1d4Con 2017

May 5-7 in Martinsburg, WV, US

May 2017

SlotScenarioGame / CampaignPlayersGMs
1:30-6pm
GMT-04
D&D 5e: D&D Adventurers League6 of 61 of 1

Once an ennead, the Earthspur Mines are home to a competition between many dwarves.  Each clan sends its best and brightest crafter to compete in a test of endurance and skill.  While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others.  Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable to watch her back, nor can she trust her closest friends at this fraught time.  So she has placed a call for adventurers, and you have answered.

A 4-hour adventure for characters level 1-4.

GM(s): Darion Smith, Leigh Smith, & Martin Rodriguez

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League7 of 61 of 1

As the Zhentarim slowly reoccupy the Citadel of the Raven, they continue to explore the tunnels under the mountain one level at a time.  Three tendays ago, a new section of the tunnels broke open, and the first group exploring did not come out.  Neither did the second.  Nor the third.  Unwilling to risk their necks any further, the Zhentarim turn to the other factions for aid in figuring out what threat lies beneath the mountain.

A 4-hour adventure for characters level 5-10.

GM(s): Darion Smith, Martin Rodriguez, Jacklin Jayaram, & Michael Zhang

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League6 of 60 of 1

Rastol Shan has summoned you to the Tower of Arcane Might and told you to be discrete.  The last time the chief of the Cloaks said that, there was a coup in Mulmaster.  This time, something has been stolen that he wants retrieved without the Thayans being alerted.

A 4-hour adventure for characters level 11-16.

GM(s): Clyde Humphrey & Jackin Jayaram

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League0 of 61 of 1

When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers.

A 4-hour adventure for characters level 11-16.

GM(s): Lowell Stouder

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League4 of 61 of 1

DDAL05-02 The Black Road

Caravans are having a difficult time getting through to Parnast via the Black Road. Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Little do they know that an unusually intelligent hill giant, going by the name of Bad Fruul is to blame. SEER has sent her emissary HSING, to task your group to accompany a caravan with a very special cargo destined for the Shrine of Axes in Parnast, and to figure out who is responsible.

Playtime: 2 hours

- AND -

DDAL05-03 Uninvited Guests

The Shrine of the Axes has been restored and Raggnar Redtooth, who previously conspired with dragon cultists, is trying to restore his reputation in Parnast by sponsoring a feast. There is just one thing he needs, meat for his feast. Game is supposed to be plentiful in the Weathercoate Wood, but the townsfolk are all busy with their own work, and the minions of Bad Fruul are still out there causing trouble. What can go wrong on a simple hunt?

Playtime: 2 hours

GM(s): Colin Pekruhn

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League3 of 60 of 1

An expedition of dwarf warriors from Citadel Adbar finds itself isolated and besieged by Ice Spire ogres and their allies. They require immediate relief or they risk being destroyed to a dwarf. SEER has directed you to their location in the hopes that you can rescue the dwarves and save their precious cargo, a tablet bearing secrets of ancient rune magic.

Playtime: 2 hours
Premiere: October 2016
Available for download and play: November 2016

Written by Jay Africa

GM(s): Art Sharland

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League1 of 121 of 2

The promises of glory and the chance of riches draw you to Blasingdell, a small village near the infamous Stone Tooth. Within the rocky mountain lay the dwarven stronghold Khundrukar and the fabled Forge of Fury, to which a chance encounter provides you with the location of a hitherto unknown entrance. Are you brave enough to explore this mystery? Will it lead to wealth or doom?

A 2-hour adventure for characters level 1-4.

GM(s): Dafydd White, Jay Marland, & Eric Boyce

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League1 of 61 of 1

A strange, foreign wizard calling himself Kelvan has appeared at the same time a strange mountain materializes out of thin air. He asks you to recover the Gloomblade from a Netherese ruin in order to help him with his research into this strange new mountain.

A 2-hour adventure for characters level 5-10.

GM(s): Jesse Tudela, Darion Smith, Tanya Stevens, Colin Pekruhn & Eric Boyce

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League1 of 60 of 1

The fabled sword of Selfaril is told to bestow wisdom and power upon whomever wields it, so naturally its discovery has caused quite a stir in Mulmaster. All of this is complicated when a masked benefactor claims to not only know the truth about the blade, but also how it can be used to benefit the oppressed people of Mulmaster. Can it truly change Mulmaster for the better?

