as a foothold to launch two 
 vital missions: a rescue mission to the conversion facility within the Wre
 ck’s sublevels\, and a direct assault on the being at the heart of the W
 reck\, Elovai.\n\nIt’s up to you to navigate underground tunnels through
  the Sloughscar Hills on Akiton to gain entry to the Wreck of the Returned
  and secure an entry point without being discovered!\n\nThis is an adventu
 re in the ongoing Invasion's Edge metaplot.\n\nRelease date: 6 May\, 2026\
 n\nI will also run SFS2 1-22 Rescue in the Wreck here as well that day.\n\
 nPlease note there is an entry fee of $5 per player payable to the venue.\
 n\n1/1 GM\, 2/6 players\n\nAtlantaPFS Lodge
LOCATION:EAC - Dice City\, 512 Flat Shoals Ave SE #2\, Atlanta\, GA\, US 30
 309
SUMMARY:AtlantaPFS Lodge: SFS2 1-21: Breaching the Wreck
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/e605b
 fd0-de01-4ddf-b218-5739e0b6a3c1
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:8c350222-3467-4b2e-85b8-31c9ff3382f0
DTSTART:20260715T220000Z
DTEND:20260716T003000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\, Metaplot\n\nCharacter levels 5-6\n\nWritten by K
 ate Baker\n\nDespite being slowed by a disastrous crash landing\, Elovai\,
  master of the Wreck of the Returned launched her invasion of the planet A
 kiton\, using her nodocite armies\, converted minions\, and reality-warpin
 g magic. The Starfinder Society has worked hard to counter this invasion\,
  partnering with numerous allies and working to secure intel and access to
  the Wreck. Recently\, the Starfinders launched a rescue mission into the 
 Wreck using a secret entrance\, to liberate the innocents captured for con
 version. Though they succeeded in their mission\, they lost control of thi
 s entrance.\n\nDetermined to defeat Elovai before her forces overrun Akito
 n\, First Seeker Sarmak is left with no other choice but to perform a conc
 erted assault on the Wreck of the Returned alongside his fellow Starfinder
 s and the many allies the Starfinder Society has made this year. While thi
 s joint coalition launches their well-planned assault and punches a whole 
 in the Wreck’s defenses\, a team of Starfinders is tasked with slipping 
 into the Wreck of the Returned\, reaching the central core\, and destroyin
 g Elovai. Without Elovai\, this initial\, first wave invasion launched by 
 the First Ones will be thwarted\, and the Wreck’s many forces will lack 
 leadership\, simultaneously saving Akiton and opening the Wreck of the Ret
 urned to future exploration. The fate of Akiton and the future of the Pact
  Worlds is in your hands!\n\nThis is an adventure in the ongoing Invasion
 ’s Edge metaplot\, and is part one of a two-part scenario series. This a
 dventure’s direct sequel is Starfinder Society Scenario #1-26: Final Gam
 bit: Part Two.\n\nRelease date: June 3\, 2026\n\n1/1 GM\, 6/6 players\n\nA
 tlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SFS2 1-24: Final Gambit: Part One
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/8c350
 222-3467-4b2e-85b8-31c9ff3382f0
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:37defe83-8ac7-48f4-8df6-49d0bfda2d28
DTSTART:20260716T003000Z
DTEND:20260716T030000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\, Metaplot\n\nCharacter levels 5-6\n\nWritten by D
 ennis Muldoon\n\nThe invasion of the Wreck of the Returned continues as a 
 team of Starfinders enters the magical heart of the Wreck\, a metaphysical
  liminal space occupied by Elovai’s mind. But can a foe as dangerous and
  powerful as a First One be defeated in a realm under her control? Battle 
 your way through the heart of the Wreck to take down Elovai in a final sho
 wdown over the fate of Akiton!\n\nThis is an adventure in the ongoing Inva
 sion’s Edge metaplot\, and is part two of a two-part scenario series. Th
 is adventure’s direct prequel is Starfinder Society Scenario #1-24: Fina
 l Gambit: Part One.\n\nRelease date: July 1\, 2026\n\n1/1 GM\, 1/6 players
 \n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SFS2 1-26: Final Gambit: Part Two
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/37def
 e83-8ac7-48f4-8df6-49d0bfda2d28
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:cc7167c3-4b18-4f62-bfbf-4a607df6f8c5
DTSTART:20260722T220000Z
DTEND:20260723T000000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter levels 1-2\n\nWritten by Caryn DiMarc
 o\n\nWhen a nascent godling called the Newborn was birthed from the planet
  Aucturn in 324 AG\, chunks of its planetary womb and embryonic fluids wer
 e cast across the Pact Worlds. Most of this debris—called aucturnite—c
 ollected at the outer rim of the system\, in a region known as the Gelid E
 dge. This forlorn field of ice and technomagical debris is a realm of occu
 lt power\, haunted starship wrecks\, and unknown horrors. Yet\, for all it
