Appalachian PFS

Asheville, NC, US
SlotScenarioPlayersGMs
12:30-4:30pm
GMT-04

Pathfinder 1st Edition Pathfinder Society (1st edition)
4 of 61 of 1

Character levels 5-9

Written by Adam Daigle

You're sent to the wild River Kingdoms to find and kill a green hag who holds the last fragment of a powerful ancient sword called Passion's Edge, sundered into three pieces a decade ago. Things aren't as simple as they seem: the last creature to control the fabled sword wants it back at any cost, ghosts of the sword's past seek revenge for wrongs committed by former wielders of Passion's Edge, and the Pathfinder Society wants the sword whole again before being returned to Absalom. Madness, murder, and mayhem await you in the River Kingdoms!

Fortune's Blight was partially outlined at PaizoCon 2009 during the "Design a Pathfinder Society Scenario" seminar.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
6 of 61 of 1

Character levels 1-5

Written by Jerall Toi

More than a decade has passed since the Goblinblood Wars left the nation of Isger in shambles, and the Pathfinder Society uses the many abandoned roads through the county's interior to smuggle valuable relics. But when a series of attacks on the Varisian caravans carrying the illicit cargo puts the route in jeopardy, it falls to the PCs to investigate and rid the region of the threat to the Society's operations.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
3 of 61 of 1

Character levels 5-9

Written by Jim Groves

When an ally of the Society reports that her sister's business is being harassed by the Aspis Consortium in the Varisian city of Korvosa, a team of Pathfinder agents is dispatched to the Green Market to assist. What they find there is more than simple strong-arming and intimidation, however. What mysterious forces bring the popular market its unlikely success, and can the PCs stop the Aspis Consortium from gaining control of what could become a lucrative resource for the rival organization?

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Pathfinder 1st Edition Pathfinder Society (1st edition)
5 of 61 of 1

Character levels 1-5

Written by Savannah Broadway

While many Pathfinders meet unfortunate fates in their ongoing explorations of the dangerous world of Golarion, some retire with decades' worth of treasure in their coffers, and their lives still intact. When one such Pathfinder approaches the Grand Lodge with the hidden location of her treasure vault, it falls upon a new generation of Pathfinders to retrieve from within a valuable keepsake. That they can keep anything other than the ex-Pathfinder's locket makes the assignment all the sweeter.

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5:30-9:30pm
GMT-04

Pathfinder 1st Edition Pathfinder Society (1st edition)
5 of 61 of 1

Character levels 1-7

Written by Joshua J. Frost

Famed Pathfinder Bodriggan Wuthers disappeared from his dig site beneath the House of the Immortal Son in Taldor's gilded capital of Oppara. Once a grand temple to Aroden, the Immortal Son is now Oppara's most opulent theater. Sent to locate Wuthers, the Pathfinders must attend an opera with members of the Oppara elite in order to gain access to the secretive theater's dig site. When a cult crashes the performance and the nobility change into hideous walking dead, the Pathfinders are forced to choose between finding Wuthers or saving themselves.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
5 of 61 of 1

Character levels 1-5

Written by Jerall Toi

In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.

"The Edge of Heaven" is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: "On Hostile Waters" and Pathfinder Society Scenario #3-13: "Defenders of Nesting Swallow." All three scenarios are intended to be played in order.

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Pathfinder 1st Edition Pathfinder Society (1st edition)
6 of 61 of 1

Character levels 3-7

Written by Thurston Hillman

The eldest daughter of the prominent Blakros family is set to wed an influential Hellknight, and the Pathfinder Society is invited to the festivities. Dressed for a wedding befitting royalty, a team of Pathfinders attend the ceremony on behalf of the Decemvirate, but will their presence ultimately strengthen the Society's relationship with the influential Blakroses, or will events at the wedding bring the already tenuous alliance to a breaking point?

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Pathfinder 1st Edition Pathfinder Society (1st edition)
0 of 61 of 1

Character levels 3-7

Written by Ron Lundeen

The Pathfinder Society's conflict with the Aspis Consortium in the frontier region of Varisia has come to a head, and the time to secure dominance of the ancient land is now. But despite mounting victories on the Society's part, the Aspis Consortium still has a few tricks up its sleeves, including several powerful agents from the Pathfinders' past who could prove too challenging an obstacle to surmount. Can the PCs end the ongoing struggle for control of the flow of ancient Thassilonian artifacts out of Varisia's ports, or will the Aspis Consortium succeed in keeping the Pathfinder Society ever in its shadow as it profits on the exploitation of the millennia?

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Pathfinder 1st Edition Pathfinder Society (1st edition) Faction (Silver Crusade) Faction (Sovereign Court)
6 of 61 of 1

Character levels 3-7

Written by Thurston Hillman

The Pathfinder Society embarks on its expedition to the lost Sky Citadel Jormurdun with a small army of allies in tow, but they are not the only ones seeking the dwarven fortress. Two of the Society’s nemeses have rallied the fiends of Frostmire to crush the Pathfinders, hoping to buy the villains enough time to secure Jormurdun first. If the campaign is to succeed, the Society’s forces will need bold leadership. Can the PCs lead their motley army to victory deep in the Worldwound?

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