Playtime: 4 hours

http://www.dmsguild.com/product/170489/DDEX214-The-Sword-of-Selfaril-5e

Written by Daniel Helmick

GM(s): Lowell Stouder

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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2-6pm
GMT-04
Artemis0 of 122 of 2

Artemis Spaceship Bridge Simulator lets you turn your living room into the bridge of a spaceship. You and your friends assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Together you operate your ship and defend the sector from evil aliens.

Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the “main screen”, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where several players are together in one room (“bridge”) , and while they all work together, one player plays the Captain, a person who sits in the middle, doesn’t have a workstation, and tells everyone what to do.

Many ARTEMIS sessions (about 45 minutes each) will be run during this time slot using two Simulators.

Theme(s): Science-Fiction

No experience necessary. This game is beginner friendly.



Age Rating: Everyone (No age requirement)


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Board Game0 of 500 of 1

Over the years, 1d4Con has been building a library of games (board games, card games, and dice games) that have been acquired through generous donations by game designers and game publishers as well as staff and friends of 1d4Con.

Games we offer (but not limited to):
• 7 Wonders
• Bang! The Card Game
• Cthulhu Dice
• Fluxx
• Forbidden Desert/Island
• Love Letter
• Pandemic
• The Resistance
• Settlers of Catan
• Ticket to Ride
• Zombie Dice
• and lots more (See the link below)

You may rent these games at NO ADDITIONAL COST to you, but we may ask to hold on to your badge while you have the game.

Check out the Library's webpage for full details of what games are available to rent during the convention. (1d4Con's Board Game Library)

Often times Staff and other attendees will drop off games for others to try as well throughout the weekend.


Open Play tables will be offered (in every time slot) in both the Board Game/Minis Room and the Main RPG Room to play these games at. You may even play games that you bring at these tables. Check in with the Staff at the Registration Table for details on how to promote games at Open Tables.


You do not need to sign up on this event to participate.



Rated: Everyone (No age requirement)


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Board Game2 of 60 of 1

This is an old board game (1980). Can be played in 1-2 hours, so we can play 2 or three times in a four hour slot. Ages is 8 to adult (this replaces the content rating below).

On the back of the box:

"For well over ten years the gallant Doctor and his trusty assistants have been entertaining TV viewers of all ages in his many guises. Now at last, as one of the many incarnations of the Doctor, you can experience the excitement of a hunt across space for the Key of Time. En route you will meet old enemies like the Daleks and the Cybermen--and many new ones. You are racing to collect your combination of the Key of Chronos and return to a her's welcome on Gallifrey. Not only must you contend with the inhabitants of the many planets you will discover, but also with the legendary Jelly Babies. Everything combines to give a fast, furious and fun game as you tread boldly where no Time Lord has gone before."

GM(s): Mark St. Thomas

Playtime: 4 Hours

Theme(s): Science-Fiction

No experience necessary. This game is beginner friendly.



Rating: Everyone (No age requirement)


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Board Game0 of 81 of 1

Dexterity games are hot right now; come check out a fun selection; player's choice of such games as Toc Toc Woodsman, Wok on Fire, Rhino Hero, Suspend, Garbage Hero, Coconuts, and more. We'll play multiple games in multiple groups.

GM(s): Marian McBrine

Playtime: 2 Hours

Theme(s): Action/Adventure, Fantasy

No experience necessary. This game is beginner friendly.



Age Rating: Everyone (No age requirement)


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Frostgrave1 of 41 of 1

Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In this fantasy skirmish wargame, each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers.

While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting them into an ongoing campaign that players will find the most enjoyment.

This will introduce players to the game system and how the campaign system works.

GM(s): Dennis Rude

Playtime: 2 hours

Theme(s): Action/Adventure, Fantasy

No experience necessary. This game is beginner friendly.




Age Rating: Everyone (No age requirement)


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Warmachine/Hordes0 of 120 of 6

Whether you want to play your army against someone else or try the game out for the first time at NO ADDITIONAL COST, this is the best way to do it.

No commitment necessary, just stop by and play at any open tables.

Demonstrations will happen as wanted and there may be a mini tournament with prizes.

Organizer: Devon Maher



Rated: Everyone (No age requirement)


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Workshop/Panel0 of 200 of 1

Come be that which goes bump in the night! Lost Chronicles is a national network of open-sandbox LARPs set in the classic World of Darkness in which Vampires, Werewolves, Mages, Ghosts and a myriad of other supernaturals are present and available as characters to play. Meet our staff and discuss character ideas, build a character for this weekend’s games, explore the setting, and learn about the out-of-character aspects that go into running or playing in a LARP. Also learn about other games in the area and online venues where you can continue to develop your character and engage in the horror setting past this weekend.

STs: Rachel R. & Jason R.

