The Peerless Empire of shaitan genies has warred with its fiery counterpart for centuries and thinly stretched resources leave the shaitans in need of additional aid. They have founded a new state-sanctioned mercenary company known as the Ungrounded, which draws upon free agents from across the multiverse. One of the Society’s few friends on the Plane of Earth has recommended at least a handful of Pathfinders join the Ungrounded, knowing that even a few months’ service could dramatically enhance the Society’s reputation (and fill those agents’ pockets) in this distant realm. The PCs travel to the magnificent Opaline Vault as the Society’s first envoys, but in doing so they must survive the otherworldly threats that lurk in both this strange environment and within their own ranks.
Content in “Ungrounded but Unbroken” also contributes directly to the ongoing storyline of the Sovereign Court faction.
GM(s): Mike McKeown & Brighten Miller
Playtime: 4 Hours
Theme(s): Action/Adventure, Fantasy
Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."
Rated: Everyone (No age requirement)
0 signed up, 1 needed
5 signed up, room for 1
|Cleric 1 (Medic/Support)|