 s dangers\, the Gelid Edge is a frontier of new discoveries and forbidden 
 knowledge\, and many Newborn evangelists\, anomaly hunters\, and occult re
 searchers have flocked to the region to learn its secrets.\n\nWhen the Sta
 rfinder Society is contacted by scientists from Dreamlink Laboratories\, w
 ho claim to have made an important discovery in the Gelid Edge\, Venture-C
 aptain Arvin dispatches a team of agents to investigate. Unfortunately\, s
 omething has invaded Dreamlink Labs… and time is running short for the l
 ab’s survivors.\n\nRelease date: 27 August\, 2025\n\nOnly open to Atlant
 a &amp\; Columbus \nWill open to outside on Wednesday July 15th.\n\n\n  Te
 chnical Readiness Checklist\n  To ensure we spend our time slaying monster
 s instead of fighting software\, \n  please review the  Technical Readines
 s Checklist. \n\n  It covers everything from Discord audio settings to imp
 orting your character \n  from Pathbuilder. Following these steps helps us
  start on time and keeps \n  the game running smoothly for everyone!\n\n1/
 1 GM\, 1/6 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SFS2 1-03: Disaster at Dreamlink Labs
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/cc716
 7c3-4b18-4f62-bfbf-4a607df6f8c5
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:540e654c-c1ed-4015-8967-3a4dae6af371
DTSTART:20260723T000000Z
DTEND:20260723T020000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter levels 1-2\n\nWritten by Alex Speidel
 \n\nThe Starfinder Society is one of a dozen prominent organizations invit
 ed to participate in the Great Absalom Relay\, a live-streamed relay race 
 across Absalom Station and the most anticipated charity event of the year!
  Charm the audience and upstage your competition as you overcome obstacles
  and compete in challenges in this showcase of Absalom Station’s hotspot
 s. Win or lose\, the spotlight’s on you!\n\nRelease date: 27 August\, 20
 25\n\nOnly open to Atlanta &amp\; Columbus \nWill open to outside on Wedne
 sday July 15th.\n\n\n  Technical Readiness Checklist\n  To ensure we spend
  our time slaying monsters instead of fighting software\, \n  please revie
 w the  Technical Readiness Checklist. \n\n  It covers everything from Disc
 ord audio settings to importing your character \n  from Pathbuilder. Follo
 wing these steps helps us start on time and keeps \n  the game running smo
 othly for everyone!\n\n1/1 GM\, 1/6 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SFS2 1-04: The Great Absalom Relay
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/540e6
 54c-c1ed-4015-8967-3a4dae6af371
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:ec2df811-f701-4d14-9add-0cb29a57b80e
DTSTART:20260725T150000Z
DTEND:20260725T200000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Vigilant Seal\, Metaplot\n\nCharacter levels 3-6
 \n\nWritten by Joseph Blomquist\n\nDuring routine study on the Maze of the
  Open Road\, a lecture is interrupted by the old Pathfinder ghoul ally\, M
 arcon Tinol. Through discussions with him\, the Society learns that he and
  Drandle Dreng established an island haven in Azlant for ghouls wishing to
  live apart from humans\, referred to as the Island of the Vibrant Dead. M
 arcon reports that a strange new ghoul named Ghessa has arrived on the isl
 and but her story about her death and undeath isn't adding up\, leading hi
 m to fear that she may be up to something sinister. The PCs must travel to
  the island\, where the residents maintain a ghoulish existence celebratin
 g their undeath\, and dig into Ghessa's story\, as well as her trips into 
 the vaults of the long-dead Arodenite priesthood.\n\n1/1 GM\, 2/6 players\
 n\nAtlantaPFS Lodge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: PFS2 5-05: The Island of the Vibrant Dead
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/ec2df
 811-f701-4d14-9add-0cb29a57b80e
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:5cada597-20d3-4b7b-8151-2ff07faa25b4
DTSTART:20260729T220000Z
DTEND:20260730T020000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\n\nCharacte
 r level 15\n\nWritten by Foundry VTT\n\nOver a thousand years ago the Demo
 n Queen\, Nehebkelat\, ruled an empire that spanned a continent and subjug
 ated nations. At her side were her four dreadful generals\, each of whom l
 ed her vast armies of corrupted mortals marching toward their bloody cause
  of domination. Desperate for a solution that would return the lands to co
 ntrol of the mortals and break the empire of blood’s stranglehold\, the 
 Eyes of Aten imprisoned Nehebkelat and her generals. Using powerful magic 
 they shackled them deep within a sacred vault built in an uncharted desert
  from which no escape would be possible for a thousand years. And now\, th
 ose thousand years have come to an end.\n\nSee links for all information. 