Length: 4 Hours

Time Period: 21st Century (Modern Day)
Theme(s): Drama/Suspense, Horror, Supernatural/Paranormal/Mythos

No Experience Necessary. This game is beginner friendly. Characters will be made at this LARP Workshop and players can bring their own.



Rated: Teen (13 to 17 yrs old)


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Pathfinder RPG: Pathfinder Society3 of 61 of 1

When devils slay the knightly leader of Arwyll Stead and orcs from the Hell’s Fury tribe attack the town, all hope seems lost for the brave people living on Lastwall’s border. The coincidental arrival of the mysterious half-orc Vegazi also raises unsettling questions, and it’s up to the heroes to make sense of these events and end the Hell’s Fury tribe’s threat to Arwyll Stead once and for all. What does Vegazi have to do with the raiders’ diabolical plot? Who will rally Arwyll Stead now that the town’s icon has been cut down? And who is the mastermind orchestrating the orc tribe’s alliance with devils from beyond?

Written by Victoria Jaczko

GM(s): Frank Bird

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."




Rated: Everyone (No age requirement)


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Pathfinder RPG: Pathfinder Society6 of 60 of 1

The legendary sorceress Hao Jin transferred many abandoned historical sites to her museum demiplane, though even her magic had limits, forcing her to transport only part of an architectural treasure. The half of a temple she left behind in the jungles of Dtang Ma has developed a haunted reputation in the centuries since. Now an unlikely ally has approached the Society with tales of unspoiled historical secrets and hidden treasure left within the shattered sanctuary of Yamatsumi, the mountain god.

Written by Mikko Kallio

GM(s): Walt Wooten

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."




Rated: Everyone (No age requirement)


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Pathfinder RPG: Pathfinder Society5 of 60 of 1

The Peerless Empire of shaitan genies has warred with its fiery counterpart for centuries and thinly stretched resources leave the shaitans in need of additional aid. They have founded a new state-sanctioned mercenary company known as the Ungrounded, which draws upon free agents from across the multiverse. One of the Society’s few friends on the Plane of Earth has recommended at least a handful of Pathfinders join the Ungrounded, knowing that even a few months’ service could dramatically enhance the Society’s reputation (and fill those agents’ pockets) in this distant realm. The PCs travel to the magnificent Opaline Vault as the Society’s first envoys, but in doing so they must survive the otherworldly threats that lurk in both this strange environment and within their own ranks.

Content in “Ungrounded but Unbroken” also contributes directly to the ongoing storyline of the Sovereign Court faction.

Written by Jenny Jarzabski

Factions: Sovereign Court

GM(s): Mike McKeown & Brighten Miller

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."




Rated: Everyone (No age requirement)


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Pathfinder RPG: Pathfinder Society6 of 61 of 1

To most, Mount Shibotai's devastating eruption was a footnote in Tian history. To the shadow-bound wayangs who settled the jagged crater in Minata, the volcano was the reason they inhabited Golarion at all. In their de facto capitol Inahiyi, the wayangs host an annual festival to commemorate the catastrophe that brought them into this world and forced them to ally with their neighbors against a common threat. On especially auspicious anniversaries, the wayangs invite foreigners to contribute to the ceremony, and the Pathfinder Society has negotiated the privilege of having its agents observe the sacred ceremonies as these outside participants. This is no mere anthropological opportunity, though, and the PCs may be all that stands between their world and an unspeakable evil.

Written by Jason Keeley

GM(s): Nicholas Ruchlewicz

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."




Rated: Everyone (No age requirement)


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Call of Cthulhu5 of 80 of 1

"It was back in 2000 when you graduated and last saw each other. You and the others share a terrifying secret. It was the night of the prom - and a dare that went too far. You've had 14 years to try and forget. Then, you get an invitation to a High School Reunion tainted with the threat of blackmail. This party is just getting started." -- Attend the clandestine reunion in this paranormal romp into the dark.

Angela Souders is a member of Rogue Cthulhu, a non-profit organization sanctioned by Chaosium, Inc. All of the Call of Cthulhu games she runs at 1D4Con have Chaosium prize support. Bring nothing but your imagination. All dice, characters, paper, pencils, etc. are provided AND you get to win great prizes! Sign up now!

GM(s): Angela Souders

Playtime: 4 Hours

Theme(s): Horror, Psychological, Supernatural/Paranormal/Mythos

No experience necessary. This game is beginner friendly. Characters will be provided.




