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Scenario Descriptions
AGLA 1-1 Lost Temple of the Fey Gods (Living Forgotten Realms - D&D 4e)
Faeries, sprites, nymphs and dryads - the fey creatures of Faerun's wild places are often dismissed as nuisances and pranksters. Those who truly understand the fey kow that as with all things natural, there is a darker side to these creatures of fancy. Could a rash of stolen food and sleep dust traps point to a more sinister threat lurking on the wild sode of reality? A Living Forgotten Realms adventure set in Aglarond for characters level 1-4.

CORE1-13 The Fate of Camp 15 (Living Forgotten Realms - D&D 4e)
Your travels have brought you to the pearl-trading city of Ankhapur, near the Lake of Steam. You have been asked to visit a nearby outpost and pick up a shipment of pearls. It seems like easy money. Unfortunately, something has killed off most of the divers and nearly shut down the operation. Now you must discover the source of this camp's troubles before you share its fate. A Living Forgotten Realms adventure for levels 1-4.

EAST 1-1 These Hallowed Halls (Living Forgotten Realms - D&D 4e)
The Crafty Kobold Salvage Company has fearlessly plumbed forgotten treasures from the depths of the earth for many years. Now the owner's son has gone missing and he needs adventurers of uncommon mettle to brave the dangers of the Underdark, find the lost explorers, and perhaps even unlock the ancient secrets of Lodestone Deep. A Living Forgotten Realms adventure set in the East Rift for characters level 1-4.

IMPI1-5 Demon Hunting (Living Forgotten Realms - D&D 4e)
Rumor has it that demon hunting brings rich rewards in the city of Lyrabar. When unforeseen events befall the PCs, will they become hunters - or hunted? A Living Forgotten Realms adventure set in Impiltur for characters levels 4-7.

MYRE 1-1 IR 8 Special - "The Irate Dwarf" (Living Forgotten Realms - D&D 4e)
By David Hudson. A custom Living Forgotten Realms adventure for characters level 1-4 that is being created just for Impossible Realities 8!! Don't miss this... the adventure will never be run again outside of this convention. Warning from the Author... This adventure may contain tougher combats than players are used to from other LFR Modules. I would not recommend lower level groups 'play up' for this one.

TYMA 1-1 Elder Wisdom (Living Forgotten Realms - D&D 4e)
A frontier village on the outskirts on Tymanther needs help with a reconnaissance mission. The dragonborn do not often look to outsiders, so this is a good chance to learn about the fate of Unther... and meet the new neighbors. A Living Forgotten Realms adventure set in Tymanther for characters levels 1-4.


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