  \n THIS IS NOT A SOCIETY GAME \nTHERE WILL BE NO RPG CHRONICLE \n  THIS I
 S A ONE-SHOT SHORT CAMPAIGN   \n It should take between 2 &amp\; 4 session
 s to complete.  \nThe expectation is that we will play with the same group
  and complete it over a couple of weeks.\n\n1/1 GM\, 1/4 players\n\nAtlant
 aPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: The Demon Queen Awakens
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/5cada
 597-20d3-4b7b-8151-2ff07faa25b4
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:139c531f-282c-4698-894e-03e5596a7aed
DTSTART:20260808T150000Z
DTEND:20260808T173000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter levels 1-2\n\nWritten by Caryn DiMarc
 o\n\nWhen a nascent godling called the Newborn was birthed from the planet
  Aucturn in 324 AG\, chunks of its planetary womb and embryonic fluids wer
 e cast across the Pact Worlds. Most of this debris—called aucturnite—c
 ollected at the outer rim of the system\, in a region known as the Gelid E
 dge. This forlorn field of ice and technomagical debris is a realm of occu
 lt power\, haunted starship wrecks\, and unknown horrors. Yet\, for all it
 s dangers\, the Gelid Edge is a frontier of new discoveries and forbidden 
 knowledge\, and many Newborn evangelists\, anomaly hunters\, and occult re
 searchers have flocked to the region to learn its secrets.\n\nWhen the Sta
 rfinder Society is contacted by scientists from Dreamlink Laboratories\, w
 ho claim to have made an important discovery in the Gelid Edge\, Venture-C
 aptain Arvin dispatches a team of agents to investigate. Unfortunately\, s
 omething has invaded Dreamlink Labs… and time is running short for the l
 ab’s survivors.\n\nRelease date: 27 August\, 2025\n\n1/1 GM\, 1/6 player
 s\n\nAtlantaPFS Lodge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: SFS2 1-03: Disaster at Dreamlink Labs
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/139c5
 31f-282c-4698-894e-03e5596a7aed
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:3ec3c022-fc86-4601-9705-35a715fb01c8
DTSTART:20260808T173000Z
DTEND:20260808T200000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter levels 1-2\n\nWritten by Alex Speidel
 \n\nThe Starfinder Society is one of a dozen prominent organizations invit
 ed to participate in the Great Absalom Relay\, a live-streamed relay race 
 across Absalom Station and the most anticipated charity event of the year!