Rated: Everyone (No age requirement)


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Dungeon World2 of 41 of 1

What Dangers and Adventures await your Heroes when you play this session of Dungeon World? I don't know! We will work together to create a tale that is cooler than any of us could imagine on our own. Let's play to see what happens!

GM(s): Zac Corbin

Playtime: 4 Hours

Theme(s): Fantasy, Supernatural/Paranormal/Mythos

No experience necessary. This game is beginner friendly. Characters will be made at the table.




Rated: Teen (13 to 17 yrs old)


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LARP0 of 200 of 1

The battle for balance continues as Werewolves fight to keep their world alive. You where born to protect the world from the shadow of darkness and the vile Mechnizations of the Wrym. You strive to protect your tribe, pack and Caern, the holy place you call home to maintain the balance that you are born born to keep. The stargazers wish to return to the nation that they turned their back on, question is...why?

ST: Kenneth Mattson

Time Period: 21st Century (Modern Day)
Theme(s): Drama/Suspense, Horror, Supernatural/Paranormal/Mythos

Martinsburg by Night is a local Werewolf: The Apocalypse live action roleplay (LARP) game played in Martinsburg, WV. We use the OWbN LARP rules for play and have a few additional house rules as well. We are very welcoming and are always looking for new players in the area.



Check out one of the Q&A sessions to make a character and get involved right away!The One World by Night (OWbN) LARP is a collaborative World of Darkness live-action role-playing game community.

Website: Martinsburg By Night


Scheduled Times:
Friday: 6pm to 11:30pm
Saturday: 3pm to 11:30pm



Rated: Teen (13 to 17 yrs old)


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Shadowrun5 of 50 of 1

Yes that's right you did not misread the title, My Little Pony Shadowrun Edition. I know what you're thinking but we've already went and paid the guy who wrote it so we're stuck with it. We didn't go and pay all this money for "The Awesomest Mission you've ever seen" to not use it so here we go. We feel dirty inside and we're sorry.

GM(s): Mark Pranys

Playtime: 4 Hours

Theme(s): Action/Adventure, Cyberpunk, Fantasy, Pulp, Science-Fiction, Supernatural/Paranormal/Mythos, Transhumanism

No experience necessary. This game is beginner friendly. Characters will be provided and players can bring their own.




Rated: Everyone (No age requirement)


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Shadowrun Fifth Edition5 of 71 of 1

Spire Industries has moved goods throughout the CZ for years but Project: Takeback has opened the doors for competition.... competition that Spire doesn't want.

GM(s): Evan Griggs

Playtime: 4 Hours

Theme(s): Action/Adventure, Cyberpunk, Military/Espionage

No experience necessary. This game is beginner friendly. Characters will be provided and players can bring their own.
This game is participating in Games of Charity!




Rated: Everyone (No age requirement)


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The Quiet Year0 of 61 of 1

The Quiet Year is a map game where players will define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern. Played using a deck of cards, each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game. The players build and guide the community during the game. There are no individual player characters, but the story is built cooperatively during the game.

GM(s): David Havelka

Playtime: 4 Hours

Theme(s): Drama/Suspense

No experience necessary. This game is beginner friendly. Characters will be made at the table.
This game is participating in Games of Charity!




Rated: Everyone (No age requirement)


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6-7pm
GMT-04
D&D 5e: D&D Adventurers League10 of 1001 of 1

Fai Chen’s Fantastical Faire is the D&D Adventures League trading post. It is a special, optional event that can occur at all conventions hosting D&D Adventurers League adventures.

At the Faire, players may trade permanent magic items certificates and may purchase consumable item certificates. Fai Chen’s inventory changes over time, and there is only so much that can fit in his cart and that his mule can pull. Therefore, the items available at the Faire change over time and are only available in limited quantities.


Fei Chen's Fantastical Faire does not require sign-up to participate and it runs between the gaming time slots.


Find out more about how Fei Chen's Fantastical Faire works.

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7:30-11:30pm
GMT-04
Artemis0 of 122 of 2

Artemis Spaceship Bridge Simulator lets you turn your living room into the bridge of a spaceship. You and your friends assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Together you operate your ship and defend the sector from evil aliens.

Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the “main screen”, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where several players are together in one room (“bridge”) , and while they all work together, one player plays the Captain, a person who sits in the middle, doesn’t have a workstation, and tells everyone what to do.

Many ARTEMIS sessions (about 45 minutes each) will be run during this time slot using two Simulators.

Theme(s): Science-Fiction

No experience necessary. This game is beginner friendly.



Age Rating: Everyone (No age requirement)


View this session by itself
Board Game0 of 500 of 1

Over the years, 1d4Con has been building a library of games (board games, card games, and dice games) that have been acquired through generous donations by game designers and game publishers as well as staff and friends of 1d4Con.

Games we offer (but not limited to):
• 7 Wonders
• Bang! The Card Game
• Cthulhu Dice
• Fluxx
• Forbidden Desert/Island
• Love Letter
• Pandemic
• The Resistance
• Settlers of Catan
• Ticket to Ride
• Zombie Dice
• and lots more (See the link below)

You may rent these games at NO ADDITIONAL COST to you, but we may ask to hold on to your badge while you have the game.

Check out the Library's webpage for full details of what games are available to rent during the convention. (1d4Con's Board Game Library)

Often times Staff and other attendees will drop off games for others to try as well throughout the weekend.


Open Play tables will be offered (in every time slot) in both the Board Game/Minis Room and the Main RPG Room to play these games at. You may even play games that you bring at these tables. Check in with the Staff at the Registration Table for details on how to promote games at Open Tables.


You do not need to sign up on this event to participate.



Rated: Everyone (No age requirement)


View this session by itself
Board Game1 of 61 of 1

Steve Jackson Games' Men in Black are holding the 3rd Annual 1d4Con Frag Tournament. Winner will walk away with the coveted "Pwnage In The Panhandle" golden grenade trophy. No experience necessary. Only bloodlust. Prizes given for the first chainsaw kill and most damage done.

Game starts. Enemy in sight . . . Frag him! Grab his stuff! Run! Get a bigger gun! Grab some armor! There he is again! Frag him! Run . . . you're hit! You're down. Re-spawn! Grab a weapon! Start again!

Frag is a computer game without a computer -- a ""first-person shooter"" on a tabletop. Move your fighter and frag your foes. Draw cards for weapons, armor, and gadgets. Move through the blood spatters to restore your own health! If you die, you respawn and come back shooting!

We'll be using the FTW expansion. This expansion brings you new things to blow up, new weapons to blow them up with, and new places to do it.

Arm yourself with the Assault Shotgun and the Shock Glove. Fight across two new maps, with lava and water terrain . . . either one can link to the gameboard from Frag Gold Edition for nearly ten square feet of arena! Blow up barrels and set off a chain reaction. Doors that open the Frag way . . . you have to shoot at the switch! And new scenarios, including the classic Last Man Standing.

More weapons, more hazards, more targets. More . . . FTW!

GM(s): Marcus DeBoard

Playtime: 4 Hours

Theme(s): Action/Adventure, Military/Espionage, Science-Fiction

No experience necessary. This game is beginner friendly.



Age Rating: Adults (18+ yrs old)


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Board Game0 of 51 of 1

Scythe is a Worker Placement/Economic Engine board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europa who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

GM(s): Andy Buffington

Playtime: 4 Hours

Theme(s): Steampunk/Dieselpunk

No experience necessary. This game is beginner friendly.



Age Rating: Everyone (No age requirement)


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Board Game1 of 51 of 1

Come play some Board Games. We will start with Lords of Waterdeep and move on to another, or play it again. We'll decide together.

Other games I'll have include:

• 7 Wonders
• Tiny Epic Galaxies
• Wrath of Ashardalon
• Bang! the Dice Game
• Coup
• maybe some more.

GM(s): Zac Corbin

Playtime: 4 Hours

Theme(s): Fantasy

No experience necessary. This game is beginner friendly.



Age Rating: Everyone (No age requirement)


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Warmachine/Hordes0 of 120 of 6

Whether you want to play your army against someone else or try the game out for the first time at NO ADDITIONAL COST, this is the best way to do it.

No commitment necessary, just stop by and play at any open tables.

Demonstrations will happen as wanted and there may be a mini tournament with prizes.

Organizer: Devon Maher



Rated: Everyone (No age requirement)


View this session by itself
LARP0 of 500 of 1

A crisis has arisen in the secret war between vampires. The ravenous Sabbat have been waging war against the Camarilla domain of Martinsburg for the past three years. There has been open fighting in the streets nightly, but little attention was given until a video that shows Martinsburg as a remake of Escape from New York went viral. The Justicars of the Camarilla want this problem solved. The Sabbat want to push their advantage and claim Martinsburg as their own. The mad Camarilla Prince of Martinsburg doesn’t respond to outside inquiries. The news networks want their pieces of this story, and the Masquerade is starting to crumble.

How would you like to see events play out? Who will you support? Who are you willing to betray? And who can you trust to help?

STs: Rachel R. & Jason R.