  Charm the audience and upstage your competition as you overcome obstacles
  and compete in challenges in this showcase of Absalom Station’s hotspot
 s. Win or lose\, the spotlight’s on you!\n\nRelease date: 27 August\, 20
 25\n\n1/1 GM\, 1/6 players\n\nAtlantaPFS Lodge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: SFS2 1-04: The Great Absalom Relay
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/3ec3c
 022-fc86-4601-9705-35a715fb01c8
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:8d0ca578-3f13-4f1a-ac24-37867e78bd16
DTSTART:20260820T000000Z
DTEND:20260820T020000Z
DESCRIPTION:English\, Starfinder Roleplaying Game (2nd Edition)\, Starfinde
 r Society (2nd edition)\n\nCharacter levels 1-2\n\nWritten by Scott D. You
 ng\n\nA mysterious spire shrouded in purple mist has been seen in the jung
 les of Ukulam\, a continent spanning nature preserve on the planet Castrov
 el. These sightings are periodic but persistent\, yet scientists\, explore
 rs\, and tourists have all been unable to reach the site or pinpoint its e
 xact location. Intrigued by reports of the vanishing spire\, Venture-Capta
 in Arvin has secured permission to dispatch a team of Starfinders to Ukula
 m to locate and explore the mysterious structure.\n\nRelease date: 24 Sept
 ember\, 2025\n\n1/1 GM\, 2/6 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: SFS2 1-06: Magic in the Mist
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/8d0ca
 578-3f13-4f1a-ac24-37867e78bd16
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:f3fc0cb5-5216-4762-bc6f-43d4c2af99dc
DTSTART:20260822T150000Z
DTEND:20260822T200000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Envoys' Alliance\n\nCharacter levels 1-4\n\nWrit
 ten by Adrian Ng\n\nThe Whispering Tyrant has escaped Gallowspire and rava
 ged the lands of Lastwall. Although the nation managed to evacuate many ci
 vilians\, there are still refugees\, Pathfinders\, and irreplaceable cultu
 ral treasures trapped in this undead-ridden realm known as the Gravelands.
  The PCs are part of the Society’s efforts to infiltrate these dangerous
  lands\, rescue the Pathfinders missing in action\, and recover what histo
 rical texts and treasures they can. Just be quick! Every hour behind enemy
  lines increases the chance a nearby army learns of the PCs’ mission.\n\
 nReleased August 2019 at Gen Con.\n\nMaps used: Pathfinder Flip-Mats: Vill
 age Square\, Haunted House\n\n1/1 GM\, 6/6 players\n\nAtlantaPFS Lodge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: PFS2 1-03: Escaping the Grave
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/f3fc0
 cb5-5216-4762-bc6f-43d4c2af99dc
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:05938b62-bd7b-4bb8-ba62-ea338f84f84e
DTSTART:20260826T220000Z
DTEND:20260827T020000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Metaplot\, Glyph\n\nCharacter levels 9-12\n\nWri
 tten by Ivis K. Flanagan\n\nHer identity finally revealed to the Pathfinde
 rs\, the Waterfall makes a final request: have a group of senior agents tr
 avel into the mindscape attached to her and extract whatever it is that ti
 es her to entities unknown. With any hope\, this will give her the privacy
  and security she so desires and deserves after her life. Within her minds
 cape\, strange aberrations lurk\, and even stranger are their motivations 
 and how they plan on keeping the Pathfinders away from the center of her c
 erebral maze.\n\nThis adventure is the final part of the four-part Equal E
 xchanges metaplot arc in the Year of Unfettered Exploration. This arc bega
 n in PFS2 #5-04: Equal Exchanges – Necessary Introductions and continued
  in PFS2 #5-09: Equal Exchanges – Skymetal Hoardand PFS2 #5-11: Equal Ex
 changes – The Hidden Current.\n\nOnly open to Atlanta &amp\; Columbus \n
 Will open to outside on Wednesday August 19th\n\n\n  Technical Readiness C
 hecklist\n  To ensure we spend our time slaying monsters instead of fighti
 ng software\, \n  please review the  Technical Readiness Checklist. \n\n  
 It covers everything from Discord audio settings to importing your charact
 er \n  from Pathbuilder. Following these steps helps us start on time and 
 keeps \n  the game running smoothly for everyone!\n\n1/1 GM\, 0/6 players\
 n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: PFS2 5-18: Equal Exchanges – Tapestry of the Mi
 nd
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/05938
 b62-bd7b-4bb8-ba62-ea338f84f84e