Length: 4 Hours

Time Period: 21st Century (Modern Day)
Theme(s): Drama/Suspense, Horror, Supernatural/Paranormal/Mythos

New and veteran players are welcome. Pre-gen characters will be available. You can also bring or create your own characters. If you have any questions or would like to make a character before the event, contact us at lc-events@googlegroups.com



Website: Winchester, VA: Sins in the Valley



Rated: Teen (13 to 17 yrs old)


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Pathfinder RPG: Pathfinder Society2 of 61 of 1

When devils slay the knightly leader of Arwyll Stead and orcs from the Hell’s Fury tribe attack the town, all hope seems lost for the brave people living on Lastwall’s border. The coincidental arrival of the mysterious half-orc Vegazi also raises unsettling questions, and it’s up to the heroes to make sense of these events and end the Hell’s Fury tribe’s threat to Arwyll Stead once and for all. What does Vegazi have to do with the raiders’ diabolical plot? Who will rally Arwyll Stead now that the town’s icon has been cut down? And who is the mastermind orchestrating the orc tribe’s alliance with devils from beyond?

Written by Victoria Jaczko

GM(s): Frank Bird

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."




Rated: Everyone (No age requirement)


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Pathfinder RPG: Pathfinder Society6 of 60 of 1

A Pathfinder Society Special designed for 6th-level pregenerated characters.

Even the limitless Plane of Air is at risk of eldritch instability, and a cult dedicated to the planes’ integrity has sensed an imminent calamity brewing deep within a primal storm. In this special adventure, the players portray a diverse coalition of elemental guardians that must embark on perilous journey into the maelstrom’s heart and avert a disaster that threatens the Inner Sphere.

Written by Linda Zayas-Palmer

GM(s): Walt Wooten

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

6th Level Pre-gens will be provided.




Rated: Everyone (No age requirement)


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Pathfinder RPG: Pathfinder Society6 of 60 of 1

Even in an age where prophecy rarely comes true, many in Varisia hold the mysterious Harrow cards and their predictions in high esteem. The Pathfinder Society’s ally Zeeva Foxglove recently received a Harrow reading as repayment for her generosity, but a rare card appeared and portended imminent doom. Now that these terrible predictions are coming true, Zeeva realizes she cannot weather this storm alone. It’s up to the PCs to save this friend and philanthropist—perhaps by changing fate entirely.

Written by Scott Sharplin

GM(s): Andrew Harasty

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."




Rated: Everyone (No age requirement)


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Pathfinder RPG: Pathfinder Society0 of 60 of 1

Among the earliest Pathfinders was Gojan the Sharp, famed for his studies of the technology-strewn wasteland of Numeria before he disappeared forever into the infamous Silver Mount. The Pathfinder Society has uncovered a forgotten cache of Gojan’s Numerian journals, identifying sites unknown even to the local barbarian chieftains. The time is right to unearth a pristine piece of alien technology! However, Pathfinders should remember that for every untouched marvel that remains, an unblinking sentry may lie in wait.

Written by Isabelle Lee

GM(s): Daniel Lee

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."




Rated: Everyone (No age requirement)


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Pathfinder RPG: Pathfinder Society2 of 61 of 1

When an impossibly vile fiend proves too powerful to destroy, the forces of good often resort to banishing or sealing the villain away to be remembered only in fearsome legends. Less common are the instances in which wrongdoers bound benevolent titans and demigods, yet Society agents recently uncovered just such a prison. Few know how to unlock such a jail, much less locate the key. The Society has identified just such a sage: a disgraced efreeti who has sworn to share her priceless knowledge in exchange for the PCs' assistance. The Pathfinders travel to the cosmopolitan melting pot of Zjarra on the Plane of Fire, where they must fulfill the cruel genie's schemes—or find some other way to fulfill the deal.

Content in The Cindersworn Pact also contributes directly to the ongoing storyline of the Exchange faction.

The Cindersworn Pact is the first scenario in the two-part "Forged in Flame" campaign arc. It is followed by Pathfinder Society Scenario #8-11: Cleansed With Fire. Both chapters are intended to be played in order.

Written by Alex Riggs

Factions: The Exchange

GM(s): Mike McKeown

Playtime: 4 Hours

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal Pathfinder characters, subject to GM approval. "Find character building guidelines here."




Rated: Everyone (No age requirement)


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Call of Cthulhu0 of 60 of 1

Players play investigators in Ancient Rome, hired to vet a Senator who seeks higher office. The wealthy senator seems to be hiding something far stranger than the average political scandal, but what is it?

GM(s): Michael Walsh

Playtime: 4 hours

Theme(s): Action/Adventure, Drama/Suspense, Horror, Supernatural/Paranormal/Mythos

No experience necessary. This game is beginner friendly. Characters will be provided, or players can bring their own
This game is participating in Games of Charity!




Rated: Teen (13 to 17 yrs old)


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Call of Cthulhu0 of 80 of 1

1994 - In this psychological thriller, the people in this tale are clearly connected, and in most cases, employed by the military base at Groom Lake, aka Area 51. You'd grown accustomed to the usual conspiracy theory hype and ignored the constant annoying ridiculous propaganda. You knew it was all a bunch of nonsense. -- until one day....

Angela Souders is a member of Rogue Cthulhu, a non-profit organization sanctioned by Chaosium, Inc. All of the Call of Cthulhu games she runs at 1D4Con have Chaosium prize support. Bring nothing but your imagination. All dice, characters, paper, pencils, etc. are provided AND you get to win great prizes! Sign up now!

GM(s): Angela Souders

Playtime: 4 Hours

Theme(s): Horror, Psychological, Science-Fiction, Supernatural/Paranormal/Mythos

No experience necessary. This game is beginner friendly. All characters will be provided.




Rated: Everyone (No age requirement)


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Custom/Freeform1 of 61 of 1

It is winter in the war-torn borderlands of the March, and the haggard remnants of a small raiding party finds themselves deep inside enemy territory. They are freezing, low on supplies, relentlessly pursued, and now find themselves in the path of an approaching winter storm.

If they do not find shelter soon, they will never again see their homes. Their only hope for survival is nearby Castle Dun'Regan, home to a decorated war-chieftain of their people. Fighting their way through the mounting snow-drifts, the raiding party inches ever closer to their only refuge...

FORGED is an in-development fantasy role-playing game from Blackstone Entertainment. Set in a savage, grim world of shifting alliances, realistic warfare, and unending adventure, FORGED is a medium-fantasy role-playing game with elements of Gothic horror, character-driven narrative, and unique game mechanics. Combat in FORGED is entirely simultaneous and opposed, and there is no waiting around for your turn to begin, no character classes, and no levels. Instead, your characters are skill-based, and advance through experience, training, and critical successes gained over the campaign year.

Bring some dice (two d20s, and a handful d6s will do) and your imagination; everything else you need to play (pre-made characters and quick-rules) will be provided for you!

*****As a note, a 3.5 ft. x 2.5 ft hand-made scale mock-up of Castle Dun'Regan will be used for much of the action in this scenario. A sneak preview of this castle can be found in the 1d4Con Community Facebook page.*****

Written by Ronald Joy

GM(s): Ronald Joy

Playtime: 4 hours

Theme(s): Action/Adventure, Fantasy, Horror

No experience necessary. This game is beginner friendly.
All characters will be provided
This game is participating in Games of Charity!




Age Rating: Everyone (No age requirement)


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Feng Shui 22 of 50 of 1

It was a simple job; dogsit for John while he was away for the weekend. But he's due back in tomorrow, and some idiot has stolen his dog. You need to get that good boy back before John gets home, or heads are going to roll.

GM(s): Henry Ulrich

Playtime: 4 Hours

Theme(s): Action, Martial Arts, Modern Day

No experience necessary. This game is beginner friendly. Characters will be provided.
This game is participating in Games of Charity!




Rated: Adult (18+ yrs old)


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LotFP0 of 60 of 1

Dunnsmouth is diseased and rotten to the core.

Beset by malefactors supernatural and mundane, Dunnsmouth slowly
dies in the swamp. But within the rot are mysteries to be solved, evil to be
fought, and the Weird to be encountered.

Officially, the heroes are sent Dunnsmouth to collect back taxes from the local church. The priest in charge of collection, Adolphus Duncaster, finds the village and its surroundings disturbing, and sold the player characters the village’s debt rather than go himself.

Unofficially, the heroes are sent to find out what happened to Duncaster’s 20 year old daughter, who disappeared while on a trip to meet her distant cousins, who are one of the four families who founded Dunnsmouth.

This is a game for adults. Only players over 18 will be allowed to play. The heroes will be 4th level.

GM(s): Joab Stieglitz

Playtime: 4 hours

Theme(s): Drama/Suspense, Fantasy, Horror, Supernatural/Paranormal/Mythos

Some experience required, you must know the basics. Characters will be provided.
This game is participating in Games of Charity!



Rated: Adult (18+ yrs old)


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LARP0 of 200 of 1

The battle for balance continues as Werewolves fight to keep their world alive. You where born to protect the world from the shadow of darkness and the vile Mechnizations of the Wrym. You strive to protect your tribe, pack and Caern, the holy place you call home to maintain the balance that you are born born to keep. The stargazers wish to return to the nation that they turned their back on, question is...why?