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:20c7f6d0-236b-4a87-ace6-31375307dcb1
DTSTART:20260916T220000Z
DTEND:20260917T020000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Radiant Oath\, Envoys' Alliance\n\nCharacter lev
 els 3-6\n\nWritten by Joseph Blomquist\n\nWithin the heart of devil-cursed
  Cheliax\, Greensteeples Manor\, home of the illustrious Jeggare line\, se
 cretly stands as the only stronghold of the Pathfinder Society. However\, 
 among the fallout of handling the scandal of her cousin within the past fe
 w years\, the queen of Cheliax has learned of the manor's true nature. Wit
 h tensions rising in the nation\, an order has been placed to her two most
  loyal Hellknight orders to capture any beings within the manor and burn t
 he traitorous home to the ground in the name of Asmodeus. While Varian's s
 afe in Korvosa\, the Pathfinders in the area must act swiftly to rescue th
 e innocents within and ensure that what few secrets can be saved are moved
  to a safer location\, lest they fall into the hands of Queen Abrogail!\n\
 nOnly open to Atlanta &amp\; Columbus \nWill open to outside on Wednesday 
 Sept 9th.\n\n\n  Technical Readiness Checklist\n  To ensure we spend our t
 ime slaying monsters instead of fighting software\, \n  please review the 
  Technical Readiness Checklist. \n\n  It covers everything from Discord au
 dio settings to importing your character \n  from Pathbuilder. Following t
 hese steps helps us start on time and keeps \n  the game running smoothly 
 for everyone!\n\n1/1 GM\, 0/6 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: PFS2 6-12: The Burning of Greensteeples
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/20c7f
 6d0-236b-4a87-ace6-31375307dcb1
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:f4e8c1f1-7907-4a32-a13c-2d193ccdbf4f
DTSTART:20260919T150000Z
DTEND:20260919T200000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Vigilant Seal\n\nCharacter levels 1-4\n\nWritten
  by Brian Duckwitz\n\nFrom a ruined theater in the run-down Puddles distri
 ct of Absalom\, a goblin hero and self-styled king rules over the nearby g
 oblins. Shifting foundations beneath the playhouse have revealed ruins fro
 m Absalom's early history\, and the goblin king has put out a call for exp
 lorers to search the area and clear out its dangers. The Pathfinder Societ
 y has answered the call. They aren't the only group that is interested\, h
 owever\, and they must prove themselves to earn the right to enter these l
 ost chambers.\n\nReleased October 2019.\n\nMaps used: Pathfinder Flip-Mats
 : Bigger Sewers\, Mythos Dungeon\n\n1/1 GM\, 6/6 players\n\nAtlantaPFS Lod
 ge
LOCATION:Level Up Games (Dawsonville)\, 802 Georgia 400 S. Suite #120\, Daw
 sonville\, GA\, US 30534
SUMMARY:AtlantaPFS Lodge: PFS2 1-07: Flooded King's Court
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/f4e8c
 1f1-7907-4a32-a13c-2d193ccdbf4f
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260602T134448Z
UID:d160540c-db57-46c6-a28d-fc770f45b1c4
DTSTART:20260923T220000Z
DTEND:20260924T020000Z
DESCRIPTION:English\, Pathfinder Roleplaying Game (2nd Edition)\, Pathfinde
 r Society (2nd edition)\, Mass Combat\, Glyph\, Metaplot\n\nCharacter leve
 ls 11-12\n\nWritten by Hilary Moon Murphy\n\nThe Pathfinders have learned 
 of a group of Hellish soldiers sitting outside Absalom in the Cairnlands. 
 Though they've alerted the Grand Council of Absalom\, the Council's hands 
 are tied between international relations and the complexities of the legal
  system\, but the Pathfinders are willing to step up and handle the situat
 ion. Two devils lead the troops\; one of them\, a devil that's already met
  their match against the Society\, the other a devil who's been hiding in 
 plain sight since the beginning of the entire crisis. It's up to the Pathf
 inders to show them that Absalom is not a toy that they can use for their 
 nefarious plans!\n\nRelease date: July 1\, 2026\n\nOrganized Play note: Th
 e scenario PDF may be missing the Glyph tag\, but the PFS developers (Josh
  Foster/Shay Snow) have clarified that it should have this tag. See https:
 //paizo.com/threads/rzs7w8gt?Glyph-Scenarios-did-we-forget-about-the-tag\n
 \n1/1 GM\, 0/6 players\n\nAtlantaPFS Lodge
LOCATION:Foundry
SUMMARY:AtlantaPFS Lodge: PFS2 7-22: The Handmaiden's Gaze
URL;VALUE=URI:https://warhorn.net/events/atlantapfs/schedule/sessions/d1605
 40c-db57-46c6-a28d-fc770f45b1c4
END:VEVENT
END:VCALENDAR