ST: Kenneth Mattson

Time Period: 21st Century (Modern Day)
Theme(s): Drama/Suspense, Horror, Supernatural/Paranormal/Mythos

Martinsburg by Night is a local Werewolf: The Apocalypse live action roleplay (LARP) game played in Martinsburg, WV. We use the OWbN LARP rules for play and have a few additional house rules as well. We are very welcoming and are always looking for new players in the area.



Check out one of the Q&A sessions to make a character and get involved right away!The One World by Night (OWbN) LARP is a collaborative World of Darkness live-action role-playing game community.

Website: Martinsburg By Night


Scheduled Times:
Friday: 6pm to 11:30pm
Saturday: 3pm to 11:30pm



Rated: Teen (13 to 17 yrs old)


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Lasers and Feelings3 of 61 of 1

You are the crew of the interstellar scout ship Raptor. Your mission is to explore
uncharted regions of space, deal with aliens both friendly and deadly, and defend the Consortium worlds against space dangers. Captain Darcy has been overcome by the strange psychic entity known as Something Else, leaving you to fend for yourselves while he recovers in a medical pod.

GM(s): Amy Waller

Playtime: 4 Hours

Theme(s): Action/Adventure, Science-Fiction, Space Opera

No experience necessary. This game is beginner friendly. Characters will be made at the table.




Rated: Adult (18+ yrs old)


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Savage Worlds1 of 61 of 1

Intel confirms the location of a secret HYDRA base where it is believed that scientists are conducting experiments with the shards of a destroyed Cosmic Cube. Needless to say, anyone in possession of even fragments of a Cosmic Cube represents a threat to the security of the entire planet. The Avengers are being sent in with SHIELD support to destroy the base and contain any amount of Cosmic Cube material found. However, SHIELD Director Maria Hill has a special mission for your team. While the main assault is happening your team is to [Redacted – Level 10 Authorization Required]

GM(s): David Havelka

Playtime: 4 Hours

Theme(s): Action/Adventure, Military/Espionage, Super Heroes

No experience necessary. This game is beginner friendly. All characters will be provided.
This game is participating in Games of Charity!




Rated: Everyone (No age requirement)


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Star Wars d200 of 81 of 1

You are part of the Rebel Alliance and a traitor. That is what the Empire thinks of you. After the Battle of Endor, that may change. You have been tasked with a secret mission to ensure the Empire does invoke a powerful new weapon.

GM(s): Joe Carfley

Playtime: 4 Hours

Theme(s): Space Opera

No experience necessary. This game is beginner friendly. Characters will be made at the table.




Rated: Everyone (No age requirement)


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Werewolf: The Apocalypse3 of 61 of 1

The Caren is under attack! Help the other fight off the Black Spiral Dancers. But why such a blatant attack?

GM(s): Kristin Carfley

Playtime: 4 Hours

Theme(s): Horror, Supernatural/Paranormal/Mythos

No experience necessary. This game is beginner friendly. Characters will be provided and players can bring their own.
This game is participating in Games of Charity!




Rated: Everyone (No age requirement)


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7:30pm-12am
GMT-04
D&D 5e: D&D Adventurers League18 of 244 of 4

Khundrukar held many fine implements of war in its heyday, many of them now lost to time. Clues point to some of the long dead Master Smith Durgeddin’s handy work in the service of sinister forces that bid their time deep in the Underdark. Reclaim the riches of Khundrukar from the darkness if you dare.

A 4-hour multitable adventure. This table is for characters of level 1-4.

GM(s): Colin Pekruhn, J. Colin McGough, Pat Paulsen, & Tanya Stevens

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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D&D 5e: D&D Adventurers League25 of 365 of 6

Khundrukar held many fine implements of war in its heyday, many of them now lost to time. Clues point to some of the long dead Master Smith Durgeddin’s handy work in the service of sinister forces that bid their time deep in the Underdark. Reclaim the riches of Khundrukar from the darkness if you dare.

A 4-hour multitable adventure. This table is for characters of level 5-10.

GM(s): Martin Rodriguez, Michael Zhang, Dafydd White, Lowell Stouder, & Art Sharland

Theme(s): Action/Adventure, Fantasy

Some Experience Necessary. Players should bring legal D&D Adventure League characters, subject to GM approval. "Find character building guidelines here."

This game is participating in Games of Charity!



Rated: Everyone (No age requirement)


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